espio87
Smash Ace
also chronobound, remember the number of pokeballs in melee. that was a massive number. I just hope we get the second layer decrypted soon
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I'm also about half way done in acquiring the dual layer version of the disc. I can't & won't say where/how I found it. I'm sorry. Looks like I'll be able to post stuff maybe this afternoon at the earliest & tonight after my class (9:30ish pm EST) at the latestPlease post it ASAP. We all want to know what contents lie within Brawl's second layer.
Good luck on your midterms, hopefully, either you or celebi23 will post the contents of Brawl's second layer soon.
yes! the mistery is close to be solved!I'm also about half way done in acquiring the dual layer version of the disc. I can't & won't say where/how I found it. I'm sorry. Looks like I'll be able to post stuff maybe this afternoon at the earliest & tonight after my class (9:30ish EST) at the latest
Excellent, I wonder what could be on Brawl's second layer? The first layer seemed to cover everything I could think of.I'm also about half way done in acquiring the dual layer version of the disc. I can't & won't say where/how I found it. I'm sorry. Looks like I'll be able to post stuff maybe this afternoon at the earliest & tonight after my class (9:30ish EST) at the latest
most likely the stuff that didn't fit in the first layer, like the remaining pokeballs, ATs, music tracks and maybe SSE enemy data (I don't rememeber seeing it in the decryption topic)Excellent, I wonder what could be on Brawl's second layer? The first layer seemed to cover everything I could think of.
I definitely remember seeing enemy data. I think that the second layer will definitely have more music tracks, and hopefully the ATs and Pokemon that were not listed on the first layer. Heck, we might even hit the jackpot, and there might be some files for the "cut" characters.most likely the stuff that didn't fit in the first layer, like the remaining pokeballs, ATs, music tracks and maybe SSE enemy data (I don't rememeber seeing it in the decryption topic)
*drools*Heck, we might even hit the jackpot, and there might be some files for the "cut" characters.
That would be awesome, but I wonder what action Nintendo would take if someone tries to hack the "cut" characters.I definitely remember seeing enemy data. I think that the second layer will definitely have more music tracks, and hopefully the ATs and Pokemon that were not listed on the first layer. Heck, we might even hit the jackpot, and there might be some files for the "cut" characters.
Probably try and create more lousy system updates.That would be awesome, but I wonder what action Nintendo would take if someone tries to hack the "cut" characters.
and if you find any music file, host them at megaupload or somethingI've got about a half hour left before I can start digging into the 2nd layer Will post any discoveries & pics of the folder hierarchy as soon as I get a chance
Will do. Gonna look through the 2nd layer in a little while during lunch. Just waiting for everything to finish transferingand if you find any music file, host them at megaupload or something
Good work. May there be good news. I will be heading off to college in a few minutes, so hopefully you will get it posted in like a hour or so.Will do. Gonna look through the 2nd layer in a little while during lunch. Just waiting for everything to finish transfering
the music list says these files are in the first layer:I just noticed that although there is a Port Town stage in Brawl, there's no Port Town music.
Or did I name one of the files wrong? But if not, then WTF?
I never thought of unlockable data. I only thought that the rest of the pokeballs Ats and music to be there because the first layer was filled up like you saidYou guys need to stop getting your hopes up. Dual layers don't work like that. He wouldn't "hide" content on the 2nd layer; he's not expecting people to rip and look at the files to begin with. What probably happened is the first layer was filled up, then it spills over to the 2nd. What we can expect on the 2nd layer are SSE cutscenes, perhaps more music, and some boss files. For example, the current ripped .iso crashes at the end of Classic Mode, most likely because it lacks either credit data, Master Hand data, or the last little FMV it plays.
strange indeed. maybe it's track I11Port Town is on F-Zero GX too though, infact, that's what the stage in question is based on.
It would be weird wouldn't it? So much F-Zero music, yet none of them actually belong to the game's F-Zero stage... >.>;
celebi23 was able to get the disc but was unable to read the second layer. just as I predicted the decrypter wasn't made for double-layered wii discsSo, any information? I thought some stuff would be showing up this afternoon? ^^;;
if you go through the files, it has all of the SSE CutScenes as for the music .idk the bosses...it has them too the classic mode thing ... idkYou guys need to stop getting your hopes up. Dual layers don't work like that. He wouldn't "hide" content on the 2nd layer; he's not expecting people to rip and look at the files to begin with. What probably happened is the first layer was filled up, then it spills over to the 2nd. What we can expect on the 2nd layer are SSE cutscenes, perhaps more music, and some boss files. For example, the current ripped .iso crashes at the end of Classic Mode, most likely because it lacks either credit data, Master Hand data, or the last little FMV it plays.
Same here. Wish I had actually learned a little written Japanese. At the start in the top left corner has something that seems to indicate what song is playing (it starts with a musical note), but since it's in Japanese I can't really tell.http://smashboards.com/showthread.php?t=141779
On another note, that remixed SMRPG music has me VERY suspicious.
Ugh, I can't wait! Hopefully once it's done, it'll answer some questions... =PSorry guys, only at 33% right now. The network my university runs on is limiting my download bandwidth so I probably won't be able to say anything on the matter until tomorrow at best.
I checked into it further, and it seems to be the exact song from SMRPG with added Mario Paint sounds. Easy forgery to make, though doubtful it was an intentional scam judging by the giant Mario Paint baby sound emblem for a stage.People have said that the music added was really fake. Supposedly, the katakana in that song title is for the SMW Title/Ending music.