TheRickyWill
Smash Champion
bless osb
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everyone tries to claim that people like Shantae for her lack of clothing yet she looks 9000x cuter when fully clothed
I think it means support with any kind of amiibos.There was a problem fetching the tweet
Shantae Amiibo may come someday.
(And is further proof that the Shovel Knight Amiibo was mainly Yacht Club's doing so it means nothing for Smash like jeez guys)There was a problem fetching the tweet
Shantae Amiibo may come someday.
On one hand, yay this is great news. On the other hand that also means more waiting for an possible Shantae Amiibo. -_-There was a problem fetching the tweet
Shantae Amiibo may come someday.
You crazy!If Shantae gets a amiibo, through smash or not, I don't think I'll by her. Maybe. I dunno. I have too many amiibos. XD
I know. I only have 6 amiibos! XD. That's nothing compared to some people but I just feel I should only buy ones I really really like / mean a lot to me. TBH it's probbably going to be any future 3rd party amiibos or Ryu if he is made well.You crazy!
How aboutView attachment 78846
While I am happy with the roster I came up with, there are more characters I think would be interesting in a Arcade fighter...
Playable fighters:
-The Kid (I Wanna Be The Guy)
-Warrior (name is actually unknown. (Nidhogg)
-Vigilante Thief (Towerfall)
-Yooka & Laylee
-Miriam (Bloodstained)
-Sugimoto (Tempura of The Dead)
-Louise Lightfoot (Jump n' Shoot Attack)
-Aban Hawkins (1001 Spikes)
Arcade Mode Boss:
-Original Boss
-Golden Freddy or Nightmare (Five Nights at Freddy's)
-Dr. Fetus (Super Meat Boy)
You guys have any ideas?
>SureHow about
Zetterburn from rivals of aether
A runbow rep
Beck from mighty no.9
Meatboy from super meat boy
Steve from minecraft
Freddy from Fnaf
Anja from the upcoming indivisible
Goat simulator goat(as a joke character)
And I'm not sure if you would like this choice but maybe a guest character that didn't originate from a game yet has an indie game (best choices would be avgn for angry video game nerd adventures or ruby rose in the upcoming RWBY: Grimm Eclipse game)
Thoughts?
Also how about the return of bloody Marie from skullgirls as a boss
Thanks for the opinion. Glad you liked some of my ideas. (Specifically zetterburn and Bloody Marie)>Sure
>YES
>Eh...
>Eh...
>I don't think Minecraft counts as an Indie anymore (Mojang is owned by Microsoft)
>FNAF reps work better as a boss IMO
>YES
>NO.
>They're essentially liscensed games, so no.
>Sure.
I had an idea that secondary characters could work as "assist" characters. Before every match, you're given a random assist character, who is basically a second super move. It's weaker, but easier to execute.Thanks for the opinion. Glad you liked some of my ideas. (Specifically zetterburn and Bloody Marie)
Also, any idea's for secondary characters (basically more characters to represent certain series)
Shantae: BY GAMERS. FOR GAMERS.View attachment 78820
Little reminder that this man is the one leading the Shantae series
I currently have 18 amiibos all thanks to awesome friends and luck, but if Shantae ever got an amiibo or a figure I would buy right away as I always wanted a figure of her besides she can be up there with my Rosalina and Wii FitI know. I only have 6 amiibos! XD. That's nothing compared to some people but I just feel I should only buy ones I really really like / mean a lot to me. TBH it's probbably going to be any future 3rd party amiibos or Ryu if he is made well.
I get what you are saying with the track record for Smash clones, but I really do think a platform fighter like Smash Bros would be a better fit for an indie crossover fighter than a traditional 2D arcade fighter.My idea is less of a Smash Bros clone, which are usually mediocre, at best, but more of a traditional 2D Arcade fighter.
While what you say is true, it's an argument that somewhat fails to hold up when you consider that Mega Man, Arthur (Ghosts & Goblins), and Zero, who are all platforming characters, and even characters who don't fit the bill at all, such as Phoenix Wright, are in traditional fighters such as Marvel vs Capcom, with actual fighting games movesets made for them.I get what you are saying with the track record for Smash clones, but I really do think a platform fighter like Smash Bros would be a better fit for an indie crossover fighter than a traditional 2D arcade fighter.
