2013 Moveset
Toad!
A quick grappler with powerful throws. Toad is fast, has good rolls, an average side step, and moves with decent to incredible knockback that lack high damage. His jumps are quick, but short (just like a toad). But with his powerful throws, Toad doesn't need his enemies to be sky in high in damage to take them out of the ring.
Ground Attacks
A: Closes eyes, leans back, and throws two quick slaps forward.
A, repeated: Closes eyes, leans back, throws two quick slaps forward, and then slaps in a blur-like fashion.
Dash A: Trips over feet, and rolls like a bowling ball knocking opponent's up.
Toward A: A quick drop-kick. Lands on back after the move, but gets up quickly. Comes out quick; decent knockback.
Up A: Jumps slightly upwards, character bounces off his mushroom hat. Good for juggling.
Down A: When crouched, puts one foot forward and slides a small distance. If the opponent has high damage in relation to their weight, they may trip over Toad and land on their back.
Toward Smash: Skids forward a little with his shoes and pushes his enemy as he screams like a girl. Hit opponent flies away in a forward trajectory. Good knockback, low damage.
Up Smash: Flips onto his head, spins while crunching up his body and then kicks hard upwards. High stun, decent knockback.
Smash Down: Toad quickly pulls out a POW block as he faces the screen does a
back-flip and then smashes the POW block onto the floor, sending a circular shockwave ripple across the floor near Toad and a circular shockwave. Charging up the Smash leads to a bigger POW block being ripped out of the ground. High vertical knockback if on the ground, a small push if airborne and in contact with the shockwave.
Specials
Up B: A magic carpet appears under Toad and he grabs the front edge. His face is a look of shock. He can freely travel in the air for three seconds. He can perform one air dodge while on his carpet.
Side B (Ground): Toad braces his feet, whirls his arms in a circle, and quickly reaches out. If he grabs the opponent, Toad automatically begins spinning with opponent in hands (like Mario's back throw). B can be mashed to in increase spinning speed. A is pressed to let go. Direction depends on position of opponent when A is pressed, distance throw depending on how fast the spinning.
Side B (Air): Toad whirls his arms in a circle and then reaches out. If the opponent is caught, Toad begins spinning the opponent using the opponent as a propeller to move from side to side (like DK's up B, except for whirling arms he is using his whirling opponent). Mashing B Makes Toad spins faster and move quicker. Pressing A makes his throw his opponent upwards.
Down B: Crouches low and starts flashing just like in Super Mario Brothers Two. Springs up while twirling arms at the side. Height of the jump depends on the charge. The top of his head is a hit-box Automatically jumps at end of charge. Cannot perform Up B, or down B until he hits the ground. But gets one regular jump and ability to attack.
B: Spores begin to flow from Toad's head. Running and jumping around leaves a wake of spores that quickly fade. Walking through the spores give damage to the enemy. Cannot attack in this condition. A press of A or B will end the flowing spores with slight lag before an attack can be performed.
Aerials:
Up A: Aerial headbutt, similar to DK's
Down A: Claps shoes together, points toes downward, and spins like a drill. First part hits downward, twirl does damage.
Back A: Turns around in a curled position and rapidly kicks five times. Last hit has decent knockback.
Forward A: Leans forward, so his whole body is parallel to the floor and pushes. Decent KB, low damage.
Neutral A: Faces screen, does a jig with his legs as his body rotates 360 degrees.
Throws:
A: Shin kicks.
Toward A: While holding Opponent's hands, lifts the enemy straight above him so the top of their heads are touching (like how he picks up enemies in SMB2). Can jump, move around, and then throw opponent like DK's forward throw.
Down A: Leaps on top of opponent's head and kicks off. Leave enemy briefly stunned with stars over head if their percentage is high enough, but propels Toad upwards.
Up A: Shot-puts (places enemy alongside a shoulder with one hand pushes away) the opponent in a forward moving arch
Back A: Flips the enemy so the opponent rotates 360 degrees in a cartoon blur slightly above the ground. Reaches into the blur and throws the opponent backwards.