Alternate costumes - with or without effects on their actual fighting. Probably I would prefer without any effects but cosmetic ones. So a Dr. Mario costume could come with pills, but pills that behave just like Mario's fireballs.
Or better than costumes having effects on their fighting - an alternate mode where you can screw around with some of the character's variables, with trade-offs. So in this alternate mode, you could make Mario heavier and a little stronger, but lower his jump and speed a little bit - essentially creating Dr Mario yourself. And then you could do this for any character. So it would basically be like making clones, but not, since they wouldn't take up any character slots (and no subtle differences in special moves). Playing with a fast, light Bowser against a heavy powerhouse Pit...
Any missing special moves. If giving the special moves of characters we're only missing one move for (e.g. Snake, each of the Pokemon Trainer's pokemon, etc.) it better come with moves for multiple characters, or something else in addition to it (such as a stage).
Particularly, I want Zelda updates. Although I admit that's partially related to a character update, in that more info on Zelda gives us more info on whether Sheik will be in, and how s/he will be implemented (down B, FS or separate character?)
Some more information about the kind of things possible in the stage builder would be nice as well. Perhaps including an example of what a very sophisticated stage made with it could look like (the ones in the update were nice and all, but are they the best looking you can get, or could it be even more polished?)
Or better than costumes having effects on their fighting - an alternate mode where you can screw around with some of the character's variables, with trade-offs. So in this alternate mode, you could make Mario heavier and a little stronger, but lower his jump and speed a little bit - essentially creating Dr Mario yourself. And then you could do this for any character. So it would basically be like making clones, but not, since they wouldn't take up any character slots (and no subtle differences in special moves). Playing with a fast, light Bowser against a heavy powerhouse Pit...
Any missing special moves. If giving the special moves of characters we're only missing one move for (e.g. Snake, each of the Pokemon Trainer's pokemon, etc.) it better come with moves for multiple characters, or something else in addition to it (such as a stage).
Particularly, I want Zelda updates. Although I admit that's partially related to a character update, in that more info on Zelda gives us more info on whether Sheik will be in, and how s/he will be implemented (down B, FS or separate character?)
Some more information about the kind of things possible in the stage builder would be nice as well. Perhaps including an example of what a very sophisticated stage made with it could look like (the ones in the update were nice and all, but are they the best looking you can get, or could it be even more polished?)