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The Huge Problem With For Glory

LancerStaff

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There's some kind of player matchmaking, remember? Beat up all the noobs and you'll get to the decent players. Just quitting/SDing puts you further in the spam hole. You actually have to work through the spam eventually.

I'll say what I don't like. Only FD modes are available. This skews the viability of many characters, giving characters who have good projectile game a giant advantage.
The problem being that spam projectiles are are mostly garbage in this game, and the good ones only work on FD. Battlefield is much more polarizing.
 
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Roko Jono

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Oh look, another one of these theads... seriously guys come on.

Yes I do wish battlefield and other stages with platforms were in the mix, but spammers online will be everywhere. If they are good spammers, then yes, you'll have a hard time winning. If they are not very good spammers... well I won't tell you to 'git gud', I like to say 'don't suck'. But to put it nicer, really evaluate your battles and ask yourself are you really attempting to get better, or are you looking for excuses to why you're losing without growth.

You know, just for fun I will pick Falco and laser spam along with shine spam when in range. And yes, I consider myself to be a smart player, so when you get close enough I WILL hit/throw you away then proceed to run away and spam some more. The taste of tears, priceless.
 

Kikaioh

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The truth about any competitive fighting game is that you're going to face people who have the right to play however they want within the structural limits of the game. I feel as though accepting that truth helps in not being annoyed.

As an aside, I also see it as a challenge to overcome (in my experience, spammers are easy to deal with).
 

uCooL

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For glory was ****, having FD only gives MU advantage to certain amount of characters, while making others unplayable. 90% of the players on there are roll-happy casuals, and it's so hard to punish since they just kept abusing rolls, and the lag aren't helping at all. And to be honest, the wifi haven't improved much from brawl. Also, everyone uses little Mac, even though he isn't even any good, 1 gimp and he's dead, and since they made it only two stocks, comebacks can be extremely difficult since some player takes time to adapt to the game. I have played for glory a lot, and I have met like 2 players on there who are actually good.

hah how salty are you man. Get good or get offline
 

Xinc

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There's some kind of player matchmaking, remember? Beat up all the noobs and you'll get to the decent players. Just quitting/SDing puts you further in the spam hole. You actually have to work through the spam eventually.



The problem being that spam projectiles are are mostly garbage in this game, and the good ones only work on FD. Battlefield is much more polarizing.
Pretty polarizing FD stages are when it's Megaman vs Ganondorf.
 

SuaveChaser

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You pretty much have to play defensively in this game so just play campy or something.
 

Darkzephr

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or just don't play For Glory and play on stages that are "fair to all characters and have no stage gimmicks and don't promote camping and look good when viewed under fluorescent lighting and have at least three vowels in their name"

Smash is "fun" right?
I think people have fun playing smash in different ways. I have fun playing smash when I can feel myself improving, learning new skills and putting them into practice. I play games like smash because I want to see the effects of my training pay off. Because of that, I find a lot of things that are "fun" for other people frustrating.

Granted, I think OP is completely unwarranted. Move spamming is incredibly easy to abuse, since you can totally exploit a predictable player.

Basically, different people find fun out of different things in a game like this. some people like 4 player chaos with items and random levels, and some people like reliable and consistent matches where they can put their skills to practice. People can fall anywhere in that spectrum.
 

LancerStaff

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Pretty polarizing FD stages are when it's Megaman vs Ganondorf.
Try Mac VS anybody on Battlefield. Or Megaman VS just about anybody on Battlefield. Or the severely nerfed Falco on Battlefield. Link on Battlefield, Samus on Battlefield, Pac-Man on Battlefield... Many more characters are hurt by BF more then those that are hurt by FD.
 

link2702

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move spammers are some of the easiest to deal with, they only know how to do that one move, and are easily predictable.

its the campers who know wtf they're doing that are annoying. But its all fair game, so grit your teeth deal with it, and find a way around it. D/cing like you have deserves to get you punished with bans.
 

