Ocarina of Time: good game, but I honestly find nothing that really stands out about it. The atmosphere, story, characters, dungeons and bosses are just okay-ish.
Majora's Mask: had problems getting into it at first, but it's one of my favorites. Funnily enough, I hate all the dungeons except the Stone Tower as I feel their design is utterly unenjoyable, but I feel everything else from the game makes up for it, especially the world building and atmosphere.
Wind Waker: favorite combat in the series, but I have grown to really dislike it as the years go by. I find the dungeons and bosses to be forst the most part really bland and boring, I absolutely detest the overworld and sailing, and the triforce shards quest seriously can go burn in a fire. It's still a good game, but given how much **** the fans give to TP when this really didn't do anything creative and had what I consider a far worse overall design, I'm somewhat bitter against it. Doubt I'd ever consider replaying it.
Twilight Princess: I should replay this to reaffirm my feelings towards it, but it's my favorite as of now. I think the dungeons are the absolute best in the series, and I also love the item selection. I'll agree the tutorial is way too long and the wolf sections are bad due to the scavenger hunting, but in itself, I found
Link to be just fine in terms of gameplay and control. The story and characters are nothing to write home about, but I'd say that about any Zelda game that isn't Majora's Mask.
Skyward Sword: pretty much gave my feelings already, hated the overworld, couldn't get into the motion controls, and the pacing is quite bad. It's the only one I haven't finished or plan to do so.