: (Name)
** (description of pre-fight appearence animation)
[] (Punch-Out!! Stage title)
{} (a description of the taunts)
; (special victory lines) --(if beaten someone related in someway)
: (general victory animation)
-Stats (rated from poor, decent, moderate, good, great, excellent, put before the stat category)
great damage (average damage output ability)
moderate grab strength (how much grab strength they have)
moderate speed (how fast they move, list special variants of run and walk speeds here)
good aerials (average aerial usefuleness)
decent fall speed (how fast they fall in the sky)
decent combo ability
moderate weight (determines launch resistance)
cannot prone (listed with can or cannot, if the character has heavy stealth elements or basis they can generally do this)
cannot walljump (listed with can or cannot, if the character is of above-average skill (relative to the cast) then they can generally do this)
good recovery (jump ability)
great dodges (rates from poor, good to great, determines dodge roll ability)
<<Description>>
Micaiah plays as a pure mage with a few gimmicks, namely the ability to utilize Sothe, Thani's high launch/lower damage strike, and excellent teamplay ability, she has incredible reach but has issues comboing on her own
and offers a unique support option with Sacrifice, arguably the only balancable heal option.
:Micaiah (maintains her Radiant Dawn first appearence, wielding her Prf tome Thani, Thani strikes deal high launch force but low damage)
*Yune flies down onto the screen, a flash of light happens and Micaiah appears with Yune resting on her shoulder*
{Yune flutters around and chirps before landing on her finger}, {Sothe appears and they stance together, Sothe exclaims "I will protect you, Micaiah!"}, {she opens Thani, resulting in glowing text effects and her saying, "I'll fight If I must..."
[Priestess of Dawn]
Movement:
Idle: she mimics her radiant dawn incombat idle, book open
Walk: she strafes forward, book open
Run: clutching Thani closed to her chest, Yune balancing herself she jogs forward
Jump: she pumps both of her hands into the air and does a decently high jump
Double Jump: she shoots higher into the air by holding her hands down and magically assisting herself
Fall: she clutches her book with one hand to her chest and her other hand somewhat outstretched, with her legs pulled in as she falls vulnerable
Land: her knees buckle a bit and she puts her free hand on the ground to stabilize herself
Croutch: she gets on both knees, Yune leaning forward, book open with her free hand outstretched ready to cast
Pullup: book closed, layed horizontally she dangles somewhat delicately
Pullup Attack: using her free hand she throws out a small flash of light
Recovering: she lays to her side with her book closed on her chest, free hand limp on the ground
Recovering Attack: she throws up Thani, releasing a bright light that engulfs a quite short radius around her and pushes herself up with her free hand
Button 1:
Standard: using her free hand she fires a short reach light tendril, a second input will cause her to step forward and the light tendril whips in an upwards arc, then a third input finally Light is fully executed as a small sphere rains down tendrils in a rather short burst
Side Smash: Thani is formed a decent distance away, this projectile ignores terrain for a short distance, both the projectile and the resulting burst can deal damage, reflecting the projectile can be done yet all it does is prevent the target from being damaged
Side Tilt: she quickly generates a multi-hit light sphere than it disperses, knocking them away
Dash Attack: she skids forward, levitating Thani creates a rolling light sphere that deals multiple ticks before detonating at the end of the dash
Up Smash: Thani is formed overhead then detonated in a shockwave, this attack as moderate start-up and end-lag as it deals high damage with a large hitbox
Up Tilt: she generates a Light strand that pulls up in a diagonal arc before forming into a small glowing sphere that knocks them into the air, the Light strand deals damage and may push opponents into the glowing sphere
Down Smash: she faces the screen holding Thani open, levitating it overhead and putting both her hands into the ground, Purge comes down from the sky and strikes the ground in a glowing burst, being hit by the beam deals less damage then the resulting glowing burst
Down Tilt: she punts up a bit, has decent wind-up time but it knocks them up a bit diagonally
Button 2:
Neutral B: Sacrifice (chargeable move that transfers percentage depending on the touched target, starting a 5% with no charge and 20% at max charge, it deals no launch force but it does have impact stun)
NOTE: On allies it will reduce the set percentage from them and increase Micaiah's, On foes it will reduce percentage from Micaiah and increase percentage on the touched target
Side+B: Farsight (she dodges with Iframes then during a moderate vulernablity she'll attack with a light flash that stuns the target based on the punished the damage the attack would have dealt, she'll then quickly dash back a considerable distance with a decent-wind down)
Down+B: Pair-Up (after a considerable wind-up she'll summon Sothe, Micaiah's next Smash attack will include a dagger strike from Sothe, Daggers deal no launch force or stun force but have good damage, If Micaiah is hit during this time, the attack is negated by Sothe)
NOTE: there's a 7-second cooldown before using this move again after any action from Sothe, for UP Smash, he throws a dagger upwards, for DOWN smash he throws two daggers in opposite directions diagonally upwards, for SIDE Smash he jumps up and throws a dagger diagonally into the Thani Detzone, this projectile also ignores terrain for a short time)
UP+B: Dashing Whisper (after a short wind-up Sothe dashes in, grabbing Micaiah, he jumps up into the chosen direction with her with considerable speed, this attack will knock foes away, dealing no damage)
NOTE: this move has no correlation to Pair-Up, He can appear to save her under any circumstance
Final Smash: Judgement (Yune flies up glowing into the center of the screen, vanishing into a blue haze, a massive tidal wave then flies in from the background, fully engulfing the screen, dealing incredible damage and launch force)
Aerials:
Neutral: she slows her movement and unleashes a light pulse around her
Fair: after a decent wind-up she fires a light sphere diagonally down, it travels a decent distance before dissipating
Bair: she generates a multi-hit Light attack that generates a sphere before firing the tendrils around out and around the sphere tightly that launch the target
Uair: she holds Thani up and has it glow, dealing a few multi-hits before it launches them upwards
Dair: she looks downwards and holds her free hand at the target, she fires a few light tendrils downwards, creating several multi-hits before launching them diagonally upwards
Grabs:
Grabbing: she reaches with her free hand, no magical assistance
Grab Hit: she causes her hand to glow, dealing moderate damage, slow pummel
Forward Throw: she places Thani into them, forcing it glow vibrantly and it launches them away
Down Throw: she forces them to the ground and activates uncharged Sacrifice on them, this attack has minimal launch
Up Throw: Sothe appears from next to Micaiah, then he hurls them into the air and kicks them upwards with a high-knee kick
Back Throw: Sothe appears from next to Micaiah and throws them over his shoulder
Shield:
Shielding: she holds up her free hand and closes thani
Down Dodge: she steps away diagonally back into a small crouch, yune fluttering to stay balanced
Air Dodge: she closes thani clutching it to her chest and rotates diagonally away from the screen, her free hand partially blocking
Forward Dodge: she mimics her dodge in a forward direction, but also steps forward a considerable distance
Back Dodge: she mimics her dodgein a backward direction, but also steps back a considerable distance
Quick Land: Sothe catches her and quickly stabilizes her before vanishing again
Quick Land Forward: she tumbles horizontally forward on ground, Yune flying with her as she clutches Thani to her chest
Quick Land Backward: she tumbles horizontally backward on ground, Yune flying with her as she clutches Thani to her chest
Misc:
Kirby Special: Kirby gains Micaiah's Hair and can use Sacrifice
Item Throw: she underhand throws the item with her free hand
Item Swing: using her free hand she winds-up in a somewhat dainty stance and then swings in a tight-somewhat diagonal direction