Intro:
Hello, and yes this thread has been changed up a bit, moving combo portion to Secrets of The Seven Sages and this thread is going to become more of a Link player database... thingy.
The point of this thread is to see what each player does in battle, what they do that's good, what they have problems with, and basically what their plan of attack. As information on each Link player is gathered, this board will be more able to cater to the community as individuals and as a whole. It can also be easier to see what we need to discuss more for like match ups and stages. It can also maybe spark new ideas when others read up your section. And possibly better Link's Meta game as Link players share their ideas for overall Link play instead of in fragmented discussions. Sometimes the bigger picture is just as important.
So to start things off I will ask each of you Link players out there to post the following:
What is need for each player:
1. Name (Brawl Tag and SWF Account)
2. Color Link
3. List of commonly used AT's
4. Summary of overall strategy
5. Secondaries
6. Best/Worst personal match ups
7. Best/Worst stages
Optional:
Location & FC
Images (Identification images, must not stretch the thread horizontally, or be too big. Probably Sig sized.)
Videos (Combo videos or a match's that depict your style the best)
Players:
HUGLZ(Huggles828): Usually Blue occasionally Red
IYM!: Green
Kurai(Itazuki): White
Negi(Ryos4): Blue
Quirky(QuirkyNature): Red
List of commonly used ATs:
Jab cancel, crouch cancel, arrow cancel, invincibomb, ZAC, drop kick combo (very situational), tether ledgestall, grab happy, Z-air with bomb, 'rang spamming.
Overall Strategy:
Start by taking out a bomb. Let the opponent approach. SH arrow followed by rang. When close enough, toss the bomb and retreating Z-air. Infuriate them into coming for a dash attack (hopefully). Airdodge that and B-air (the timing is almost impossible, but I've pulled off the Drop kick combo once or twice like that XD).
Shield like it's your life. Seriously. Whenever you can, shield. Grab, if possible, and throw offstage. Gimp without going offstage. I'm talking 'rang and arrows. Bombs have a vertical knockback aspect, so that's a no-no. Keep in mind that your opponent can do the exact same thing. They have a shield, too. That's why you're playing defensive, yes?
Aerials are a big no-no. Except B-air. D-air is a BIG no-no. Too much lag to play defensively. If your opponent loves SH aerials, Z-air is your friend/angled 'rang. Instant invincibombing is awesome for defensive players.
Most importantly, punish a laggy move. Rolled behind a Snake F-smashing (o_0)? F-smash. Or grounded Spin attack. Personally, I love the grounded spin attack (when it hits). Use it sparingly, or when you're absolutely sure it'll hit, because the hitbox vanishes if the opponent shields.
The only problem with my playstyle (all the crap I just typed up) is that it becomes very predictable very quickly. So you're going to have to be aggressive at some point. Or, for lulz, crouch cancel a jab cancel into a 'walk away' (thanks, Huggles!). Walk away and, when they approach, either SH B-air or SH 'rang or what-have-you. Z-air, if you want. Invincibomb. It's more dangerous against a DK and Ike, IMO, because of their ridiculously large hitboxes. Oh, and watch out for Snake's U-tilt. The 'walk away' might just be a 'fade away' into a Star KO. And King Dedede's grab. And ZSS' Plasma Whip (side-b). And Yoshi's Egg Toss. And...maybe just roll away two times? Or spot-dodge and jab again? Mix it up, is my point.
The one part where I fail beautifully is reading the opponent. Sure, you play a guy (or gal) a thousand times and you will know how to counter him countering you countering him countering your hit (mindgames ftw?). That's why, to play ultimate defensive, pick another character. It's not very viable in high tier play (heck, almost nothing I outlined would be viable in high-tier play--casual is another thing) but it'll do the job. If your opponent doesn't know how you play, say, Olimar, it'll be a very different match.
Secondaries:
Ike, ZSS (learning).
Match Up:
Best- Honestly? Ganondorf or Bowser. Ganon because, well, his moves are slow. Bowser because his hurtbox is so huge I don't have to worry about not hitting him with my SH B-air (OoS).
Worst- Marth. Not MK, not Diddy, not Falco. Marth. Dancing blade is ****. Cool looking, awesomely effective ****. That and he rips my defensive strategies apart. Which is why I picked up Ike.
Stages:
Best- FD? It's the one I've trained on most.
Worst- Rainbow cruise. Too much moving for a defensive, "hunker down and turtle" Link.
Scabe: I use alot of the colours, I hardly stick to one. I just know my least favorite is that lavender Link. Yuck!
