Aw, thanks, but you know how it is with artists, they are never satisfied, Everytime you think you're done, you find another issue... and another. Nor do I think it's that good, to be honest. But I guess it's passable for being self-taught.
Yeah, that's the issue when rooting for Nintendo franchises that aren't Mario, Pokemon or Zelda. It's a shame as well, because they have such a varied catalogue of games that never even got the chance of becoming a franchise. Mach Rider could tap into that vehicle destruction genre people love, like Twisted Metal (without the whole running people over), or Gas Guzzlers. something that seems pretty lacking on Nintendo consoles. Ice Climber, I think, would work very well as a 3d exploration game. Murasame Castle could be rebooted into a speedier, more arcade like Zelda, mayebe a hack n'slash. I mean, they had no issue making Kid Icarus a pseudo on-rails shooter, so why not? More variety is always good. Speaking of, we got one Kid Icarus game after ~20 years, wanna bet the next one takes 20 years again? It already was a small wonder when they brought back Pilotwings.
With Mario Kart 8 they seem to try and replace F-Zero with the anti-gravity gimmick and 200cc without realizing that MK and FZ are fundamentally different. Hell, all three of Nintendo's racing franchises could co-exist without issue: Mario Kart as the casual, item based kart racer, F-Zero the more hardcore and skill based one and lastly Excitebike somewhere in between.
Then there are the Visual Novels/Adventure games from the Famicom era, like, well... the game our very own Ayumi comes from. But also Shin Onigashima or Yuyuki. Not only them though, Wario Land died off to make way for WarioWare and Intelligent Systems is stuck making Fire Emblem after Fire Emblem (the last Advance Wars was released 10 years ago).
Even worse, Nintendo has the ability to release games digitally, making old games available in regions they weren't before, but they only do this once in a blue moon. And now with the VC being dead, the chances have grown even worse. Like, I kinda get not releasing Famicom Tantei Cub, those games are very text heavy, but why keep Joy Mech Fight in Japan? It had several re-released on the VC there, yet it was never brought over. Same with Panel de Pon. Like yeah, sure,it probably can't be re-released due to the Tetris name, but yet they refuse to simply use the Japanese version. I can count the amount of notable games being brought over with their VC service on one hand: Sin & Punishment, Murasame Castle, Kirby's Dream Land 3 (for us Europeans) and... that's it. Sure there were MOTHER and the original SMB2 but, let's be honest, M1 was already 100% finished so there was effort involved and SMB2 was already released in the west for the SNES years ago. Sure, it was a remake, but to me it makes no difference. In fact, it kinda makes it worse to me, because they should've just picked a game that wasn't already released in the west.
Ah sorry for rambling on, I get kinda passionate about retro games sometimes. Especially when looking at all that wasted potential.