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Time Outs

CT Chia

Smash Obsessed
Joined
Sep 4, 2007
Messages
24,416
Location
Philadelphia
Time Outs are rare as it is in Brawl+ (though I've still timed ppl out in brawl+ tourneys, lol yay luigis mansion)

but i think a good code to add would be that in the case of a time out, it automatically declares the game winner as the person with most stocks/lowest %. Shouldn't be too hard right?
 

Almas

Smash Lord
Joined
Jul 6, 2008
Messages
1,588
It makes me feel sick whenever someone comments on the difficulty of a code without any experience. If it's so easy, you go do it.
 

Veril

Frame Savant
Joined
Jun 20, 2008
Messages
3,062
Location
Kent Lakes, New York
It makes me feel sick whenever someone comments on the difficulty of a code without any experience. If it's so easy, you go do it.
:(

Fortunately we've got at least two medical students here. I'm studying (m)nursing so I'll be Panda's backup lol.

Anyway, I know how hard it is to get these things to work, as per being so terrible with code in comparison to the absurd talent here. The idea itself is really good, I'm sure Chibo didn't mean to upset anyone.

<3
 

VietGeek

Smash Hero
Joined
Mar 19, 2008
Messages
8,133
I'm pretty sure codes that directly affect the infrastructure of how battles are carried out are rather difficult. <_<
 

CT Chia

Smash Obsessed
Joined
Sep 4, 2007
Messages
24,416
Location
Philadelphia
Yea I didn't mean anything by it lol

But I am however a computer science major and I've done my fair share of some crazy programming projects, and I've even made codes for games like this, and I understand how games are made. Sure, no code is a walk in the park, but I'm sure it's not as hard as like a frame speed mod code or the clone engine lol.
 
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