You think... sheik beats falco 55-45? What? What?? What the hell made it go from 4-6 to 55-45 (aka melee to pm)
I'm told by local sheik and falco mains that it's basically even in Melee - 45-55 at worst; so I used that as my baseline. As for Sheik doing better in the matchup in PM, it's a combination of Falco's dair nerf (meaning he has a really hard time challenging her from the air (Sheik can now beat dair with usmash and ftilt, iirc), the PM stagelist being wide and flat (so Sheik can needle camp like crazy), and Sheik's new throws being fantastic for positional play against Falco. I think her fsmash was also buffed [citation needed], which would give her a pretty decent tool against Falco at that specific spacing.
Also characters that don't beat falco: Bowser (What the hell, odds? Bowser?)
Yes, Bowser. I'm actually inclined to say that the MU may be as far as 6-4 in Bowser's favor, pretty much entirely by virtue of his dash attack. If Falco jumps to laser at any range from which he could conceivably get a followup, Bowser can dash attack and, as likely as not, score a 0-death from that. Bowser can also platform camp Falco pretty hard, and gets Marth-like 0-deaths and edgeguards on Falco in general. Falco doesn't have Fox's DD or nairshine games or recovery or lasers, so he's not nearly as resilient against Bowser's means of taking up stage space, either.
We'll see. I still don't think Yoshi is played anywhere remotely near optimally in PM. He's way underrated in Melee and
vastly better in PM, and his character archetype (close range, thriving on trades) does well against Falco (see Samus, Bowser, Peach).
Again, similar trade-based archetype to previously mentioned characters. Luigi's also got a fantastic recovery now (one of his major weaknesses previously) and Falco has a hard time going deep on edgeguards.
As for Roy, Marth goes even with Falco and Roy is much better against spacies. Fox was already addressed. Wolf: Maybe, but I'm inclined to think he does well due to the strength of his juggles, the size of his smashes, and the ludicrously low angles of some of his kill options.
Why does mario have a clearly adv matchup?
Mario's also criminally underrated this patch in general, has great trades against Falco, stuffs his laser approaches with the cape, has a CG I think, and a great angle on dsmash for killing Falco as well as being relatively tough to kill for Falco. Might be 55-45, but I strongly doubt that the MU is even, or a loss for Mario.
Also, tink v falco is 3-7, so thats nearly invalidated.
I stand corrected!
ROB doesn't beat falco either
Nothing personal dude, but you seem to have a habit of chronically underrating ROB. Of course you can't CC the dair, but if Falco is hitting you with the dair in neutral, you've got bigger problems than that move. You have a great point about his ability to limit ROB's recovery, but ROB has one of the best recoveries in the game despite that. Ultimately we don't disagree
that hard on the matchup, but you seem to be forgetting a few things.
ROB has access to a lot of tools that give Falco a lot of trouble in other matchups such as lingering hitboxes that can be quickly placed above Falco to intercept his jump; a long ranged grab with great followups; amazing long ranged gimping ability; an immense, disjointed dtilt; a kill move with semispike knockback (bair) that can be set up from a tech chase (by a dair), and other goodies.