Planet Cool
Smash Ace
I'm personally not crazy about Monokuma's design. Couldn't really tell ya why; it just doesn't do it for me. What if Junko and Monokuma were a buddy duo like Rosalina and Luma?
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The way I see it, the only series I can think of that people recognize the villains before the heroes that get brought up a lot are Danganronpa and Tekken. When most people, even non-fans thinks of Danganronpa, they don't think of Makoto or Hajime but the killer multi-colored bear on the cover of the games.Personally I'd be flummoxed if they went with Makoto over Monokuma.
I feel like this is a scenario where the whole "a series first rep needs to be its hero" idea falls flat on its face, it just doesn't make sense for a series like Danganronpa that is so villain centric. (in general I also feel this way about some horror games, like for example a Clock Tower rep should be Scissorman, not one of the human protagonists)
Something else important to consider is that Monokuma has more "airtime" than Makoto, appearing prominently in all four games and the anime. Makoto is the protagonist of just one game whereas Monokuma is an antagonist in all four games and every version of the anime.
I like this analogy a lot. I made a post in the speculation thread when someone suggested Naegi basically breaking down each major potential pick because it's just baffling to consider not picking Monokuma or the big villain.The way I see it, the only series I can think of that people recognize the villains before the heroes that get brought up a lot are Danganronpa and Tekken. When most people, even non-fans thinks of Danganronpa, they don't think of Makoto or Hajime but the killer multi-colored bear on the cover of the games.
I don't know. The idea of Makoto in over Monokuma is like making a Horror-themed fighting game and including Nancy Thompson over Freddy Krueger. Yeah, Nancy is the protagonist and hero of the story but Freddy is the character people think of first and appeared in the other movies.
Apply that to Monokuma in a more game-like format. Though I hope my analogy makes sense.
Now this was countered by someone suggesting a Koopaling-esque situation with different protagonists as costumes, which would be fine (and again, Kaede is my favorite protagonist in gaming ever) but would it really be the best way to represent the series? I don't think so. Though, ideally, having both Monokuma and protagonists in would be cool and a good way to represent both sides...My thing with Naegi is, why would you even pick him outside of him being "the first one"?
If we consider the protagonists, Hinata has a sharper personality and actively uses unusual gadgets and props in his game, and he also has his past as Izuru Kamakura to provide more potential, plus his glowing white form from the endgame. There's also Monomi that could be worked into his moveset considering his closeness with Nanami. His game also has more minigames to work with, such as logic dive or the contradiction swordfight.
Komaru is actively from an action game in UDG, and has her megaphone that's used to stun the Monokuma bots, plus Fukawa/Jack could easily be part of her moveset as well, giving us a fan favorite to boot.
Kaede is a pianist which can give her a music-themed aesthetic to help her stand out, and she again has a stronger personality than Naegi with her more sarcastic and easily-worked-up nature. Plus, as much as it breaks my heart, the fact that she's the culprit in chapter one alone gives her even more potential with her improvised Rube Goldberg-esque failed murder machine. Shotputs galore.
Shuichi is a detective, giving him a more methodical style, and again he's unique due to the new minigames, the liar bullets, and his entire endgame that causes him to do what no other character in the series does by actively rejecting the very mechanics that are trapping him in the game. His entire playstyle could be focused around detection and misdirection.
And moving on from the protagonists...
Junko is the big bad of the series. It's to the point that her very existence is parodied by V3 because "it's always Junko". She's absolutely bursting with personality that can change at a drop of a hat, creating an unpredictable character that could use any of the Punishments from the games as mechanics, her cell phone and reality warping powers from the second game, the Warriors of Light from DRAE, or even Tsumugi's cosplays from V3 if they wanted to go with a Snake-esque amalgamation.
Komaeda is one of the most popular fan favorites in the series and his entire gimmick is being the luckiest person in the world that's then followed up by extreme bouts of bad luck. He's a Remnant of Despair who has felled nations so we know that he can survive anything outside of what he himself sets up and a playstyle focused around actively putting yourself at a disadvantage in order to gain massive advantages is just crazy interesting to think about, especially when you start going into famous scenes like Russian Roulette.
And finally, of course...
Monokuma! The mascot and the thing that ties every single game together! Brimming with personality? Check. Weapons, comical buff forms, demented Looney Tunes contraptions? Check. References to the brutal punishments in the games? Check. Recognizable and iconic? Check! Between the Monokuma units, the Monokubs, the various goofy gags and forms he has, and the fact that he isn't a walking spoiler like Junko, you have a pretty compelling case to pick him over any other DR rep.
I like Naegi as a character! I also have misgivings about DR representation at all if just because it's a tiny bit too nightmarish for me to wrap my head around it being in Smash (though I adore the series). But he's really not the best option by any single measure outside of being The First Game's Protagonist.
Wouldn't that also count as a spoiler tho?I had been thinking that Chiaki and Monomi could be paired together as the one spirit to save space?
I'm telling you guys, it's all about Junko. Female DLC character? Check. New female villain? Check. First franchise to be represented by the villain? Check, check, and check.I just imagine many people would be disappointed if Makoto got in over Monokuma. Visually speaking, Makoto would not do DR justice and outsiders would see a regular teenage-ish kid and there'd be a ton of complaints. Monokuma would be unique visually and people who haven't played DR would recognize him better. Also he'd have a bit more visual flair than Makoto.
At least that's what I think. If Sakurai wants a DR character, it's up to him and Spike Chunsoft to decide who'd get in.
