asianaussie
Smash Hero
The different between those two is that you have the option of using the shoryuken or guarding or god knows what instead, whereas in smash there is no reason to not Z-cancel.
In many fighting games moves cancel into each other rather than having to be cancelled by smashing the stick backwards inbetween moves. That's the difference, you don't have to have an arbitrary input inbetween moves.
If you think we're 'whining about button presses', think again. Everyone here can play the game, we all Z-cancel efficiently. Newbies cannot, and find this barrier pointless and irritating. It takes a significant level of interest to really get into the good part of the game, because you have to trudge past this pointless techskill barrier.
In many fighting games moves cancel into each other rather than having to be cancelled by smashing the stick backwards inbetween moves. That's the difference, you don't have to have an arbitrary input inbetween moves.
If you think we're 'whining about button presses', think again. Everyone here can play the game, we all Z-cancel efficiently. Newbies cannot, and find this barrier pointless and irritating. It takes a significant level of interest to really get into the good part of the game, because you have to trudge past this pointless techskill barrier.