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The Fourth Triannual [Symphony of Scales] - A Robin-Only Tournament

Blakexd9

Smash Apprentice
Joined
May 21, 2014
Messages
98
NNID
Blakexd9
3DS FC
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I couldn't make it to the last one, might as well do it this time.

Name: Blakexd9
NNID: Blakexd9
Color Robin: Default Female
 
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Zareidriel

zuh-RAY-dree-ole
Joined
May 11, 2006
Messages
1,145
NNID
Zareidriei
@ Matsushi Matsushi You are right on time!

Yeah, it came in yesterday.

.....could you explain the whole stage selection thing for this to me though? Never been to a tournament before so I'm not really familiar with that.
Sure thing. Once you find your opponent in the Chatroom, compare your "Seed number". These are semi-arbitrary numbers that will appear next to your name on the Challonge bracket. The player with the lower number (A.K.A, the "higher seed") will strike the first neutral stage. Meaning that stage will not be played on in the first match.

The player with the HIGHER number (A.K.A, the "lower seed") will then strike the second and third neutral stage. Those stages will also not be played on in the first match.

Finally, the original player (the "higher seed") will choose the stage to be played on.

For example, Player 21 and Player 17 fight in the first round. Player 17 is the higher seed, and strikes first. He chooses to strike Battlefield. Player 21 then strikes Town + City and Delfino Plaza. Player 17 then chooses between Final Destination and Dreamland. He chooses Final Destination. (Miiverse and Omegas may only be chosen via counterpick)

Once that game is over, you enter the Counterpicking stage. The winner of the first game will choose to ban 4 stages of the available 14. The loser than chooses one of the remaining 10 stages to fight on for Game 2.

For example, let's say Player 17 wins the first game. He bans Wuhu Island, Kongo Jungle, Luigi's Mansion, and Windy Hill Zone (arguably the four jankiest stages). Player 21 then chooses Final Destination. Because this is a Counterpick, he may choose Omega Colesium, or any other Omega, instead of the actual Final Destination.

Once game two is over, if the same player did not win both games, the Counterpicking stage is repeated for Game 3.

Did that make sense? Do you have any questions?

EDIT: Chatroom and Bracket links will be made available tomorrow, the former about 1 hour before the tournament, and the latter about 1/2 hour before.
 
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Mr. Johan

Smash Hero
Joined
Jul 9, 2009
Messages
5,579
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Edmond, OK
NNID
Sonicboom93
Nope, can't get my charger to work. Gotta get my laptop repaired.

Maybe next time. =/

NO WAIT FALSE ALARM. I'M GOOD.
 
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eyejayy

Smash Cadet
Joined
Mar 12, 2015
Messages
28
name: eyejayy
NNID: reflet.eyejayy
color: default M-Robin//blonde F-Robin

side note: personally don't like Robin dittos but its a community event. why not?
 

Zareidriel

zuh-RAY-dree-ole
Joined
May 11, 2006
Messages
1,145
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Zareidriei
Hmmm...it /should/ work. Me and Raziek have been in it all morning. What kind of error is it?

30 minutes to go, sign up or get out!
 

Sarki Soliloquy

Smash Champion
Joined
Jun 8, 2013
Messages
2,793
Location
Andover, MA, USA
Oh no, I haven't had time to prepare for this tourney. Even throughout the week. It starts much more sooner than I had written down. 0.0

I'm debating whether or not to withdraw my entry, because I'll probably be reprimanded if I did. -,-
 

Zareidriel

zuh-RAY-dree-ole
Joined
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Messages
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Zareidriei
The URL is correct. I'll find a different chatroom to use if people are having problems.

Withdraw if you want, or stay if you want, this **** is casual yo XD
 

Sarki Soliloquy

Smash Champion
Joined
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Messages
2,793
Location
Andover, MA, USA
On second thought, you wouldn't have gave us this advanced deadline if it was for people who are at in inconvenience. Sorry, but I'm not prepared to go in this time.

My motivation for this game has been on the backburner lately. A few rounds in the Robin Skype group and I realize I need to rethink how I approach my main. Yeah, can't be recorded when I'm off my game.

In any case, if there's ever a SoS III, I might be better to join in.
 

Zareidriel

zuh-RAY-dree-ole
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Zareidriei
Sorry to see you go! With any luck, there will indeed be a SoS 3 (and 4, and 5, and 6...)
 

Nah

Smash Champion
Joined
May 31, 2015
Messages
2,180
The first chatroom link worked for me when I tried it....

But this new one works too
 

Zareidriel

zuh-RAY-dree-ole
Joined
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Messages
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Zareidriei
AAAAAAAAAAAAAAAAAAAAAAND TIME! Signups are closed, good luck to all our participants!
 

Moydow

The fairest of them all
BRoomer
Joined
Aug 24, 2014
Messages
10,542
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https://experiencepoint.xyz
Can't join the chat room
No more free spots

There are 10 spots for non-Premium Users in this free room. These free spots are currently taken by other visitors.

Please try again later. Or get immediate access by signing up* with Chatzy. It only takes a minute.
 

Zareidriel

zuh-RAY-dree-ole
Joined
May 11, 2006
Messages
1,145
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Zareidriei
Fun fact! Everyone has to sign up to the site "Chatzy" in order to proceed past the 10 users limit.

Sorry for the inconvenience. I'll host my own damn chat server next time.
 

Blakexd9

Smash Apprentice
Joined
May 21, 2014
Messages
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Blakexd9
3DS FC
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I overslept after getting the amiibo 3 pack so I just dropped out.
 