Phoenix502

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soo, among the complaints I've heard on For Glory

Flat stages (ehhh, hit or miss)
Little Mac attack (not as common anymore, but... bah)
projectile spammers (tedious and dull, but predicting rolls and some patience go a long way)
move spammers (okay, you use the same move, I'll use the same counter... GGs)
 

Blue Warrior

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The only thing I hate is when certain Japanese players go into "I CAN'T AFFORD TO GET HIT" mode and refuse to make any move other than defensive dodging or punishing whiffed aerials/smashes.
 

bassnashoe

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Roll dodging is pretty punishable. I understand that's not the case with everyone. I run into plenty of roll abusers, but less so people who know how to handle the heat once they're caught. It makes for long winded games, but it ups your punishment skill and is actually a great way for people who know how vulnerable over rolling can be to get in some punish practice. There are many levels of the game you need to iron out to be effective. Some of those areas can be tedious to train in but are important, so make the most out of their repetitive silly acts. As for people who FD circle the stage underneath to stall, just take the high road, you are above this person as a player by default if you kept your cool in my books, no matter how good they were that first stock. I've run into 1 person who did this in the 2k+ games I've played so far. I remember it specifically and it was extremely frustrating, but it's manageable (villager >.>) It's a problem with that player, less so the game. And sadly, trolls are among us wherever we go.

I haven't gotten banned yet but I can imagine that being really annoying. There are ways of throwing a game with style though ;] without suffering.

I do hope it gets better for you :/ I haven't shared the same headache, but it sounds obnoxious.
I agree, and plus it's soo satisfying to punish once you do.
 

NidoMay

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This. You guys need to deal.

I've been having a blast annihilating move spammers and roll abusers with Bowser Jr.
Oh, how so?
No really I'm asking. See I'm planning to main Wendy and really I could do with tips on their usage. I can imagine dealing with move spammers by dropping mechakoopas on them but what about rolls? Or was I also wrong on the first one?

Really this topic would have been better as a "how to counter spammers by character" kind of thread.
 

Sambiti

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Oct 5, 2014
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My main problem in for glory is that I suck at sm4sh, But in all seriousness, if someone move spams just roll behind them and over smash them or under smash them.
 

MetaNewbGodTier

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It isn't that I'm rage-quitting because I'm being beaten, but because it's boring fighting people who just do the same thing over and over again. I play For Glory because I want to play against skilled players.
I love players like you, free wins all day. It's so nice to be able to spam a move or two and have stubborn players just walk into it over and over. I don't blame you, it must be hard to come up with a winning strategy vs 1 or 2 moves.

Try playing with friends who will be willing to go down to your level and just have fun mashing buttons :D

Some skilled players find joy in finding the optimal strategy in racking up wins with the least amount of effort.
 

Carrill

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I find that Jigglypuff is an extremely good character to use to throw off an opponent who's overly reliant on projectile spam. Just spend the majority of the game in the air. It might also work for Kirby or Dedede.

Other than that, be patient. Input lag makes it a little trickier to perfect shield against projectile spam so you might have to settle for your regular shield every now and then. But just walk toward them and shield at the appropriate moments. If they try to roll away, just down smash.
 

NidoMay

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There's KIND of a limit to how much a loss can be respected at all.

If they won't stop taunting or spamming and generally being an asshole, there's nothing to respect there. Especially when it's someone who clearly wasn't actually that skilled.
Or the ones that immediately switch to someone like Link after you kick their ass and just bow and bow and bow and boomerang. Clearly "honour" isn't on their agenda, so it's not like they deserve it either.
 

Phantom High

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At the very least you get to rematch the same person so long as they're willing.

Like last night,i fought an unusually aggressive Palutena. That blew my mind because she's a really defensive character. yet that player makes her look really offensive.

i kept on playing that guy, and got mad admittedly, but it was such a good learning experience.
 

Pazzo.

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There's some kind of player matchmaking, remember? Beat up all the noobs and you'll get to the decent players. Just quitting/SDing puts you further in the spam hole. You actually have to work through the spam eventually.
.
This.

Work hard, get rewarded. If you can't take the heat, get out of the oven.
 

NidoMay

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At the very least you get to rematch the same person so long as they're willing.

Like last night,i fought an unusually aggressive Palutena. That blew my mind because she's a really defensive character. yet that player makes her look really offensive.

i kept on playing that guy, and got mad admittedly, but it was such a good learning experience.
Kinda reminds me of my first FG match against a Ness player that kept air combo-ing me, it was frustrating as hell being so helpless but at the same time, I got outplayed, quite badly too.

I can at least eventually accept a beating so long as it felt like I wasn't completely ripped off (like getting a move with the kill bolt thing and it doesn't ko... and/or when opponents ko without said bolt thing usually in the same match) or that the other player at least had some dignity over it.
 

