Xyro, now that you've been playing a bit more with Samus. What do you think of her? Samus from Brawl was one of the lowest in the Tier List, yet you were able to handle her pretty well.
I need to be careful on how i word things because i do not want to scare away any potential new Samus users.
The game technically has been out over 2 months but the WiiU version only about a month. Having said that, the game is still fresh and we will learn things about the game for years to come.
So as of now, what do i think about Smash 4 Samus?
Dair/Zair/Missiles/dtilt/dsmash all got nerfs and jab 1/bombs are still bad/very situational (at best). Jab cancelling, missile canceling, glide tossing, shield poking and lack of knocking people off of platforms/stages while in shield are gone or greatly reduced in Smash 4. Ledge play is extremely dangerous/risky in smash 4 and so my Brawl style has been totally decimated 9first time in my life where i do not know what to do). So if i just go by those attributes, id say Smash 4 Samus is the same as she was in brawl or maybe even worse.
However....
Ftilt/nair/up+b/charge shot/f-smash are all better than they were in smash 4. "rage effect" helps samus kill with almost any move. There appears to be more hit-stun so combos are easier/more possible to do. Pivot smashes/tilts are excellent and even more scary once people can do this
https://www.youtube.com/watch?v=-lZ-vXC9-6Y at will. The applications of pivot tilts/smashes will be great with Samus in Smash 4.
Verdict: she lost EVERYTHING she had in Melee/Brawl but gained other things she has never had before. We just need to learn how to abuse it. I still think that at best she will be mid tier. Never higher but never lower than she was in Brawl. So overall, i feel she will eventually be better than her brawl counterpart.
I've watched some of your matches and was amazed by some of the weird things you would constantly come up with. Your ledge play, Dair combos and missile games made me regret not ever giving Samus a chance in Brawl.
I know SSB4 Samus has a whole new gameplay, which I imagine is very confusing, yet she isn't considered as low as she was in Brawl.
Yes. I do things very differently with Samus and it pays off very well (for a low tier lol). Though brawl is dead, samus is still here in Smash 4 so dont give up and dont feel bad if she is indeed low tier again. Play her if you enjoy her and watch as many videos as you can. Steal tactics/techs and ask for help. There is NO SHAME in asking for help. In fact you will see me here asking for help from time to time.
I've seen people come up with some good tricks for this new Samus. Some using bombs or missiles as part of their play style, which completely contradicts the way you use her. Then I see you using Samus with a lot of weird tricks and mind games. This too gives me hope that we still don't understand her.
That ^ kinda piggy backs on what i just said. Watch videos and see how each of us use her moves. I fully believe bombs and missiles are almost worthless while others claim they are good. Take what we do and combine them to create your own style. Who knows you may find something we haven't yet!
This is the first Smash Bros in which I actually take some time to learn about her, compared to what I understand, is your years of experience of thousands and thousands of matches you have had with previous versions of her and can compare it with this new one. Not to mention how well you know the meta game.
You make me sound like a war hero lololol. Look, i feel i know Brawl Samus VERY well but Smash 4 samus i am still learning. I also do not know how she compares to the smash 4 meta because the game is still so young. i will make mistakes and give you inaccurate info, i am not perfect. so take what we say/what you learn and test it yourself. We are all here to help each other, regardless of previous experience.
Sometimes you talk about things I can't understand. So tell us, so far does Samus have a chance? Have you seen something that buffs her like that Zair regenerating attacks. Are bombs useful at high level matches? Or will they only work with non professional players? Missiles, anything. I know it's been about a month since we last spoke about this, but I'm dying to have more information about her.
if you EVER are confused on how i word things or if you are not understanding something that i have said, PLEASE PLEASE PLEASE ask for clarification. I want to help all of you and i want you to help me as well. We are all here to have fun, make samus good and kick ass, right?
Zair refreshing moves is a SUPER good thing in Smash 4. Zair never stales but it guarantees to refresh other moves so this is a huge buff.
I will never believe bombs will be useful until i see a sure-fire way to use them without being punished while in the morph ball animation. Rohins mentioned that while the enemy is trying to up+b to a ledge (from below the ledge), you can drop a bomb and the foe's up+b hitting the bomb will cause them to take damage and interrupt their up+b. If this is true, i see situational uses and maybe even reliable uses vs Marth/lucina and other super vertical recoveries. NOTE: the lower the skill level/experience, the more moves/techs/strats will work on the enemy.
Due to the lack of missile canceling, missile usage should be greatly reduced because of the lag attached to the missile when landing. The only time i recommend using missiles (homing) is when the foe is recovering or if they are on the other side of the stages/on platforms. Super missiles are simply out of the question unless they drain shields (needs more testing) like they did in Brawl.
As for anything new? I am working on ledge play kinda similar to what i did in Brawl. I sorta kinda tried some in the video i showed you vs the captain falcon. When i develop something more "guaranteed" ill def share with you guys.
Thanks for the vids. Learning a lot from them and am looking forward to more. My only suggestion is to try using Up + B after hit confirming fast fall Uairs
In early brawl (before everybody when MK/olimar/diddy/snake) i did FF uairs to UP+B a ton. As the meta grew, it became very punishable. Im trying to get back into the habit of using it in smash 4 while people dont know how to punish it.
and to see what you think of running off the ledge and using Nair or Fair instead of Zair.
Zair is great if the foe is far from the ledge and you can hit with the tip. 9 out of 10 times when you do this, you just ate their 2nd jump and they will likely die.
Nair is good ( i just know it lol) but i am trying to find good uses for it. i know it is great to punish ground/airdodges. meaning, if they avoid the first nair hit, they will be hit by the 2nd.
Fair off stage is good for knock-back (KOing) and less for damage. ive seen a vid or 2 when a Samus jumps off the stage and punishes the foe's air dodge with a fair and it kills or at the very least it can eat a 2nd jump.
I agree with the Up + B punish. It works.
up+b is my fav move with samus.
Running off the stage and jumping back with an up air is good, but you do it so many times against Falcon that he's ready for it. If used less often it could surprise them. You land some nice Dairs as well, Samus' most satisfying move.
very true.
I do the uairs alot vs the falcon because hes not super good and because i want to test it on different shield levels. i still dont know when/where the move will shield poke so i was over-using it on purpose.
Play the game more... Just because Xyro says Xyro's the best doesn't mean you can't learn anything on your own. If you learn something about Samus first hand, then you will truly know it. If someone on the internet tells you you might forget it. If you figure something out for yourself and THEN see people talking about it, you'll understand what they say better.
yes!!!!!!
First hand experience is the best information you can get. It also helps you understand what others are talking about.