Janno

Smash Apprentice
Joined
Jan 3, 2015
Messages
83
Location
Germany
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Janno123
omg im so sorry I totaly forgot this tournement
time zones + smashcon hype was too much for my little brain
 

Célja

There's no such thing as a nornal person
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EmperorBeefcake
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I know this is extremely soon, but any estimate on when the next one would be? I want to make sure I can make it and knowing me I'll forget all about it until a week or two before.


Props to everyone though who entered and did well/had fun.
 

Zareidriel

zuh-RAY-dree-ole
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Zareidriei
Well done and congratulations to all our participants! Especially to our victor @ Raziek Raziek as well as @ Mr. Johan Mr. Johan who reset the bracket and nearly took the victory for himself!

A couple of final notes:

Send your replays to @ Moydow Moydow if you want them to be recorded in high-quality and uploaded.

Since no customs were used except some Speed Thunder (which was quite effective), I doubt we'll ever again be using custom moves for Symphony of Scales. That will also better allow us to test our strength and usage of vanilla Robin, as if it was a real tournament.

Beethoven's Third Symphony will be held, tentatively, on

SATURDAY, DECEMBER 19th @ 2:00 PM EST

In order to hopefully fit nicely between the start of winter vacation and Christmas weekend.

Train up, get strong as hell, and bring glory to the faith! See you all in 4 months!
 

Raziek

Charging Limit All Day
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I strongly disagree with removing customs, especially for such a poor reason as that.

It was already known Robin really only has 1-2 useful customs, and Fire Wall isn't useful in the ditto, so why would you take the obvious one away?
 
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The_Cardinal

We have become a spectacle to the world.
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CardinalGP
I'm not sure if lack of popular use really warrants removing the option.
 

Zareidriel

zuh-RAY-dree-ole
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I don't like the idea of removing choices and options, but my logic here is threefold:

1. The use of Speed Thunder is a specialized skill. It requires a seperate skill when compared to using normal Thunder, and must be trained seperately. Those more skilled with using Speed Thunder will have an advantage over those who do not. Even then, only in matches with customs allowed. The use of Speed Thunder specifically against ROBIN is also a seperate and more specialized skill, though not to the same degree as using Speed Thunder in general, the ability to know when to use it against Robin specifcally is an additional skill that must be practiced in order to compete at the highest levels of a customs-allowed, Robin-only environment.

2. It represents an additional barrier to entry, to a tournament where I can tell players are already uncomfortable with participating if they do not feel they are strong enough. I believe we could agree that a Robin using Speed Thunder in a Robin ditto has an advantage over one that does not. I'm not saying that it is a better move, but in this situation, the advantages it grants (interrupting the opponent's Thunder Tome charging, for example, with your own sped-up "Thunder") make it basically a REQUIREMENT when fighting in a customs-allowed, Robin-only environment. When facing a casual Robin player, rather than a more fanatical Robin user/main who has practiced using her customs, the casual Robin player is at a disadvantage. I believe we should allow those with strong fundamentals, even if they're not a Robin specialist, to have a shot at competing in the Symphony of Scales. Of course, the Robin specialist will obviously have other advantages, but I do not believe they need to be accentuated any further than they already are.

3. Legitimacy. Sure we sometimes use some funky stages, but the tournament is otherwise legitimate. 3 stock, 8 minutes, no items. The strategies, combos, and techniques you have learned (with the new Arcthunder, for example) should work the same way they would work in a real tournament. Someone who has fought other Robins in tournaments, even if they main another character, should expect to be able to use the same defensive skills they learned fighting Robin in a legitimate scenario. They shouldn't be expected to adapt and learn new defensive skills and timings on-the-fly. And someone who has practiced their Arcthunder combos extensively shouldn't be expected to throw that training away because the work they have done is now somewhat overruled by the quickness of a custom move they never before had to or were interested in using.

4. Speed Thunder was the only custom move used. At least by anyone that made it in the top 8. (Not that all players in the top 8 used it, but I believe most of the top placers used it, including the #1 tournament champion) Me allowing the move would be more like "SPEED THUNDER ON" instead of "CUSTOMS ON". The original intention of the custom moves were to add some variety. Not to force anyone's hand.

Sorry if the points got a little blended together, but they do all relate to one another.

If Custom Moves become popular at large in the Smash 4 professional tournament scene I would consider revising the ruling.
 
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Nah

Smash Champion
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Messages
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Idk, couldn't we just like, alternate between customs on and customs off? Make the next SoS be customs off and then the one after that be customs on again?
 

Zareidriel

zuh-RAY-dree-ole
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That is certainly possible, and was the original plan. Especially if that'a what the people want. Maybe I'll run a poll before SoS 4. Regardless, it will definitely be off for SoS 3, as per the original plan.
 

Matsushi

True Blood
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I don't believe Speed Thunder gives people the upper hand against others who don't use it. There are ways around it, but simply requires a lot more patience rather than regular thunder.

In addition, it is a Robin tournament, therefore people should initially practice the ditto with Speed Thunder if they were expecting a large amount of players to be using said custom.

That said, I certainly don't mind the idea of alternating between customs being on and off each tournament. I'm pretty much cool for anything. :drfacepalm:
 

Zareidriel

zuh-RAY-dree-ole
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I'm sorry you feel that way, Raziek. I believe my reasons are true and legitimate but you entitled to your slightly offensive opinion =P It will come down to the opinion of the masses rather than just yours or mine however.

Good points Matsu. I'd prefer to alternate if peple are cool with that. And if I get enough objections to having SoS 3 without customs we'll put em back on. Maybe a poll before each one is in order?
 

Mr. Johan

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Quick note: I ran Thunder+ for a few choice stage counterpicks. I did not use only Speed Thunder.
 
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