Yoshi should be higher, Ness a bit higher, Meta Knight as well.
I would say Oli as well, but I'll wait for 3.6 9.9
Yoshi has DJC, Heavy Armor to force through things with his DJ, pretty godly CC game, a decent projectile and tough to kill due his weight. Still craps himself over footstools, but there's not much else holding him down that much (besides not being fox). Mid for sure.
Ask Boiko about Ness. Hell, type in Ness in the search bar and you'll see him post wall of texts in defense of the character. I doubt if he's a solid mid tier but he's not exactly bottom tier material either.
Meta Knight still gimps with the best of em, and has a great variety of recovery mix ups. Being weak to CC and being the second lightest character in the game, iirc, don't help much, but DD abuse to bait and punish can help with the former and not getting hit can help with the latter. Unsure of where he stands now, though.
It seems that half of the bottom seems to be lack of representation in the tier list poster's scene and the other half bandwagoning the fug on a character (See Oli). I'm sure there are other characters that could get bumped higher, but those stood out to me the most.
Thank you for the response.
I am not suggesting that those are bad characters, or unable to perform well in tournament. I am only suggesting that they are worse off by enough to notice. Not every character can be mid. All characters have good tools, but it is the flexibility and consistency of those tools that determine their strength, rather than their best-case scenario.
As for representation, I have played against very good players of all characters in my scene (MA) fairly consistently. I genuinely do not believe that Yoshi, MK, Olimar, or Ness are better than half of the cast. I could see arguments made to put all of the lowest tier into the tier above, and I may do so. But I wanted to get some discussion going, so I didn't.
My bad, sorry. My point stands, though - it's all but completely undeniable that those characters do not belong in anywhere near the same tier.
There is some notable dissent about Pit, though. Calabrel thinks he's good. I think he's stark raving mad, but Pit can definitely do some cool stuff.
I think Pit is definitely placed appropriately at the bottom of the cast, tied with other characters that have difficulty abusing their kits. In other words, I think he is a good character that can do things. I would like to hear what makes you think he is clearly worse than the rest of those characters. Perhaps you would rather argue that the specific other characters I've placed there should be moved up?
Edit: Sorry missed this!
I only disagree with samus being so low, she is extremely good.
She has strong flexible tools (projectiles, hard to combo, good recovery) but they can be played around with the basic tools every character has (shield, waiting for her to return to the stage rather than missing a combo and getting hit, repeated edgeguards because her recovery is easy to intercept), thus reducing their consistency. She is also missing the most important tools (shield grab, good approach options, quick moves with low commitment) to take the offensive and thus change her gameplan.
I think most of what makes Samus good is that she forces opponents to try and play her game by potentially camping them with projectiles and then stuffing their approaches. But when this doesn't work she has no fallback plan. What makes her better than the well-rounded, great spacing, or flexible rushdown characters?