j3lly
Smash Cadet
I miss Snake ;_;
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Handles rush down well, but is destroyed by any character with good ariels like. There are more, but that's everyone I can come up with at the top of my head. If you like him, use him, but you also should pick up another character who also handles rushdown.I'm back, although I need secondary/pocket character advice.
My main is , and my secondary is (been a main since Melee). My biggest problem is rushdown, as is the keepaway king/queen, he/she get demolished by pretty much every high tier if they know what they doing, and my still needs work. also just laugh at Villager's whole keepaway game, so that also an issue.
I did thought of some characters that interest me as a pocket, but keep in mind i'm willing to use others outside of these characters.
: Seems to handle rushdown well and fun IMO, but any throw + a aerial past 50%=GGs.
: Seems fun, but a little too high risk with rest and dying at 70%.
: Waifu status, but seem to have the same gameplan as Villager. Might handle rushdown a little better, but i'm not sure. Need more research with WFT in general.
: Interesting as a character, but seem like a worse Villager with having a mainly ranged moveset, with a worse recovery and worse kill options.
: Secondary from Brawl, so i have SOME experience. Seem to mix close up with ranged, and having a heavy would be nice given my mains, but from what i heard also have trouble with rushdown(Seem to be a common theme with people i'm interested in).
,, and : Solves my problem, but IMO boring to play as.
: 2nd best waifu, also top tier. Barely know anything of her though.
Overall, the characters that interest me(the most) are , , and .
TL;DR:Need a pocket/secondary for and to deal with rushdown, but bored of the actual rushdown characters.
I don't believe you've played Doc yet.4. Mario - Has crappy recovery. Fsmash lacks range. Hard time killing.
Honestly, if you are somewhat comfortable with Pikachu, I would probably attempt to commit to him. He is the most viable character on the list aside from Mario; however, they share the same weakness of little KO moves. Albeit, I believe that Pikachu puts the damage on easier and therefore he can kill earlier. That being said, if you have difficulty recovering with Mario, Pikachu is the opposite with an excellent recovery. Both are adept at hit and run-esque play-styles, Pikachu more so than Mario. But Mario is certainly able to do so better than most of the cast. Mario is a great choice, but if I had to choose, it would obviously be Pikachu.When I play online I pick different characters.
1. Bowser jr.
2. Lucas/ Ness
3. Mario
4. Dark pit
5. Pikachu.
I want to pick one character and practice alot with them. What's my playstyle? Well at first I like to rush but if I'm taking damage then I play it safe.
Things I don't like about these characters.
1 . Bowser jr - Has no throw combos, kart dash is kinda predictable. Has lag on some moves .Fsmash sometimes won't connect.
2. Lucas - Due to the extreme lag online, when I use pk thunder, I either miss or it sends me down. Sometimes it sends me crashing into the ledge without grabbing on.
3. Ness - Same as lucas. Plus if pk thunder touches someone, you're screwed.
4. Mario - Has crappy recovery. Fsmash lacks range. Hard time killing.
5. Dark pit - Some of his attacks don't always connect like Fsmash or nair. Reflector is slow.
6. Pikachu - Has great combos but he's really weak. Hard time killing.
How do you quick attack cancel? Is it patched? What's is it useful for?Honestly, if you are somewhat comfortable with Pikachu, I would probably attempt to commit to him. He is the most viable character on the list aside from Mario; however, they share the same weakness of little KO moves. Albeit, I believe that Pikachu puts the damage on easier and therefore he can kill earlier. That being said, if you have difficulty recovering with Mario, Pikachu is the opposite with an excellent recovery. Both are adept at hit and run-esque play-styles, Pikachu more so than Mario. But Mario is certainly able to do so better than most of the cast. Mario is a great choice, but if I had to choose, it would obviously be Pikachu.
I have no idea, I do not main Pikachu myself, you should probably check the Pikachu boards. I believe an infinite was patched out, but he can still cancel his quick attack on platforms.How do you quick attack cancel? Is it patched? What's is it useful for?
is always a good option since he is a combo based character similar to Game and Watch, who you already use. Pikachu is decently light, but he has a small hitbox so he won't get hit as easy as Mewtwo.Hey, I'm new to Smashboards. I'm TyphlosionSmoke, I main Game and Watch, Falcon is my secondary, and I want to find another character. I tried Mewtwo, I felt he was too large and too light. I then tried Lucario, and I didn't like how he didn't have much "oomph" at low percents. Any suggestions on who I should try? My favorite franchises are Zelda and Pokemon.
