Smashcon top 8 took for even because some of the players, if not all were being called for other games.
I'm going to reference a match Taylor and Drinking food had at tha jumbo shrimp. Rob consistently lived up to 140% and higher. Rob is floaty and heavy. Dopes D3 lived a **** long time because of the same thing. Characters with tethers are generally lighter and die much sooner, spacies still get Edgeguarded easily, and there are still these things called combos.
That being said I can recall two instances where Taylor ken combo'd the **** out of drinking foods rob and rob lived because of his recovery. That's More Taylor's fault than rob being broken. Two things about robs recovery, when he's low he can't fake you out. He's going up/ forward. From that depth grabbing ledge = stock taken or ledge hop dair = stock taken.
Now compare this to light shielding Marths up b in melee for the free edgehog/ landing punish. If only like half the people at a tournament do it, is that reason enough to drop melee stocks to 3?
I completely understand it's about running smooth events, but if the two of the relevant problems are heavy characters living too long or missed edgeguards, it's not a problem at all