Let's try this. A character should be banned if he has no true neutral (50:50) or worse matchups. Thus, MK should be banned and Marth shouldn't.
A new arbitrary rule we just made up just so that it fits Meta Knight and only Meta Knight? It sounds like it to me. I'm not saying it's entirely wrong (though I disagree), I'm saying: It just sounds like you're just reaching for a definition which can only fit Meta Knight so you can ban him.
1) Suppose the entire metagame is composed of MK, whose worst matchups other than the mirror is 55:45. If someone new joined and wanted to have the best matchups possible, he would be forced to pick MK to go even.
Inane logic. With Meta Knight gone, there will be a new charcter with "the best match-ups possible". If someone wants to have the best match-ups possible, they'd be "forced" to pick that acharacter.
Choosing MK in this metagame is strictly dominant over choosing any other character. If people played to win, the metagame will collapse into one character, which is bad.
Yah, with Meta Knight gone, it will be Marth, D3 and G&W, pretty much. Maybe R.O.B. in there somewhere. But your best bet would be Marth or Marth + someone else.
Thus, if people wanted to play the win, the metagame would collapse into 1-2 characters.
Suppose instead the entire metagame was composed of Marth post MK being banned. Marth has several "neutral" matchups (Snake is ahead 45:55, and DDD and ROB are even). If someone new joined and wanted to have the best matchups possible, Marth is only a weakly dominant choice; he could choose Snake, DDD, or ROB and be just as well off (well, Snake would be better than choosing Marth). Thus, even if Marth's popularity skyrockets, he cannot force the metagame to be centralized around himself.
Meta Knight enjoys 55:45s and 5-4s against a few characters, actually. Marth would still be the best bet and if everyone wanted to the highest odds, they would flock to Marth, thus the metagame would revolve around him, whining would ensue, etc. etc.
What I wanna know is:
If this happens, will we then ban Marth? After all, so many people are willing to ban merely for the sake of popularity, no real brokenness required. Marth willl the arguably best character in the game or at least one of the best, possess no bad matchups and have 1 jillion people playing as him.
If this happens, will we ban Marth?
3) After MK's ban, there will hopefully be greater diversity in characters played and placing, so other top tier characters will have to meet their counters more often.
But you see,
Marth has no counters. Thus,
because of this, he'll become the best! The others enjoys better matchups than him against the lower tiered charcters but they suffer
counter matchups. As you say, more characters will be playable, thus people will play lower tiered characters that serve as counters for the high tiers.
But wait, since all of the high tiers
except Marth will now have to face counters relatively often, Marth will rise and become the new shiny object everyone wants. And flocking will ensue.
This will reduce their placings. However, they will also be facing an easier matchup against the most prevalent character, often gaining 10 points from facing Marth over MK. This will improve their placings.
Flocking to the safest bet... after all, it's human nature and you've already argued "What if people want the greatest chances of winning?".
The net effect varies for each character, but it's entirely possible for several to retain top positions (or even improve) despite facing more counters.
Why would they do that? "Oh, I'm gonna win now, oops! A Pikachu has appeared!".
Like how? Balancing the game out better than Sakurai could? Competitive players seek to minimize chance and maximize competition. When everything boils down to one character, where will the competition go? Where will the tournament attendance go? It'll drop.
No we don't. The rules are not written to
maximize competition. If we really wanted to do that, we'd just ban every single character in Top- and High Tier like I suggested 6 months ago. Then we'd have a whole bunch of characters who counter each other or go even against each other and the game would devolve into a counterpickingfest. But at least we'd have more than 3-4 viable-ish characters.
Or we could do as some have suggested: Handicaps. Or hack the game.The rules are written to prevent
minimization of competition.
Can you prove that they weren't just the best players there? That they just happened to have picked Meta Knight? That Meta Knight won and placed well because he's really broken instead of just being
popular, especially among the top players of the world?
The mere fact that there were many good Meta Knights at Hobo11 proves nothing except that he's popular.
Yes, Marth is
different from Meta Knight. This is a no-brainer.
The point is that despite all of these numerous weaknesses and differences, Marth
somehow still manages to go,
at worst, even against the entire cast. Which means that statistically, he'll be among the most viable characters in the game.
He's got weaknesses but he's also got numerous
strenths.
The marth argument is stupid, we should be discussing 2 things...
Hobo's top 3, all MK results and the consequences of what happens when we ban him (What will MK mainers do? Will the Brawl communtiy split?)
What I said above.
Were you there? Did you watch the matches? Were the sets where MK fought other characters played by players of equal skill wholly "unfair"? Did the opposing party have to work so much harder, yet still lose badly due to MK being "too good"?
Or are you just looking at the results, seeing MK and going "He must be broken!"? The one does not prove the other.
I think Yuna started the marth thing to get us off track of the real issue.
We did discuss earlier that we would ban MK on how the ratings of the Hobo 11 were, looks like MK just dominates too much. I'm still saying Ban.
You weren't even here when the discussion started. Making random assumptions is bad since they'll be easily refuted.
the reason MK is so out of hand is that he a distinct advantage over EVERY other character.
False.
The closest any character can get to him is 55:45 which is still a significant disadvantage.
55:45 a "significant disadvantage"? Everyone credible disagrees. In fact, 55:45 is widely considered
neutral.
Every other character in the game has multiple matchups that put them at a disadvantage which doesn't allow any one of those characters to completely dominate.
Marth has two 55:45s, the rest are 50/50 or
better. Have you read anything in this thread or did you just walk in here thinking your points were new and that no one had ever stated them before (in this thread)?
After a ban there will still be a top tier (probably Snake, DDD, or Falco) but all of those characters have weaknesses.
But Marth doesn't.
Banning MK will lead to more diversity at tournaments and all the MK players, especially the top level ones, switching to other characters will surely help to advance the Metagame of the rest of the cast.
Banning the entireity of Top Tier and High Tier would maximize diversity. Ban them nao?
The question is not if banning him will promote more diversity. The question is whether or not he's limiting diversity in such a significant way he needs to be banned because he's too good and not just because he's popular.