Kawaii-Kun
Smash Apprentice
I never said anything about Kirby's Dash-Attack, I was talking about G&W's and in the event that he misses it. There's a string of 9 frames at the end of G&W's Dash-Attack that don't have a hitbox, making him vulnerable to any attack from Kirby, Similarly with G&W's Ftilt, having 15 frames of ending lag. So as long as you can punish on the landing lag frames, you've got something to work with.Most good Game and Watch players can easily out space kirby making it very difficult for kirby to punish anything.
Fair and wavedash up-tilt / F-tilt are some of Kirby's few punish options in the Match-up. Never use kirby's dash attack in this mu, as almost all of G&W's moves have priority.
G&W has superior movement, attack range, and combos in this MU. I have a lot of experience in this MU, trust me, it's bad.