Thanks! I'm not sure what, but I don't like the way Pikachu feels that much. I know 3 Kirby mains within my friends and family, I don't think we could use another one. Potential charcters I guess would be Ness, because he has good projectiles, like Mewtwo, and Ness (unlike Mewtwo) can kill fairly easy. I also might try R.O.B, Rosalina and Luma, Ganon, amd Yoshi. Thanks again!is always a good option since he is a combo based character similar to Game and Watch, who you already use. Pikachu is decently light, but he has a small hitbox so he won't get hit as easy as Mewtwo.
Other characters with good throw combos like Game and Watch and Falcon are. I'm sure I missed a few, but these were the first ones who came to mind.
Has an extremely similar move set to Falcon, so if you know Falcon you will know his moveset well too.
From what Ive heard and both work well with Game and Watch.
Have you tried Toon Link? His projectile game is very good and he's pretty nimble. Tether grab and bomb jumps greatly help his recovery to make up for his lighter weight.Hey, I'm new to Smashboards. I'm TyphlosionSmoke, I main Game and Watch, Falcon is my secondary, and I want to find another character. I tried Mewtwo, I felt he was too large and too light. I then tried Lucario, and I didn't like how he didn't have much "oomph" at low percents. Any suggestions on who I should try? My favorite franchises are Zelda and Pokemon.
Ness and Lucas are definitely more viable than Mario.Honestly, if you are somewhat comfortable with Pikachu, I would probably attempt to commit to him. He is the most viable character on the list aside from Mario; however, they share the same weakness of little KO moves. Albeit, I believe that Pikachu puts the damage on easier and therefore he can kill earlier. That being said, if you have difficulty recovering with Mario, Pikachu is the opposite with an excellent recovery. Both are adept at hit and run-esque play-styles, Pikachu more so than Mario. But Mario is certainly able to do so better than most of the cast. Mario is a great choice, but if I had to choose, it would obviously be Pikachu.
Well, I'll go through the characters from Zelda and Pokemon and tell you what I know about them. I'm not super experienced on these characters, but I know enough to the point where I feel I can try to help. Correct me if I'm wrong.Hey, I'm new to Smashboards. I'm TyphlosionSmoke, I main Game and Watch, Falcon is my secondary, and I want to find another character. I tried Mewtwo, I felt he was too large and too light. I then tried Lucario, and I didn't like how he didn't have much "oomph" at low percents. Any suggestions on who I should try? My favorite franchises are Zelda and Pokemon.
The only "defensive" character who is around high/top tier is Villager. However, most Villager mains arn't super campy and they generally alternate from being offensive or defensive since being completely defensive rarely ever works in high level play.I am looking for another character to main so far i have a yoshi luigi and sheik with a pocket mega man and falcon. I am looking for a character that is primarily defensive.
Honestly it'd do you best to just stick to Yoshi, Luigi, and Sheik and level them up instead of spreaking your work even further by adding a fourth character.I am looking for another character to main so far i have a yoshi luigi and sheik with a pocket mega man and falcon. I am looking for a character that is primarily defensive.
Thanks a ton. A lot of these characters are really cool, I enjoy them. Link and Toon Link are cool, but I can't play them because I hate projectile spammers, and I wouldn't force that on anyone. Ganon is pretty cool, though laggy, like you mentioned. I play him sometimes, but only in friendlies. I'm starting to dig Zelda's playstyle. I don't enjoy Pikachu's feel, I'm not sure why. Charizard is a lot better, good contender for sure. Jiggs' weight really turns me off. Greninja is pretty awesome, I loved him because I chose Froakie from the first time he was revealed, and now he's banned in competitive Pokemon. Thanks again!Well, I'll go through the characters from Zelda and Pokemon and tell you what I know about them. I'm not super experienced on these characters, but I know enough to the point where I feel I can try to help. Correct me if I'm wrong.
- Link is primarily defensive and mainly plays using projectiles and zoning out the opponent. He's the type of character who you can't just run in and hit people with. You have to take on a defensive playstyle and gradually easy your way in. If you don't like playing defensive, Link isn't for you.
- Zelda is also a very defensive character and you're required to be very patient with her. Zelda has a couple good attributes about her (like Up B killing extremely early). However, Zelda is widely considered to be one of the worst characters in the game. Now, coming from a Mewtwo main in both Melee and this game, winning with a bottom tier character isn't impossible by any means, but it requires you to be very patient and make the least amount of mistakes possible. Unless you're heartbent on playing her, I wouldn't recommend it.
- Unlike Link and Zelda, Sheik is a character you will like if you favor very aggressive play. She's all about running in there, getting a hit, and stringing moves together to rack up the damage. Her needles also do a good job at baiting approaches from opponents. Her only downsides are slight range issues and her awful KO ability (as her only move that can KO relatively early is Bouncing Fish, which is very predictable sometimes). Despite this, Sheik is widely considered to be one of the best characters in the game. If you love being the aggressor during the match, I'd recommend Sheik. I personally don't find much success with her as I'm a very defensive player and don't like playing hyper aggro (though, I still like playing as her for fun since Ocarina of Time is my third favorite game). If you're like me, Sheik might not be the best choice.