One Handed Sword

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So I'm an average smasher of somewhat above-average skill, and I like me some for glory mode. I like the real challenge of fighting somebody who uses skills when they fight. And it's great fun to do this!
But here's the thing.
Some of you might have guessed already.
I flipping hate move spammers.
Every so often you'll find a player who picks Lucario/Charizard/Samus/etc, and all they'll do is roll dodge everything and use Aura Sphere/Dragon Rush/Charge Beam/etc. I'm sure some of you have too. Well I'm tired of dealing with them. I exit their battles. Avoid the problematic situation, avoid the problem, right?
So, so wrong.
See, I've exited a total of three battles, all happening this past week. The first two times I was penalized with ten minute banishment, which is fair. But this third time, I've been banned for twenty! I'm trying to not tarnish my records, but then I don't get to play! All I wanted to do was beat up some fools with some dark bow and electroshock arm (yeah I like Dark Pit, deal with it :p), but now I can't fight anything with a pulse for a third of an hour! I'VE been punished for some noob/troll who shouldn't be in for glory in the first place! Let's talk about this!
You're such a scrub.
 
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WT!

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I agree. I keep losing to people who roll dance spamming the same move. But can you blame them? Rolling is overpowered! Cross-ups are basically guaranteed punish setups, and you can literally roll around trying to bait your opponent until he tries to punish your roll, and then attack! The game rewards noob play and gives everyone a chance more than Brawl!
 

Shmoopy

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Aka you hate Toon Link
I don't blame you,it gets really boring after a while because of the lack of balance in the fights.
Way to hit the hit the nail on the head.
I've been up against so many spamming TLs, and if lacking the momentum to punish enough....I just stop takin it seriously.
 

servbot 42

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As annoying as it is, its better to learn how to deal with those people. If you can see through their tactic they have nothing else and will most likely smash attack every time which is so bad, because to me theyre a quick sandbag. Make short jumps with projectile spammers and you really gotta know when theyre going to attack because when you read them, itll be way to easy.

I play for glory sometimes but I find it more fun to play for fun. Smash was meant to be used with ítems, and there are skilled people in for fun as well. If you truly want to punish these people, just walk away from your connection. NOBODY likes lag.
 

PCHU

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I play for fun and to improve myself.
If I'm in a laggy connection with someone rollspamming, why would I waste my time trying to catch them when I could easily be playing against someone better in a hopefully better connection?
I see no reason to keep myself frustrated beyond "I guess this'll count as matchup experience"; sometimes I want a real challenge, but sometimes I'm just looking to have fun with someone else, and there's just no point in continuing to go along with something that I find annoying.

The matchup thing is sorta accurate and sorta not; I've gotten paired up with a handful of people on my level while everyone else ranges from a little below to beginner.
 

Jerodak

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Well, you basically have two options, the first being to just let them K.O you then leave, or find some other way to leave the match legitimately to avoid being banned. The second is to learn how to invalidate the troublesome playstyle so that it's no longer a problem, which might even make fighting them enjoyable.

Every so often you'll find a player who picks Lucario/Charizard/Samus/etc, and all they'll do is roll dodge everything and use Aura Sphere/Dragon Rush/Charge Beam/etc.
I'll definitely agree that it's an annoying tactic, and sometimes I've lost a few times to it as well, but when you learn how to deal with it, it can become a way to practice your approaching, punish options, and maybe even some mix-ups if the player tries to react to what you're doing.

When dealing with Samus, especially a roll happy one, it helps that her roll is probably one of the slowest in the entire game. It's very react-able and punishable. So if you're fighting roll-happy samus, just run up to them and scout the roll, then just chase her and punish. Her roll isn't that great at all, but it can still be tricky to punish because of how different the timing is from most rolls, but once you get past that, it won't be a big deal to punish her rolling at all. I play Bowser, and I've been able to walk after a roll and punish, even with Bowser's slow walk speed. When dealing with projectiles, the key here is patience, and power-shielding. Don't get too flustered if she manages to get the charge shot online, if you do then you're more likely to panic or make some other kind of mistake which will make it easier to get hit by it, then she get to charge a second one for free. Instead, continue your approach, but respect the charge shot, don't overextend yourself unless you know it'll work. Once you do find an opening then the charge shot is a little less of an issue, when she's being pressured, the chances she will use it go up, and it's not too hard to predict when Samus will try to use it, just make sure to shield or dodge at the right moment and then continue your pressure. Make sure not to run up and shield every time when you do a grounded approach, or you'll start getting grabbed for free. Instead, once you're aware that she's willing to throw grabs at you, try to scout the grab once you're at it's max range then spot dodge it. Mind your timing because if you spot dodge from max range as soon as it comes out, it'll still grab you because of how long it takes to reach the max range. Once you avoid the grab, you have a free hit during the grab's long cooldown, so make sure to capitalize on that.

