Hey Born...I was answered a "I need help against doc" thread and i accidently wrote a huge character guide against doc >_> You think you could add this to the character matchup section?
Right. So against doc, there isn't much that falco can abuse. This means you're not going to have an easy way out of this matchup. Doc has many good things on falco, like chaingrabbing and cape edgegaurding. As for the cape, you first want to make sure you're sweetspotting correctly...I'm not sure but i think it's harder to cape someone who sweetspots just right. If not, you're going to have to ledge tech it. It's probably a beast to do as falco, but it will come in handy if he uses it alot.
Ok, most doc's like to pill spam. The obvious solution is to reflect the pills, but make sure you don't do it when doc is very close to you. Sometimes Docs like to shoot pills at you so you reflect them, and then they punish you in the lag from reflecting the pill. Make sure you avoid this. Try to counter attack with lasers. Don't spam lasers too much, he'll catch on and cape them back in your face right away.
In hand to hand combat, there really isn't much you can abuse like i said before. You'll need a lot of mindgames to win this matchup. The first thing is not to get grabbed too much. Docs and marios LOVE to chaingrab, and since doc has some very powerful finishers, getting grabbed is not good. Use every trick you can think of to attack without leaving yourself vunerable for a grab/shield grab. Dash attacks, shffls, SHLs, and jabs are nice ways to get around his grabs. Use the SHL as an approach and follow it up. Make sure you do dash attacks at short range so you go flying past their sheild to avoid the shield grab. If you jab and hit him, immediately follow up with a JC grab. I suggest dthrow-techchase or do upthrow and juggle him. Since doc really has no aerial attacks that can outprioritize your utilt or shffl uair, make sure that when you uthrow him, you get a hit or two in before he touches the ground. Also, ftilt can be very nice against his shield if you space it right...although his WD may be fast enough to WD out of sheild to grab you, so watch out. If you SHL as an approach to a shffl dair/nair/bair, i suggest making it so you land behind his shield. There's really not that much you can do with the shine in this matchup. If anything, it should be used as a follow up to a shffl so you can avoid a counter attack if you miss. I'm pretty sure you can do dair-shine-etc, but it has limited uses besides just racking up some damage.
Finishing the doc: Use your normal killing blows on him. Try to surprise him with random fsmashes, dtilts, and dsmashes. I recommend SHL approach to jab, grab, dsmash etc if he tends to turtle in his sheild. If he's sheild grab happy, try running at him, reverse SHL, and when he grabs, dsmash/dtilt/fsmash him. However, your best bet as to killing is edgegaurding doc...
Edgegaurding: Doc's recovery is one of the things that makes this matchup almost/pretty much even. Firstly, his recovery is pretty short. Second, it's easy to edgegaurd. There are two ways you can approach this. You can stay on the ledge and attack. If you can time it good, a dair or dsmash can hit below the ledge and hit even sweetspotters. However, watch out for the ledge tech. Ledge teching is very easy with doc, especially against falco. If you are facing a doc you know can tech well, start off the edgegaurding with a dair so you can react quicker with another dair or a dsmash. If you're facing a doc that you havent faced before, make the assumption that he can ledge tech. Another somewhat circumstantial tactic is to stay on the ledge with your back facing off the stage. When he uses the b-up, use an uptilt. If done right, he should fly into the air, where you can hit him with a bair/nair/etc.
The second option for edgegaurding is to edgehog or to go off the stage and hit him further. If he's far away from the ledge, a simple edgehog should be fine. Make sure you recover with L/R, because that's the ledge recover that makes the game think you're on the edge longest after you've pressed L/R to recover. It also gives you some invincibility frames. Now, if it looks like he's going to recover, do a ledgehopped bair or dair(but make sure you land on the stage with the dair). If you happen to be on the stage, try running off, fastfalling, and jumping up with a dair...this really surprises the opponent and I've gotten many kills from it. However, you'll find that against doc most of the times, an edgehog will work fine.
Right, feel free to edit this as much as you want, born