Sykkamorre
Fights using psychology.
I can safely say that Ryu's fair and bair are incredibly powerful.
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Kirby might be a good matchup too, depending on how many of Ryu's attacks can be ducked. I can't do any testing right now, but when I get home, if someone doesn't beat me to it, I'll be posting every duckable attack in the Kirby thread.I feel like Ryu is gonna have a tough time with these characters.
It's the situation but Ryu has a standing chance against Puff. But her incredible air game might neutralize Ryu's ground game unless he is relying more on hadoukens.
The same but range might out do him since Ryu has a lot of options with handling Meta Knight
Those rockets and slingshots are gonna be nightmare to deal with and there isn't a lot of opportunities to handle Villager's extreme camping and projectile base moveset plus, how much damage a pocketed Hadouken can do
That speed and size will have a major advantage over them. Especially how much damage the t can deal out in a quick minute.
His speed and damage output is devastating and he can put up 70% if your not paying attention. Plus his aerials and smash attacks can force Ryu into a situation where he has to slow down Falcon and that isn't hard
False. His armor goes away after the first time he's hit, so multi hit moves break through pretty easily. Also the armor drops right before the hitbox comes out so if you're playing against someone with good timing that's also a possibility.Since there are no armor breaking properties in this game the only way to stop him from executing focus attack is by grabbing him.
Hmm, we as a community should look into that.Can any combos be reliably set up/ transferred over from ssf4? Like could watching Ryu tourney players help improve ryu's meta development at all?
Lol just F-smashed through it as Shulk.Since there are no armor breaking properties in this game the only way to stop him from executing focus attack is by grabbing him.
I main Link first and everyone else second so feel free to ask me any questions about what Link can do, particularly against Ryu.Focus Punch only blocks one hit, ive been smacked through it several times by rapid-hitting attacks like Link's UpSmash. Likewise i have gone right through powerhouse hits like a DK punch like i wasnt even hit and slap him silly afterwords.
Ive been having insane issues with Link personally. All of his attacks that people rely on hit more than once, so focus approach isnt viable and his projectile game is unbearable for Ryu.
Fair or Bair near the edge tends to kill around 100% for me. Problem is theyre hard to land since his "short hop" isnt very short lol.
Also his down throw kills around 150%. Ive actually been using that one more, just beat the crap out of them until they get around 150 then grab and kill.
The first thing I tested was his standard BnB which was c.LK < < Hadouken(in this it would be L.dtilt, B), doesn't work. His main poke on that was c.MK(M dtilt) and that could cancel into Hadouken as well, but not in this.Can any combos be reliably set up/ transferred over from ssf4? Like could watching Ryu tourney players help improve ryu's meta development at all?
I think Ryu can do well against Ganon and Little Mac. I've used Ryu many times against both characters in for glory and I felt that Ryu's range allowed him to do well against these twoSo, which characters do you all think Ryu will do well against?
Of course, shoryuken is reliable, but also up-smash, depending on the height of the ceilingHas anyone found good reliable kill moves for Ryu? After playing him quite a bit before the Championship I noticed the only real kill move I utilized was his fsmash at about 120% (less if it was a lighter character) but surely there are other kill moves that he possesses. What reliable moves have you all found so far?
Of course, shoryuken is reliable, but also up-smash, depending on the height of the ceiling
it combos into all of his command specials, his jab combo, and Heavy UpTilt at certain percentsI've been hearing from people that weak up tilt is really good.
How good is the move?
That's it, we're done here. Ryu can literally counter a counter. RIP in pepperonis Marth, Lucina, Ike, Roy, Muh Nado Boy, Mac and so forth.Ryu falls to lots of projectiles and gimping. ROB or Villager might **** him up a little bad, but not too awful.
Also no idea where this would go but this is HUGE.
Can you confirm this with fast multihit moves (Fox jab combo comes to mind). If it's an actually parry we're in for some funDid some more testing, and I've stumbled upon something huge:
If you powershield with Ryu, it looks and sounds just like a Third Strike parry. And if correct, it even works the same way. A guy I know who's good at powershielding testing it out on multihit stuff like Robin's arcfire and elthunder, plus some other things including Ryu's own HCB version of his Hadouken. If done right, you can "parry" every single frame of the attack nicely and both without any damage and also no loss of shield strength. It can even make some moves that would normally be a pain in the *** for shields (good old Marth and co come to mind) less of an issue with one well-timed parry. And best of all, it's easy to know when you've done it right, via Third Strike parry sound effect when it's done.
This combined with what seems to be quite a lot of mobility with aerial Focus Attack Dash Canceling, seems to just open the floodgates for how good he truly is.