Believe it or not, my first experience with Fire Emblem may never have happened.
I was in gameshop shopping for my one game that I could get every three to four months. At the time I had a DS, but none of the games for it had appealed to me so far, so I was looking at the game boy advance games. This was before gamestop but all the games in those glass cases without the boxes, so I saw the box art of the Fire Emblem game. It looked really good, but it was still too expensive for me. Thankfully, there was a used copy I was able to purchase for cheap.
I fell in love with the idea of the Tactician in FE7. A character that is essentially you directly involved in the conflict appealed to me more than I can say. I also fell in love with every single character I met, going through amazing lengths to keep everyone alive in every mission, restarting up to 20 times once just to see it through.
I was saddened beyond words when the tactician was not improved upon in Sacred Stones, but removed entirely. However, I still fell in love with the cast of colorful characters, and the branching path got me to play the game three or four times through easily before I grew tired of it.
Path of Radiance and Radiant Dawn lost me. I may be one of the few fire emblem fans that doesn't particularly care for this entry, for entirely biased reasons I am willing to admit. First, they are on Gamecube and Wii respectively, neither system I had and I felt like Fire emblem had been perfect on the handheld and didn't NEED to be on the console. I couldn't take the game with me and play, and that killed my enthusiasm especially when I spent so long keeping characters alive (We're talking three or four house to beat one mission sometimes, and sitting in front of a TV for that length of time is not my thing). That's the only reason.
Shadow Dragon was okay, but felt like a step back from 8's open map with random encounters which you could use to level outside of missions. That was the major upgrade from 7, and the absence of support conversations confused me to no end.
Fire Emblem Light and Shadow was so close to the game I wanted, but never made it over here. You could finally create your own character, and you could choose your own class which was even better. You even had supports with other units, though S ranks were missing as I suppose they did not want to mess with the canon of the game they were remaking (Such as Marth and Caeda getting married).
Awakening did everything right. A player character you could customize, and could be any class with a few very passable exceptions). Could have supports with every single unit, including special recruits from late game and even the second generation, even if the romancing them part is a little odd. I hope their next title can live up to awakening, even if there won't be children characters next time.
So that's my story. apologies it's such a ramble.