Okay, so.
I have to get this off my chest. [RANT ALERT WEEOOO WEEOOO]
The thing I loved about the enemies in the first Bayonetta is how, even on the harder difficulties when they attacked faster, the enemies still telegraphed their attacks kinda obviously.
It made the game fun, challenging, but not ridiculous like you're supposed to know to dodge when the enemy shrugs their shoulder
But when I played the demo for Bayo 2, the first thing I noticed, especially against Gomorrah, was "Wait what. THAT was an attack? I THOUGHT HE WAS JUST TURNING HIS HEAD".
And that's how it is with a lot, like, a LOT of enemies in Bayo 2. They little *shing* in their eyes before they attack no longer comes out on time, it's a bit late. And even then, their attacks themselves are kind of ridiculously timed. Okay, I'm done. But I'm not the only one who thinks this, right..?