Actually Brawl is more balanced than people think. Especially when compared to something like Melee.
How is Brawl even unbalanced anyways?
@Sonic
I don't want to drag this out a lot because any posts questioning the validity of Brawl as a successor to melee or as a legitimately competitive game in any way tend to be looked down upon with swift judgement.
That having been said. There are some characters in the upper teirs who have range, weight, recovery, strength, etc. and, yet, their are characters lower down who have NONE of that.
I'm not opposed to a character being decent at everything, but some characters are simply flat out better.
look at snake and zelda.
Snake is heavier
Snake's recovery is more reliable
Snake camps better
Snake has better range (in general)
Snake hits harder
Snake isn't completely walled by the use of the sheild button.
Snake is faster than zelda
Snake attacks more quickly than zelda
..... honestly... does zelda outclass snake in ANY category? How is that balanced?
I know, it's not as bad as some games in which there are characters so good that they are essentially unbeatable or so bad that they are unusable in any matchup, but the difference between the top and bottom teirs is VAST in this game. The cast is replete with characters, but only a fraction are realistically usable as mains.
Even perfectly balanced games are allowed to have matchups where one character outclasses another in a matchup. However, in brawl, MOST OF THE CAST IS NOT COMPETITIVELY VIABLE WITHOUT A TOP/VERY-HIGH TEIR BACKUP.
I've never even heard of that game before nor do I know what a MoBA or a RTS is. Is this even a console game ?.
MOBA = Multiplayer Online Battle Arena
RTS = Real Time Strategy
it's on PC (and I think, now, Mac)