Updates:
6/20 - Started
7/13 - Changed to Link Database
Hello, and yes this thread has been changed up a bit, moving combo portion to Secrets of The Seven Sages and this thread is going to become more of a Link player database... thingy.
The point of this thread is to see what each player does in battle, what they do that's good, what they have problems with, and basically what their plan of attack. As information on each Link player is gathered, this board will be more able to cater to the community as individuals and as a whole. It can also be easier to see what we need to discuss more for like match ups and stages. It can also maybe spark new ideas when others read up your section. And possibly better Link's Meta game as Link players share their ideas for overall Link play instead of in fragmented discussions. Sometimes the bigger picture is just as important.
So to start things off I will ask each of you Link players out there to post the following:
What is need for each player:
1. Name (Brawl Tag and SWF Account)
2. Color Link
3. List of commonly used AT's
4. Summary of overall strategy
5. Secondaries
6. Best/Worst personal match ups
7. Best/Worst stages
Optional:
Location & FC
Images (Identification images, must not stretch the thread horizontally, or be too big. Probably Sig sized.)
Videos (Combo videos or a match's that depict your style the best)
Players:
HUGLZ(Huggles828): Usually Blue occasionally Red
List of commonly used AT's:
I'll post this up later I guess.
Summary of overall strategy
I play pseudo-aggressively I guess, using projectiles to close in, while trying to stay out of reach of the opponent if possible with spacing. I like throwing in completely random and seemingly ******** things though like running past people or just walking away and projectile spamming. I really like to try to control the tempo of the match, and like to keep it as fast as possible, and try to predict when my opponents might panic. I actually do pretty poorly in very slowly paced matches.
I'm still kinda tinkering with my overall strategy though, so I'm not entirely sure how I play, haha.
Secondaries:
Wolf is probably the character I'd be most comfortable playing as a secondary, but I'm also pretty good with Captain Falcon, Ness, and Peach. I've been told my Diddy and Wario are nasty, and I really enjoy playing as DK.
Best/Worst personal match ups:
Olimar is my worst by far, and not just as Link.
Ike is probably my best matchup I guess.
Best/Worst stages:
I do best on most of the simple stages, like BF, FD, Smashville, or levels that have platforms.
I am absolutely wretched at Green Greens and Luigi Circuit, and Luigi's Mansion, and any level that has walk-off edges.
I'll post this up later I guess.
Summary of overall strategy
I play pseudo-aggressively I guess, using projectiles to close in, while trying to stay out of reach of the opponent if possible with spacing. I like throwing in completely random and seemingly ******** things though like running past people or just walking away and projectile spamming. I really like to try to control the tempo of the match, and like to keep it as fast as possible, and try to predict when my opponents might panic. I actually do pretty poorly in very slowly paced matches.
I'm still kinda tinkering with my overall strategy though, so I'm not entirely sure how I play, haha.
Secondaries:
Wolf is probably the character I'd be most comfortable playing as a secondary, but I'm also pretty good with Captain Falcon, Ness, and Peach. I've been told my Diddy and Wario are nasty, and I really enjoy playing as DK.
Best/Worst personal match ups:
Olimar is my worst by far, and not just as Link.
Ike is probably my best matchup I guess.
Best/Worst stages:
I do best on most of the simple stages, like BF, FD, Smashville, or levels that have platforms.
I am absolutely wretched at Green Greens and Luigi Circuit, and Luigi's Mansion, and any level that has walk-off edges.
IYM!: Green
List of commonly used AT's:
Jab Lock,
Bomb Footstool,
Bomb Sliding ( in trainig)
ZAC
Arrow Cancels
Zair With Bomb
DACUS
Summary of overall strategy:
spacing with my projectiles and switch to melee style and , i mix the 2 styles
Secondaries:
i play with other characters only for fun, but i realy want improve with samus, i want her as my second main.
Best/Worst personal match ups:
mmmm... i never think about it , but, like scabe , i enjoy fight agains Snake.
i dont have problems to defeat fox, pkachu and King DDD.
I have not played against many characters, but the group pokemon gave me problems in the past, for now is Wolf my dificult MU
Best/Worst stages:
Final Destination is a good stage for me , but i play better in Battle field. i general, i like play in stage with plataforms like norfair an Smash ville. Of course, if i like a stage, i play better.
Jab Lock,
Bomb Footstool,
Bomb Sliding ( in trainig)
ZAC
Arrow Cancels
Zair With Bomb
DACUS
Summary of overall strategy:
spacing with my projectiles and switch to melee style and , i mix the 2 styles
Secondaries:
i play with other characters only for fun, but i realy want improve with samus, i want her as my second main.
