ETWIST51294
Smash Hero
Austin, expect me to be 5x better next time you play me. I've been playing my old friend a lot again and he's **** now soooooo ima be mad good.
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I want YL Dittos... I know I'd get stomped, but I love playing YL.Ask about TRC's Young Link.
Or ask Youtube about it, rather.
lol @ knowing how fun a game is to someone. Super Biased Bros.not as much fun as if you were playing melee.
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^lol @ knowing how fun a game is to someone. Super Biased Bros.
http://www.youtube.com/watch?v=VTHfcafE9igyou might would have a valid opinion if you played Melee
lol You still gotta teach me the Falco mu cuz im terrible at it (besides techchasing).Eric, stop yo yappin' and just show me what's up next time bro <3
wow. stop bringing this video up. you have no clue what your talking about you ****ing *****
Are you talking to me?you might would have a valid opinion if you played Melee
No, it really doesnt. The fox just didn't know what to do. Watch the following games, and it shows that he learned how to not suck. Tero and Pinkshinobi are probably the only two players that play like that. Since offence is actually rewarding in melee, games are hardly like that if both players know the matchup.Fact is, that **** happens in Melee.
this is exactly how you play on MW2rofl I just had the weirdest image in my head of people camping in FPS
one dude stuck in a corner somewhere
other dude stuck in a corner in the opposite side of map
lol
guess that's why all FPS games are played like 4v4 and stuff
my point exactly.No, it really doesnt. The fox just didn't know what to do. Watch the following games, and it shows that he learned how to not suck. Tero and Pinkshinobi are probably the only two players that play like that. Since offence is actually rewarding in melee, games are hardly like that if both players know the matchup.
Unless you are trying to point out that in any game, if everyone camps, it is as boring as hell (including fps, rts, mmo pvp, and of course fighting). It is very true.
And Sakurai made Brawl with the intention of it being a poor competitive game and great party game, he made melee just to be a great party game. He didnt try to take out competitive elements when he made melee. The way he made brawl was quite jerkish. I still play both competitively though.
That's not how I play MW2.this is exactly how you play on MW2
IT'S FUN MAN IT'S SO MUCH BETTER THAN HALO
amsah vs jmanNo, it really doesnt. The fox just didn't know what to do. Watch the following games, and it shows that he learned how to not suck. Tero and Pinkshinobi are probably the only two players that play like that. Since offence is actually rewarding in melee, games are hardly like that if both players know the matchup.
Unless you are trying to point out that in any game, if everyone camps, it is as boring as hell (including fps, rts, mmo pvp, and of course fighting). It is very true.
And Sakurai made Brawl with the intention of it being a poor competitive game and great party game, he made melee just to be a great party game. He didnt try to take out competitive elements when he made melee. The way he made brawl was quite jerkish. I still play both competitively though.
Yeah, but it was all that time between Melee and Brawl's releases, when they saw all the glitches and abuse in Melee, and said "uh... **** that" and "fixed" everything. They didn't realize what a mistake they had made with the rushed game that is Melee.
I know, I already stated what they were meant to be. Melee was meant to be a party game; brawl was meant to be a party game and meant to have no/few competitive elements.all of the games aren't meant to be competitive.
A great example of how offence beats defence (in melee) and of how mistakes on either side cause that side to lose.amsah vs jman
Actually, Amsah won by camping.I know, I already stated what they were meant to be. Melee was meant to be a party game; brawl was meant to be a party game and meant to have no/few competitive elements.
Neither was meant to be competitive, but only brawl was meant to be uncompetitive.
A great example of how offence beats defence (in melee) and of how mistakes on either side cause that side to lose.
Which is a good thing, I'd assume. Games shouldn't necessarily be about winning (though the majority of mindsets today set it as such, in just about ANY gaming title)... They should be fun, meet some friends, yadda yadda yadda, that bit... Y'know.it just means that the melee scene doesnt care as much about winning