- I don't know too much about Ganondorf, but this is what I do know. He's extremely powerful and heavy, but very slow and laggy to compensate. Since he is a semi-clone of Falcon, you might like him. Just know that you can't play him like Falcon.
- If you want to use a Link, but you don't really care about which Link you play, I'd recommend Toon Link WAY more than Link. Toon Link is a MUCH better character than Link. He has a much better projectile game (e.g. his boomerang >>> Link's), much better mobility, and a pretty good recovery. By picking him, you sacrifice Link's weight and power (which isn't that much of a sacrifice) for a solid character who fixes everything wrong with Link. He can be played both aggressive and defensive, so he gives you a lot of room to play how you wish.
- He's pretty much the Pokemon equivalent of Sheik. He's all about rushing in and stringing together combos. He can also use Thunder Jolt to bait approaches, too. He has similar downsides to Sheik, too (range issues and garbage KO ability). Pretty much, he's Sheik in Pokemon form.
- He's a lot like Ganondorf in Pokemon form. He has suprisingly quick ground speed for his weight, though. If you're able to deal with his laggy moves, he could be for you.
- If you didn't like how light Mewtwo was, you probably won't like how light Jigglypuff is. She's basically a character who gets all of her kills off of edgeguarding and wins by not getting hit. If that doesn't sound like your thing, then I'd skip her.
- I like to think of Greninja as a defensive version of Sheik. He may not be able to rush in and combo the opponents like crazy, but he's just as quick and agile. If you want to play Sheik, but don't like playing aggro, try Greninja.
In the end, it really comes down to what type of player you are and using that knowledge to figure out which characters work best for you.
Thanks for the response. Yeah, he's cool and all, but his projectile spam playstyle turns me off. I play him sometimes in friendlies, and use a lot of his sword, more than his projectiles. I would play him if a large part of his viability didn't depend on spamming boomerang and arrows.Have you tried Toon Link? His projectile game is very good and he's pretty nimble. Tether grab and bomb jumps greatly help his recovery to make up for his lighter weight.
Realistically speaking, yes. Most of the top players main one character and have one or two secondaries. Every once in awhile you'll have a top player like Nairo or Nakat that has 1-2 mains and 2-3 secondaries but these players are extremely talented and most people can't handle keeping track of the match ups and strategies of that many characters. At high levels of play, a lot of players start to spread themselves thin if they try to seriously use more than two but at low levels (think 16-100 people tournaments), people can reasonably use up to five and still be considered competitively competent but they probably won't advance beyond that.Right now I main 3 characters and secondary 5 characters, is that too many?
No problem! I'm glad I could be of assistance! Best of luck with whichever character you decide to pick up!Thanks a ton. A lot of these characters are really cool, I enjoy them. Link and Toon Link are cool, but I can't play them because I hate projectile spammers, and I wouldn't force that on anyone. Ganon is pretty cool, though laggy, like you mentioned. I play him sometimes, but only in friendlies. I'm starting to dig Zelda's playstyle. I don't enjoy Pikachu's feel, I'm not sure why. Charizard is a lot better, good contender for sure. Jiggs' weight really turns me off. Greninja is pretty awesome, I loved him because I chose Froakie from the first time he was revealed, and now he's banned in competitive Pokemon. Thanks again!
Sorry, pretty unrelated to your post, but after a few matches, I might pick up Donkey Kong.No problem! I'm glad I could be of assistance! Best of luck with whichever character you decide to pick up!
I have that problem too, one time for a whole week my secondaries were changing twice a day.Anyone have the same problem as me when it comes to picking (AND sticking to) a main/secondary?
Luigi or Mario are both good options for both Rosalina or rushdown characters.I want to add a secondary/pocket character to cover mainly Villager's bad matchups(rushdown,Rosaluma, and Palutena in my experience). My findings show that a rushdown character would help IMMENSELY, but most of the rushdown characters either don't appeal to me as a character (ZSS,Shiek,Fox) or gameplay wise(Falcon,Sonic,Pikachu to a lesser extent)
Worse, the characters that DO appeal to me(DH,ROB,Pacman,WFT) both gameplay AND character wise are ALSO are rushdown bait, so I feel that I have to either use someone I'm not a big fan of for overall better results (only high tiers I like is Ness and Rosalina, but to a lesser extent), or pick up someone I do like but not address my main's bad matchups, which will become my secondary bad matchups.
