Sephiroths Masamune
Shocodoro Blagshidect
OoT made most of the games we see today playable. The story it self was amazing (to me at least) and one of the first games I have ever played those are my reasons why I love it so much.
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That's Monkey Island 2: Le'Chuck's Revenge, and I'm pretty sure that's the spitting contest of Booty Island.Woah, Frown, what's that top game?? It looks like a Sierra Game, or maybe early Lucasarts game... I love Hero's Quest and Fate of Atlantis ...
I get the impression that this paragraph is what you were trying to get across:Some people are completely misunderstanding what I was saying.
And if so, I think the reason people are misunderstanding you is that you didn't express what you meant very well in the OP.We all have opinions. I'm just expressing my thoughts about why people shouldn't say games are better because of so and so reason and think they are right. I don't mind if people say they had more fun with this game and give their reasons, but are willing to accept that others have a differing opinion from theirs.
Here's my predictions for when they finally show the trailer for Zelda WiiYou guys remember the Wind Waker mindgame?
E3: "Oh wow! Nintendo brought out this amazing Zelda game! Such realism!"
Next E3: Who's this cartoo-- OH GOD IT'S LINK WHAT HAPPENED TO THE NEW GAME I WAS PROMISED?
The E3 After That: Wind waker is tight, man.
Majora was a much beter game, I agree.*Holds up flame shield*
Majora's Mask > Ocarina of Time
Mainly because I like epic stories, and OoT seemed a bit... I don't know, cliched?
Also Majora has awesome dungeons and music.
Elaborate. Because in my book, TP had the second best story. The first being Majora's Mask.TP is NOT better than OoT. Worse story, unoriginal.
Have you climbed any OoT vines lately? Anyway, the tears of light were annoying, but it really didn't bug me. Although TP was seriously lacking in side quests. However, this didn't bother me seeing how I'm not one of these people who need to get everything in the game before they're happy.waaaay too easy (OoT was easy, too, but not to the extent of TP), THOSE VINES TAKE TOO **** LONG TO CLIMB (you might think that TP vines are minor, but they really are a stupid design choice with how long it takes to climb them), tears of light quests, etc
I disagree, I found the story and presentation to be much better than Ocarina's was. And overall, I found it to be a much more satisifing game than OoT.It really is a weaker game in almost all senses (except graphics).
I agree. And man, I hate it when AoL instant messaging pops up. Very fustrating indeed.Although MM > OoT
MM took OoT, and just... made it better all-around (except, I guess, it being shorter). More original story, more difficult (but not frustrating like AoL), good character development, Tatl was less annoying than Navi.
How? Seriously, people say this all the time but never have a legititment reason for it.Copied OoT.
OoT is better. It is absolutely ridiculous to try and argue that. Do you know why Aonuma says he's still trying to surpass OoT? Because he hasn't (Well, until you throw MM in there, in which case he has, but that's not what we're aruging here). OoT is designed better. The dungeons are more deadly. The puzzles are more puzzling. The overworld is more of an actual world. WW was a vast, empty ocean and TP felt devoid of life.
This is my problem with the general Zelda fanbase, for the most part, they're unpleasible. How do I sum it with without writing up a wall of text...?Not so much copied as went back to OoT styled graphics rather than the cell shading of WW, which in turn makes people with a 5 minute attention span and pure sugar for blood say "oh, it's the same as Ocarina of Time!"
Yeah, I can see how the fan base may seem flip-floppy on this... I think it's more accurate to point a finger at core Nintendo fans, who are just hard as hell to please, lol. A game comes out, and the first thing you hear is what's WRONG with it, not what's right, with -very- few exceptions. This would be why IF I do go in for a game review, I'm going to Nintendo World Report, or Nintendo Power, cause though biased, they can be trusted to at least mention the down-sides, while not focusing solely on them, like IGN, etc.Seriously, they went back to a realistic style with TP because the fans were upset at WW. Then you bash TP for being too much like OoT, mostley due to the graphics.
Please elaborate, it's been a really long time since I last played OoT. All I know is that I was enjoying TP way to much to notice any major similarities.I agree with you in general, finalark, but I think that the similarities between OoT and TP go way beyond the graphics, to TP's detriment.
THANK YOU.So at least from an "Innovation" standpoint, everyone who says OoT was innovative is just plain wrong. Sure it brought the series into 3-D but you can't claim that to be a gameplay innovation, that's a forced standard.
I was subjective? I pointed out specific examples how OoT is better designed than WW and TP. You're just saying that you played WW more than OoT and you yourself liked it better. Man, I definitely liked WW more than OoT, but OoT is just the better designed game.Anyways, I've had more fun with WW than on OOT. I've replayed the game about 5 - 6 times now, while really only playing through OOT about 1-2 times. Being better is all about not the game as a whole, in this case, because they're all sequels, so you basically have to pick apart each quality and see which you liked better over the other. This can pretty much be true for any game but it's harder to compare qualities as you go onto different genres so w/e...
Bill Clinton got shot. I'm not going to tell you where, how, or when, though. Cite the improvements please.saying one sequel is just straight up better than the other is bull****, still. Wind Waker brought many improvements over OOT, while TP did the same for WW.
Alright, you actually pointed something out! Yes, weather effects and the shark attacks were cool. However, WW's overworld is still inherently flawed in the sense that it could take me twenty minutes to get to where I wanted. OoT has a lot of secret areas compacted into it's relatively small overworld, while WW has this huge overworld and not as many secrets. WW's overworld is almost too big. That's the problem.They're building from the ground up -- it's just that some people may not like the innovative or changed things as much as others. Like how you said you hated the overworld -- well with the weather effects, and constant shark attacks I prefer WW's overworld over OOT's. Hell I even found OOT's very boring at times because of how barren it seemed at times (due to hardware limitations though..)