Just about every big indie character you said you would like to see included comes from a platforming game, where you can run back and forth, jump high, control your position in the air, and in general have very free movement. Platformers stress spacing and timing your jumps and attacks to take out smaller enemies that serve more as obstacles than opponents. That means no complicated, multi-input attack sequences. Thus none of these indie characters have combos as part of their native repertoire.
In traditional 2D fighters, movement is much more constrained, and much of gameplay revolves around chaining together attacks into long combos, often facilitated by intentionally combo-friendly gameplay mechanics (for example cancelling end lag on a move if the next move is input just as it connects).
When you play Shantae, or Shovel Knight, or Cave Story, or even I Wanna Be the Guy, you are running and jumping freely and trying to space and time a wide range of simple moves just right. That would translate beautifully into a platform fighter like Smash Bros, because controlling those characters would feel genuine to their original movement and abilities. The core of their gameplay could essentially be ported straight from their source games, with adjustments made to fit the new environment.
On the other hand, I think it would feel very strange playing as Shantae or Shovel Knight or Quote, but only being able to walk slowly back and forth or do limited jumps while fishing for complicated martial arts style combos. That's just not how they move or operate in their source games. To me at least, it wouldn't feel like I was really playing as that character, but rather as a 2D fighting game character loosely based on them.
And as for the track record of platform fighters, Rivals of Aether looks very well designed and has received a lot of positive initial feedback, so it is definitely possible for non-Smash games in that genre to get it right. Playstation All Stars shouldn't scare us away from ever revisiting the sub genre. (I never played that game by the way, was it really that bad?)
~
Anyway, that's my two cents on the subject. I would be interested to mess around with a traditional 2D fighter featuring indie characters, but I would be stoked through the roof to play a Smash-style platform fighter with that cast. Your mockup looks great by the way.
this just made my day.
I saw this really cute photo of both of them and I had to post it here.
http://t-3000.deviantart.com/art/Shantae-and-Shovel-Knight-567059570this just made my day.
source?
Would love too see rwby rep.( oct. 23 is season 3)How about
Zetterburn from rivals of aether
A runbow rep
Beck from mighty no.9
Meatboy from super meat boy
Steve from minecraft
Freddy from Fnaf
Anja from the upcoming indivisible
Goat simulator goat(as a joke character)
And I'm not sure if you would like this choice but maybe a guest character that didn't originate from a game yet has an indie game (best choices would be avgn for angry video game nerd adventures or ruby rose in the upcoming RWBY: Grimm Eclipse game)
Thoughts?
Also how about the return of bloody Marie from skullgirls as a boss
I just wanna preface my response by saying that one of the nice things about this thread is being able to have lively and civil discussions with reasonable people, so thank you for giving me that pleasure lol.While what you say is true, it's an argument that somewhat fails to hold up when you consider that Mega Man, Arthur (Ghosts & Goblins), and Zero, who are all platforming characters, and even characters who don't fit the bill at all, such as Phoenix Wright, are in traditional fighters such as Marvel vs Capcom, with actual fighting games movesets made for them.
While the moves and combos in this game (that is hopefully made one day, can we please get this buzzing on social media) could be heavily based on items and abilities of each character, I wouldn't mind any liberties being taken, such as Shantae having a basic punch for her light and normal attack, with her hair whip being the strong attack.
Not to mention that many of the platforming characters, or just characters in general, in Smash Bros have movesets simply made up for them, sometimes with little to no affiliations with their game, especially in Fox's and Captain Falcon's case.
Alright! My vote won!! Oh and new backer build this week!!!!!!!!!Here's the winning Rottytops outfit! Honestly, she looks great! I knew we could count on the fans to pick the best outfit.
can't wait for the r34 of it ( ͡° ͜ʖ ͡°)
Me neither ( ͡° ͜ʖ ͡°)Here's the winning Rottytops outfit! Honestly, she looks great! I knew we could count on the fans to pick the best outfit.
can't wait for the r34 of it ( ͡° ͜ʖ ͡°)