I do something similar but basically I pick up random characters, learn them but never really main them. It started out as a problem but then I realized that I won't ever establish most of them as one of my mains. Which is fine with me, I have 2 mains and 3 secondaries already (would be 3 mains but fricken Icees got cut....). At this point I like to think of it more as learning other characters for the benefit of knowing how they play and what to look out for when I play them.I have that problem too, one time for a whole week my secondaries were changing twice a day.
DK is always a good pick. He's suprisingly quick for someone of his weight class. He definitely provides a bit of main diversity to your G&W and Falcon.Sorry, pretty unrelated to your post, but after a few matches, I might pick up Donkey Kong.
But is it worth it over not having a definite secondary?I do something similar but basically I pick up random characters, learn them but never really main them. It started out as a problem but then I realized that I won't ever establish most of them as one of my mains. Which is fine with me, I have 2 mains and 3 secondaries already (would be 3 mains but fricken Icees got cut....). At this point I like to think of it more as learning other characters for the benefit of knowing how they play and what to look out for when I play them.
So yeah I don't really think that it's a bad thing cause of all the more things you know about other characters that people who touch nobody but their one or two mains would only hear about and play against.
I do have a definite secondary(ies) so yes, for me. Basically it's like having a somewhat decent pocket of every character. But I do think you should at least try to establish two characters that you will for sure stick with before, that way you always have something to come back toBut is it worth it over not having a definite secondary?
Why not ? Technically, he's a sword character, he's easy to pick up like Mario, and he's versatile enough to be a good secondary.Hi, I am trying to find a viable secondary as I currently main Shulk. I find myself doing alright with Mario, but I feel like I just can land any good reads or punishes because his hitbox is very small in my opinion so it's tough to get past certain characters. Any possibilities, maybe one with a sword just to maybe get that disjointed hitbox so I could space as well. Or should I continue trying to improve Mario considering he is a pretty high tier and does have good qualities I may have just not gotten used to yet.
IMO, these characters you picked seem best based on what you said above:Anyhoo, I'm curious which characters would fit my usual fighting game style. I typically enjoy some of those low-execution brawlers and grapplers who are perfectly content waiting a while, then hitting you once or twice for big damage.
I'm leaning toward Dedede for that reason, I think. But I've been surprised before, so for all I know, he requires the most execution. I'm open for all ideas, but my biggest focus is: Do a bunch of damage without too many hits.
Or the most annoying characters. Who are those?
Dedede is among the slowest characters in the game, and his hardest matchups are vs fast characters who can overwhelm him. But you said you have experience with these kinds of characters, so he might be the best pick for you. Mastering the Gordos is key with him, you can use their high bounce trajectory to control space near you.-- Crazy amount of power. Great reach. A slow, clumsy fool, like I usually use in fighting games.
-- The Ryu of this game. Probably a good choice for learning competitive Smash, ya?
-- Strong-*** mofo.
It sounds like you're describing both and to me there with that sentence.What would you all recommend for a defensive, projectile oriented character that focuses on controlling the stage
This is true but he's questionably viable. He's well rounded but he doesn't exactly excel at anything. As far as sword characters, has really been turning heads as of late and the character has gone from the worst swordsman in the the game to arguably the best thanks to all the patches. He's also the hardest swordsman to learn after though so you might not want to take the plunge if you don't want to deal with a high learning curve. are all in the same boat: unquestionably mid-tier but with minuscule things that are holding them back competitively. Of these, has the most promise (especially with customs) while a few tweaks to and could make them genuinely threatening.Why not ? Technically, he's a sword character, he's easy to pick up like Mario, and he's versatile enough to be a good secondary.
That's Robin in a nutshell.What would you all recommend for a defensive, projectile oriented character that focuses on controlling the stage?
...
If I bother with a 3rd it will likely be Robin, but simply fishing for opinions.
Double-edged sword: he may be bereft of any distinct strengths, but he's equally free of really poor matchups. That's pretty important in a wider competitive context. You can clutch a victory with Pit just on good fundamentals. He's definitely a solid character.This is true but he's questionably viable. He's well rounded but he doesn't exactly excel at anything.
I think that they are pretty well balanced in covering their weaknesses. Mario lacks range/disjoint while Roy has that. Mario's neutral I personally think is pretty good compared to Roy's, or at least approach wise. Cause Roy's approach is much more linear and Mario's isn't so much.Hi guys,
I'll try this again! Just a quick question. Do and need an another character to counter their weaknesses or just the two of them are fine? If no, then that's perfectly fine. If yes, then which character would you recommend between them : (these characters are those that I enjoy to play as, comfortable to play as and those who I am interested to learn them at a high skill level of play. Just to note that I did not list these characters in a preferred order)?