Next up is Charizard, if your opponent is literally just spamming his flare blitz then this match should be free. Whenever you hear the distinct "TING!" and see the blue flash, shield immediately, let him hit your shield and go into recoil, get punish, rinse repeat. just be careful about taking too much shield damage so you aren't shield broken; power-shielding will get around this. If they are a little more patient, or catch on your strategy, then you'll start having to bait the side b out of them, so just stand close enough to where they'll want to side b but far enough to also give yourself some leeway. Try to maintain this distance from Charizard as best as you can, but be careful not to just let them walk you all the way to the edge of the stage. Once you're in this range, you can try whiffing fast, low recovery attacks, empty short hopping, tapping shield, e.c.t. Basically a mix of low-risk things that make it look like you're doing something so that you can bait out the flare blitz, then just shield on reaction and punish it. If you
would prefer to actually challenge the flare blitz without shielding, then jumping over it and hitting it from above is a valid option, though much riskier and a bit harder to do.


Finally, as far as Lucario is concerned, it helps that aura sphere is actually it's only true projectile, so there aren't any mix-ups to worry about outside of the player firing the blast earlier to throw off your approach. His roll is pretty good, and can be tricky to punish, so don't over extend yourself there, just try to place yourself so that his roll will be in front of you if he roll towards you so that you can just press a button on reaction to punish it. Lucario is probably at his most annoying when he's taken around 90-120 damage or more. This is because his side B gains massive range and can be used as a poke to hit you from really far and zone you out. However, it does help that he has quite a bit of cooldown during this, so you can try to shield the projectile part of it, or spot dodge/roll if he's right next to you, and then go for a punish. Also, careful for his Up-B when he's recovering, it's not uncommon for Lucario to use it aggressively to hit you while coming back to the stage. The hit box on it is only at the very end of the move, and at the begging? Not completely sure but you basically won't get hit while he's in mid-flight so you could try to interrupt him with an attack before the hitbox actually comes out or just shield the hit and punish. The basics of what I covered in the other two matches apply here though, just make sure to watch your spacing, be patient, and wait for your opportunities but don't respect his options too much or you'll psyche yourself out and won't be able to do anything.

Hope this helps! Please let me know if you have questions, I'll answer them to the best of my ability.
 

LancerStaff

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I agree. I keep losing to people who roll dance spamming the same move. But can you blame them? Rolling is overpowered! Cross-ups are basically guaranteed punish setups, and you can literally roll around trying to bait your opponent until he tries to punish your roll, and then attack! The game rewards noob play and gives everyone a chance more than Brawl!
Yeah, no. You need practice punishing rolls. Rolls are still a bad option, just not terrible like before. Like, spam needles or something.
 

Kinslayer

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I actually go to for glory looking for bad players who spam rolls and things like that so I can practice my roll punish game.

@ LancerStaff LancerStaff : rolls aren't a bad option at all and for some characters they are a lot harder to punish that with others.

Like bowser has a way easier time punishing rolls consistently than gannondwarf.
 
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LancerStaff

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I actually go to for glory looking for bad players who spam rolls and things like that so I can practice my roll punish game.

@ LancerStaff LancerStaff : rolls aren't a bad option at all and for some characters they are a lot harder to punish that with others.

Like bowser has a way easier time punishing rolls consistently than gannondwarf.
Ganondorf has autocanceling Nairs now, and Wizard's kick before. I don't see him having that much trouble with rolls.
 

Wiley

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I actually go to for glory looking for bad players who spam rolls and things like that so I can practice my roll punish game.

@ LancerStaff LancerStaff : rolls aren't a bad option at all and for some characters they are a lot harder to punish that with others.

Like bowser has a way easier time punishing rolls consistently than gannondwarf.
I think you just got banished to the Shadow Realm D: run for cover.

All it takes is incorrectly spelling his name and your soul is gone... Or so says the internet lore ;D
 
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Mysteltainn

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Use Shulk and abuse that lovely D-Smash that lasts 5 seconds = gg. They'll either **** bricks and stop, or they won't stop and you get a free win. It is annoying though, I remember these people from Brawl's online.
 
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