KOS-MOS wouldn't really count, since she still is a main protagonist, and is far more important to Xenosaga than Shion isIt's interesting that there's all these assumed rules about more popular non-protagonists or series mascots not getting in before main characters, yet there's technically precedent for it with the very first game considering Pikachu. Of course Pikachu is so iconic that many might chalk it up to an exception, especially since there hasn't been any since. KOS-MOS would count if she ever got in.
Monokuma would also be the first time an antagonist of a series is added before good guy. He'd be outside a lof of these arbitrary rules that people will buy into.
I would argue that given the fundamentally-absurd nature of Danganronpa, it wouldn't even be especially unusual for some element of the Class Trial to appear in Monokuma's kit - they could incorporate elements of the Nonstop Debate into his specials and it wouldn't really feel all that odd.I'd personally be flummoxed if they *didn't* add Makoto over Monokuma, for the sole reason that Monokuma doesn't represent the mechanics of Danganronpa at all. The truth bullets, etc are all a part of the protagonist's kit, not Monokuma's.
I would of course like to make the distinction that while Monokuma would not be the playable character, that doesn't necessarily mean he wouldn't appear. It's far more likely that there'd be a stage with a bunch of safe torture devices that he activates intermittently. That's far more in line with his character than actually fighting people.
The problem here is it doesn't really matter if you consider Makoto less interesting in design than Monokuma. That didn't stop Hero from getting in before Slime, Joker from getting in before Morgana, Shulk getting in before Riki, etc. etc. Sakurai himself has also stated that whether the character is fun to play is more important than whether they're recognizable lately, plus Makoto himself is also an extremely prominent character through the entire series, appearing in every game as an integral force to the plot. If Makoto was a one and done unseen protagonist, then I'd agree Monokuma would be picked, but he's not even remotely that. And aside from that, he can have at least Hajime as an alternate costume, so then you're basically judging on the merit of two characters.I would argue that given the fundamentally-absurd nature of Danganronpa, it wouldn't even be especially unusual for some element of the Class Trial to appear in Monokuma's kit - they could incorporate elements of the Nonstop Debate into his specials and it wouldn't really feel all that odd.
I do agree that not having Truth Bullets would be missing an element of Danganronpa's mechanics, but I guess I'm just not willing to compromise and take what I would consider a significantly less-interesting personality and design for a fighting game (to say nothing of how iconic Monokuma is, being probably the only character people who haven't played DR would know, aside from maybe Junko) just to have a couple of slightly-more-representative special moves, especially when Monokuma has so much more material for normals than Makoto.
Feels weird for me to have Monokuma be the only rep since you don't even play as himIf Naegi gets Hinata, Kaede, and Shuichi as alt costumes (and possibly Komaru) I'd be cool with that, but having the only Danganronpa rep be only Naegi feels wrong to me when he's really only playable in one game (though he is a recurring character). It's an interesting subject.
I mean at least he's in every single game and is the recognizable series mascot. It's like Pikachu.Feels weird for me to have Monokuma be the only rep since you don't even play as him
In the case of Pikachu, the actual protagonist has almost zero series prominence, plus Pikachu was marketed in the anime as "Ash's Starter". And even beyond that we still got Red/Leaf anyway. Danganronpa is a series about it's constantly shifting ensemble cast, not about it's one mascot character. Pokemon, conversely, is about the monsters.I mean at least he's in every single game and is the recognizable series mascot. It's like Pikachu.
Monokuma is the one thing unifying every single ensemble cast and game together. The closest you'll get otherwise, as explained in my super spoilery post up there, is the first game's mastermind which is done to the point of parody. Kodaka himself has even said that it's not Danganronpa without Monokuma.In the case of Pikachu, the actual protagonist has almost zero series prominence, plus Pikachu was marketed in the anime as "Ash's Starter". And even beyond that we still got Red/Leaf anyway. Danganronpa is a series about it's constantly shifting ensemble cast, not about it's one mascot character. Pokemon, conversely, is about the monsters.
You can also have other characters appear in Makoto's moveset, which is something that'd be OOC for Monokuma to haveMonokuma is the one thing unifying every single ensemble cast and game together. The closest you'll get otherwise, as explained in my super spoilery post up there, is the first game's mastermind which is done to the point of parody. Kodaka himself has even said that it's not Danganronpa without Monokuma.
I don't think Naegi is a bad choice, just that you can incorporate more interesting and varied options in several ways that manage to represent the series as a whole, providing a more full experience of Danganronpa as a property.
real talk, I never want to see junkos face ever again,I'm personally not crazy about Monokuma's design. Couldn't really tell ya why; it just doesn't do it for me. What if Junko and Monokuma were a buddy duo like Rosalina and Luma?
I love these!Hey yo! I know I've posted here before but since Mono is my most wanted character I made some mock ups for him if he got in!
We are not amused.real talk, I never want to see junkos face ever again,
I can probably guess why. I have watch a specific someone who isn't a Junko fan and seen that view in full force.real talk, I never want to see junkos face ever again,
I love the implications that Scrum Debate is so good that it doesn't need a remix, just like Boss Fight 1 from Kid Icarus: Uprising.Hey yo! I know I've posted here before but since Mono is my most wanted character I made some mock ups for him if he got in!
Well, it's Spike Chunsoft, so it's sorta related.Not Danganronpa related, but Pokémon Mystery Dungeon Rescue Team is getting a remake for Switch!
I absolutely adore these edits! If he does get in, I hope it looks just like this.Hey yo! I know I've posted here before but since Mono is my most wanted character I made some mock ups for him if he got in!