I've noticed this since the tournament stuff went crazy with the last one (Melee), now I know this post won't change anyone crazily into playing 'pro' but theres always hope.
The fundamental flaw I see is that you try to fit smash into the mold used by other fighting game tournaments when Smash is nothing like those games. It'd be much easier and much more constructive and productive for all the fans of the games to instead create a new way of playing tournaments that more focused on all the features of smash.
Your tired of people doing small dmg then running around the map till the time runs out, well then play stock, hell you could even play stock and keep time and the person with the more lives at the end wins and if same number of lives then it'd be whose at lower %
see simple easy workable efficient.
The bigger concern I see is the removal of stages that are random, unpredictable or unfair, well to the stages that are random, they are random to everyone not just 1 person so its random to all that means its completely fair, unpredictable is the same as random, as for the unfair ones, well only cowards would use tactics such as those
and banning stages because certain characters is equally laughable, when you select your character you take into account all their pros and cons, some are faster, some take more dmg etc etc, so their survivability should be part of this.
Maybe I am just crazy but as I see it any game where you need to ban a large portion of the content just to make it able to fit into a specific mode of tournament means that you should either
1. Give Up
or
2. Devise a new way to tournament.
It wouldn't be that hard to come up with something that uses item(fits into the unpredictable bit I mentioned earlier), and all the stages along with all the character.
The fundamental flaw I see is that you try to fit smash into the mold used by other fighting game tournaments when Smash is nothing like those games. It'd be much easier and much more constructive and productive for all the fans of the games to instead create a new way of playing tournaments that more focused on all the features of smash.
Your tired of people doing small dmg then running around the map till the time runs out, well then play stock, hell you could even play stock and keep time and the person with the more lives at the end wins and if same number of lives then it'd be whose at lower %
see simple easy workable efficient.
The bigger concern I see is the removal of stages that are random, unpredictable or unfair, well to the stages that are random, they are random to everyone not just 1 person so its random to all that means its completely fair, unpredictable is the same as random, as for the unfair ones, well only cowards would use tactics such as those
and banning stages because certain characters is equally laughable, when you select your character you take into account all their pros and cons, some are faster, some take more dmg etc etc, so their survivability should be part of this.
Maybe I am just crazy but as I see it any game where you need to ban a large portion of the content just to make it able to fit into a specific mode of tournament means that you should either
1. Give Up
or
2. Devise a new way to tournament.
It wouldn't be that hard to come up with something that uses item(fits into the unpredictable bit I mentioned earlier), and all the stages along with all the character.