Best/Worst personal match ups:
mmmm... i never think about it , but, like scabe , i enjoy fight agains Snake.
i dont have problems to defeat fox, pkachu and King DDD.
I have not played against many characters, but the group pokemon gave me problems in the past, for now is Wolf my dificult MU
Best/Worst stages:
Final Destination is a good stage for me , but i play better in Battle field. i general, i like play in stage with plataforms like norfair an Smash ville. Of course, if i like a stage, i play better.
Kurai(Itazuki): White
List of commonly used AT's
I wouldn't really say I use any AT's commonly. I like to throw them at the opponent when they aren't expecting it
Summary of overall strategy
My strategy changes depending on the stage, honestly. A few common things I tend to do are using advantage of Link's ranged attacks to rack up some damage before they close distance, and using the Hylian Shield to block any incoming projectiles if they choose to stay at a range. I tend to do a lot of dodge rolling as the enemy charges to get behind the enemy for a counter attack. I guess you could say most of my strategy revolves around using Links advantage of being both a close and long ranged fighter to counter whatever it is that the opponent launches at you, as well as catching them off guard by changing my game and maneuvers up occasionally.
Secondaries
Well, I can play Toon Link almost as effectively as Link (With a few adaptations, of course), but I consider my main secondary to be Marth. I've also started to play as Zelda and Sheik recently, but I don't consider myself good enough with them to play competitively. I can also hold my own as Pokemon Trainer to an extent.
Best/Worst personal match ups
I'd have to say, in no particular order, I'm worst against Wolf or Pit and I think I'm best against Samus. However, I guess it really depends on who's playing them.
Stages
Best: Final Destination, Bridge of Elden, Smashville (All about equal)
Worst: New Pork
I wouldn't really say I use any AT's commonly. I like to throw them at the opponent when they aren't expecting it
Summary of overall strategy
My strategy changes depending on the stage, honestly. A few common things I tend to do are using advantage of Link's ranged attacks to rack up some damage before they close distance, and using the Hylian Shield to block any incoming projectiles if they choose to stay at a range. I tend to do a lot of dodge rolling as the enemy charges to get behind the enemy for a counter attack. I guess you could say most of my strategy revolves around using Links advantage of being both a close and long ranged fighter to counter whatever it is that the opponent launches at you, as well as catching them off guard by changing my game and maneuvers up occasionally.
Secondaries
Well, I can play Toon Link almost as effectively as Link (With a few adaptations, of course), but I consider my main secondary to be Marth. I've also started to play as Zelda and Sheik recently, but I don't consider myself good enough with them to play competitively. I can also hold my own as Pokemon Trainer to an extent.
Best/Worst personal match ups
I'd have to say, in no particular order, I'm worst against Wolf or Pit and I think I'm best against Samus. However, I guess it really depends on who's playing them.
Stages
Best: Final Destination, Bridge of Elden, Smashville (All about equal)
Worst: New Pork
Negi(Ryos4): Blue
AT's:
Pivot Landing
Pivot Boost
Arrow Cancel
Jab Cancel>Grab
GB Return
Overall Strategy:
Overall I like to stay about mid range and keep pressure on my opponent. I like combining projectiles to either chain together or increase the likelihood they will land. But the same could be said about anything I do with Link. I just love trying to combo with Link, juggling my opponents and keeping them close by avoiding strong knock back moves and then unleash them when the time is right. Most of the time i go overboard and forget to go for kills when an opportunity arises.
Something you will always see me doing is sliding around as much as possible to increase the range of Ftilt, that everyone seems to hate, but I think its great. I hate dashing so any dash related ATs are completely out of the question. Also, more often then not I will be on the ground, seeing as I'm terrible with Link's aerials.
Secondaries:
Link is actually my secondary. Pit is my main.
Match Ups:
Best - Characters i frequently play. Pit, TL, Mario, Ike, Ect.
Worst - Zelda (the bane of my existance) and Olimar
Stages:
Best - Battlefield
Worst - Lylat
Pivot Landing
Pivot Boost
Arrow Cancel
Jab Cancel>Grab
GB Return
Overall Strategy:
Overall I like to stay about mid range and keep pressure on my opponent. I like combining projectiles to either chain together or increase the likelihood they will land. But the same could be said about anything I do with Link. I just love trying to combo with Link, juggling my opponents and keeping them close by avoiding strong knock back moves and then unleash them when the time is right. Most of the time i go overboard and forget to go for kills when an opportunity arises.
Something you will always see me doing is sliding around as much as possible to increase the range of Ftilt, that everyone seems to hate, but I think its great. I hate dashing so any dash related ATs are completely out of the question. Also, more often then not I will be on the ground, seeing as I'm terrible with Link's aerials.
