Take this as a somewhat lighthearted/joking, a somewhat serious, and a somewhat motivational post right here. I'll split them into two posts since the first will probably be a somewhat longer read, but feel free to contribute. I don't claim what I say to be factual.
The somewhat serious post you guys can argue over
I feel there's a little bit of truth to what everyone is saying and I mostly can't contribute.
- I will say that my current stance is that Smash 4 has the largest roster right now. And this is the truth, every character on that list IS viable in some way. But unfortunately, that does mean there always will be 'the worst character.' Tier lists right now are going to take longer to fully organize due to the size and how it's mostly a balanced roster (Not perfect but probably the closest we've ever been) which it's been what? Three to Four months since the Wii U release? Not even going to count the 3ds version since there were changes to characters during that time. Whatever is on it is completely irrelevant and hardly accurate. Maybe rather accurate for the best characters and high tier ones, but all the ones below them is just a jumbled mess of mostly assumptions made by the community
- The only thing I'm going to point out that I haven't seen in the posts is the rage effect. I'm not sure how much this is going to change our current placement but it's a mechanic that is still very unclear. Commentators can't even seem to get an idea if it starts at 50% or 100% and Smash Wiki is very vague. All we really know it 'more damage to us means more knock-back in our attacks' Zard in his default set is very heavy and has an amazing recovery move which can only be killed at early percent by a cape if we utilize it correctly. With Flare blitz, we're able to get back on stage in which we can, auto grab to the stage and go for a recovery option, fall with our face on the ground and wait to use a get up option, fall and use a tech option, fall and make a safe landing, go to the other side of the stage and hang on that ledge instead. Way too many ways to mix it up with one recovery move, it's amazing. We do damage to ourselves? More to the rage mechanic. Zard, though he gets comboed early, I've never survived to 200% ranges because of how stubborn I can be to kill and in some instances I've ended stock through great reads alone. If there's any character that can make use of the rage mechanic, it's Charizard. Not sure how far that mechanic will take us, but it's something to take note of.
I hope that helps a little