Hey guys, midwest green Roy player here. Recently placed top 8 at a tournament and I'm feeling positive about improving my game. Can I get some input on the Shiek matchup?
Sidenote: @
darkoblivion12
It was awesome seeing you on stream at Big House 4, it affirmed my decision to stick with Roy for the tournament and in general. What did you think of Wizzy's falcon? It seemed like he was getting out of uair > fsmash combos by just jumping out immediately every time. That, and death-touching you from every grab x_x
Oh hey. Thanks for the support.
So I'm gunna take a moment to john here. I played spectacularly ****ty against Wizzy. I've never been on the main stage of a large tournament before, and with TBH's crowd, it's really tough to keep composure. So basically, I lost because of inexperience at high levels.
But anyways, what the pressure does do is make tight follow ups really tough, especially placing Roy's incredibly precise falling aerial combos. So yeah, he was jumping out a lot, but I shouldn't have let him. It's because my play was sloppy.
Next thing: Wizzy's Falcon is solid. It has an amazing combo game and he punishes hard every time. But his neutral game just gives you all the space in the world and just wants you to hit his shield. So I was hoping to win there, but I ****ed up hard.
For reference, I was going even with Gahtzu in friendlies earlier in the day, so like, I can do it, I just need more high level play.
On the topic of Shiek, you have to dash dance really hard. The general flow chart is as follows assuming FD:
(Yes FD is awful for the matchup)
On a micro level:
Dance dance and wait until she throws needles. Jump over them or shield them.
If she commits to something that isn't that, move in (dash dancing) and try to dtilt.
At this point you get into a close range battle, where you lose like 70% of the time.
Focus on making her whiff a grab, at which point you can get yourself a grab. Upthrow utilt works-ish. I kinda like just tech chasing.
If she jumps, beat it with DED, dtilt etc. and tech chase.
On a macro level of the matchup, the goal is to make better trades, not get grabbed, and force her to jump with dtilt, while avoiding chip damage from needles.