Delvro
Smash Ace
I strongly agree with Crow about the danger of over-balancing individual characters... one of the things I love most about brawl is that every character has such a unique moveset.
I don't agree with the "buff everyone except the very strongest" idea... I do think that there should be, on average, more buffs to the characters than nerfs, because:
1) I personally don't enjoy the game at metaknight's power level (or very close to it), and I feel like buffing all the characters to that level would inevitably reduce the uniqueness of many of them. I feel that characters need to have unique strengths and weaknesses to have a fun fighting game, and metaknight doesn't... really have any weaknesses. I would support changing metaknights archetype so that he's a quick, light-weight character that has trouble KO'ing... but that would involve nerfing some of his current KO moves.
2) I feel that with some characters it would be important to nerf a move while buffing another to keep the concept that the character is designed around intact.
Best of luck if this project gets off of it's feet... it will definitely be difficult.
I don't agree with the "buff everyone except the very strongest" idea... I do think that there should be, on average, more buffs to the characters than nerfs, because:
1) I personally don't enjoy the game at metaknight's power level (or very close to it), and I feel like buffing all the characters to that level would inevitably reduce the uniqueness of many of them. I feel that characters need to have unique strengths and weaknesses to have a fun fighting game, and metaknight doesn't... really have any weaknesses. I would support changing metaknights archetype so that he's a quick, light-weight character that has trouble KO'ing... but that would involve nerfing some of his current KO moves.
2) I feel that with some characters it would be important to nerf a move while buffing another to keep the concept that the character is designed around intact.
Best of luck if this project gets off of it's feet... it will definitely be difficult.