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Because I made a quick post summarizing who I agreed with?Just reminded of why I won't be taking part in this "discussion."
Saffron camp factor >>> Hyrule camp factorIf this wants to go anywhere people have to start showing how they lead to their own conclusion.
If Saffron is banned because of the "huge camp factor" I don't see why Hyrule isn't banned as well.
Well, It's just, if that's how YOU posted. I fear to see how/what others post.Because I made a quick post summarizing who I agreed with?![]()
I was contemplating this for a while, and yea, I kept on coming back to kirby's Utilt on the pad.Also, one reason Saffron is probably banned is helicopter camping. For example, try playing as DK against a Kirby who does nothing but sit on the helicopter pad doing nothing but up-tilt when you come close. The only way to approach is from above. Obviously, if nobody will abuse that and just play matches properly, then this is not a problem, but when play to win comes into play, and everyone is using whatever they can to win, somebody will use this.
Glad to see I have a reputation for long postsWell, It's just, if that's how YOU posted. I fear to see how/what others post.
I suppose I will have faith.
Neither any arguments I've read or my personal experience points to the match-up being completely awful.Just don't see how Star King doesn't thinks Luigi vs Puff is horrible.
Seriously? Seriously?? First of all, I easily obtained a four stock to two stock lead, which shouldn't really happen if it's such a **** match-up. You did end up coming back, but that's because I tend to start fooling around after I get a big lead like that in friendlies. Your main strategy became camping in the tent - what if I had just chosen not to approach? I did approach, but that's because it was a friendly, for heaven's sake. If you want to play a serious match, you should have told me that you wanted to do "seriouslies". I didn't know you were going to take the results of our one game so seriously (and it was just one game).TRUE STORY
Luigi >> Puff
I'm gonna lol if SK still thinks otherwise after the weegee puff match we had.
If the doesn't kill, Luigi will still be at a relatively high percent, and shouldn't be too hard to kill. You can play it safe with Nairs to knock him off the stage, and proceed to edgeguard. Puff is quite good at edgeguarding Luigi; she can either float out and hit Luigi during his Down B lag, or she can use Down-Smash to hit his Up-B. You can also just land another utilt -> rest/uair (depending on %) finisher. Remember that Puff's Utilt has the same range as Kirby's, and is not too hard to land. Pivot utilts are a great and underrated approach, especially if the Luigi likes to short hop fair or something.1. Puff can't get too many utilts on Luigi since he is floaty and as a result the finishing rest often doesn't kill. One of the downsides for puff in any match-up is that if she can't kill after the main initial combo she can have a very hard time finishing them off.
OK, but if we're talking about the match-up overall, we need to think of all stages, not just Hyrule. And not be so adamant about holding on to old beliefs.2. I think Hyrule was played a lot more back when the match-up was first decided and people hated the fact that if Luigi got a grab on puff in the tent at like 30% it was game over for puff.
Two Utilt chain on Luigi at anything past 30% is death for him.3. One Uair on puff at anything past 30% is death for her.
Utilt - If you're utilting at a percent where Luigi can DI in, recover from the hitstun, and Up-B before the next utilt (see: under 10%), you're doing it wrong.you can di out/in of jiggs utilt and dair with weegi from most %'s to go straight to firepunch.
First, calm down. I love you like a brother, and you seem real broke up about this. Deep breaths.Seriously? Seriously?? First of all, I easily obtained a four stock to two stock lead, which shouldn't really happen if it's such a **** match-up. You did end up coming back, but that's because I tend to start fooling around after I get a big lead like that in friendlies. Your main strategy became camping in the tent - what if I had just chosen not to approach? I did approach, but that's because it was a friendly, for heaven's sake. If you want to play a serious match, you should have told me that you wanted to do "seriouslies". I didn't know you were going to take the results of our one game so seriously (and it was just one game).
To stop you from responding with the predictable "no johns": I know these are johns or whatever, but even if I WAS taking that random friendly seriously, I still got you down to the last stock at high percent, and I got a two stock lead in the beginning. It shouldn't be that ****ing close if it's such a bad match-up. You make it sound much worse than it is. Do you think I could have done the same with Link vs Pikachu on DL or something like that? And I won't john if you agree to "seriouslies" in a set of this match-up.
...And no, barely winning by one stock isn't destroying me, like Battlecow seems to think.
I was calm. Maybe the tone of my post was unintentionally angry, though. I am rarely actually angry. This goes for future posts, in case you guys every think I'm mad.First, calm down. I love you like a brother, and you seem real broke up about this. Deep breaths.
Well, maybe all the Luigis I've played in this match-up are bad or something. Somebody needs to wreck me in this match-up for me to be convinced.Second, it isn't that I beat you badly or anything, it's that I beat you at all; I am obviously a LOT LOT LOT worse with weegee than you are with puff. Your (actually good) puff got beaten by my (roflmao bad) weegee.
The way I saw it was that you got a two stock lead, and then I started playing fr srs and camped hardcore until I could kill you with a BnB throw-throw-uair-uB tent combo. If you hadn't approached? Maybe I wouldn't have come back as easily, but the weejster still has hax advantage
IDK how good your link is, but my pikachu's about on level with my weegee and yeah, I kind of think a top-of-a-tier link could get within 1 stock of it on DL.
I thought it was pretty srs because you were talking a lot beforehand about how you were going to "prove" that the matchup wasn't terrible.
Seriouslies? Anytime. Ask me next time you can get on the server during my power hour.
ANYWAYS I don't have any better arguments for it than the hurr durr ones, I prefer to let matchup experience speak for itself.
You can't just assume that the other player will do the stuff you want them to do, like "short hop fair". You also can't rely on the ability of a Puff to edgeguard either. I can just easily say: "Luigi can play it safe by camping and only approach when it's safe with a uair". One slip-up from a poor teleport nair is going to spell death.If the doesn't kill, Luigi will still be at a relatively high percent, and shouldn't be too hard to kill. You can play it safe with Nairs to knock him off the stage, and proceed to edgeguard. Puff is quite good at edgeguarding Luigi; she can either float out and hit Luigi during his Down B lag, or she can use Down-Smash to hit his Up-B. You can also just land another utilt -> rest/uair (depending on %) finisher. Remember that Puff's Utilt has the same range as Kirby's, and is not too hard to land. Pivot utilts are a great and underrated approach, especially if the Luigi likes to short hop fair or something.
And we also need to realise that Hyrule is probably the most played stage and is probably the stage that holds the most weight when determining match-ups. If Puff sucks against Luigi here, it's going to affect her match-up with him vastly.OK, but if we're talking about the match-up overall, we need to think of all stages, not just Hyrule. And not be so adamant about holding on to old beliefs.
Not in the middle or the tent of Hyrule. On top of that we have to understand the probability of hitting it. Yeah a jiggs grabbing a fox at 0% is going to spell death for the fox, but it's not going to happen often. Luigi shouldn't be getting hit by spaced utilts.Two Utilt chain on Luigi at anything past 30% is death for him.
Not to answer for James here but it depends where the dair hitboxes are in relationship to luigi's hurtboxes. Occasionally only the tip of the hitboxes get onto Luigi's head allowing the Luigi to Di down easily to escape the dair and then hit an up-B at the end of the dair animation. With good Di this becomes more and more plausible.Utilt - If you're utilting at a percent where Luigi can DI in, recover from the hitstun, and Up-B before the next utilt (see: under 10%), you're doing it wrong.
Dair - Don't see how this can happen unless the Puff is dumb.
Like I said we should start with one stage, I think ciazas allso is right by starting with one character.Maybe we should have a system where we talk about 1 character's match-ups at a time?
Yes please. :3Aiight let's get down to business
Sounds good, done.Maybe we should have a system where we talk about 1 character's match-ups at a time?