Secondaries:
Link is actually my secondary. Pit is my main.
Match Ups:
Best - Characters i frequently play. Pit, TL, Mario, Ike, Ect.
Worst - Zelda (the bane of my existance) and Olimar
Stages:
Best - Battlefield
Worst - Lylat
Quirky(QuirkyNature): Red
List of commonly used ATs:
Jab cancel, crouch cancel, arrow cancel, invincibomb, ZAC, drop kick combo (very situational), tether ledgestall, grab happy, Z-air with bomb, 'rang spamming.
Overall Strategy:
Start by taking out a bomb. Let the opponent approach. SH arrow followed by rang. When close enough, toss the bomb and retreating Z-air. Infuriate them into coming for a dash attack (hopefully). Airdodge that and B-air (the timing is almost impossible, but I've pulled off the Drop kick combo once or twice like that XD).
Shield like it's your life. Seriously. Whenever you can, shield. Grab, if possible, and throw offstage. Gimp without going offstage. I'm talking 'rang and arrows. Bombs have a vertical knockback aspect, so that's a no-no. Keep in mind that your opponent can do the exact same thing. They have a shield, too. That's why you're playing defensive, yes?
Aerials are a big no-no. Except B-air. D-air is a BIG no-no. Too much lag to play defensively. If your opponent loves SH aerials, Z-air is your friend/angled 'rang. Instant invincibombing is awesome for defensive players.
Most importantly, punish a laggy move. Rolled behind a Snake F-smashing (o_0)? F-smash. Or grounded Spin attack. Personally, I love the grounded spin attack (when it hits). Use it sparingly, or when you're absolutely sure it'll hit, because the hitbox vanishes if the opponent shields.
The only problem with my playstyle (all the crap I just typed up) is that it becomes very predictable very quickly. So you're going to have to be aggressive at some point. Or, for lulz, crouch cancel a jab cancel into a 'walk away' (thanks, Huggles!). Walk away and, when they approach, either SH B-air or SH 'rang or what-have-you. Z-air, if you want. Invincibomb. It's more dangerous against a DK and Ike, IMO, because of their ridiculously large hitboxes. Oh, and watch out for Snake's U-tilt. The 'walk away' might just be a 'fade away' into a Star KO. And King Dedede's grab. And ZSS' Plasma Whip (side-b). And Yoshi's Egg Toss. And...maybe just roll away two times? Or spot-dodge and jab again? Mix it up, is my point.
The one part where I fail beautifully is reading the opponent. Sure, you play a guy (or gal) a thousand times and you will know how to counter him countering you countering him countering your hit (mindgames ftw?). That's why, to play ultimate defensive, pick another character. It's not very viable in high tier play (heck, almost nothing I outlined would be viable in high-tier play--casual is another thing) but it'll do the job. If your opponent doesn't know how you play, say, Olimar, it'll be a very different match.
Secondaries:
Ike, ZSS (learning).
Match Up:
Best- Honestly? Ganondorf or Bowser. Ganon because, well, his moves are slow. Bowser because his hurtbox is so huge I don't have to worry about not hitting him with my SH B-air (OoS).
Worst- Marth. Not MK, not Diddy, not Falco. Marth. Dancing blade is ****. Cool looking, awesomely effective ****. That and he rips my defensive strategies apart. Which is why I picked up Ike.
Stages:
Best- FD? It's the one I've trained on most.
Worst- Rainbow cruise. Too much moving for a defensive, "hunker down and turtle" Link.
Scabe: I use alot of the colours, I hardly stick to one. I just know my least favorite is that lavender Link. Yuck!
AT's:
Jab Lock,
Bomb Footstool,
Bomb Sliding
ZAC
Arrow Cancels
Zair With Bomb
DACUS
Summary of overall strategy:
So I've developed a new strategy for myself, hopefully it's good but usually these strategy's of mine never work out and I end up back to trying to find a way to play Link
I betcha it won't work since I developed this playing CPU's and I only got to try this out on my brother a few times who isn't a very good player.
Using less bombs. Pulling bombs out then throwing it takes alot of time. In this new strategy, the only time I do pull out bombs is when the opponent is at a far away distance that they won't be able to get me in the bomb pull lag.
Usually the older way I would play is, I would always run away and pull out the bomb. I ran away too much and I focused too much on my bomb game which didn't really go anywhere.
For a gimmick I try and use the bomb explosion to Link's advantage, I can do things like Grounded Up B, Dair and let the bomb time out while I'm in the ending lag.
When I throw a Bomb I'll follow it up with Boomerang. When they try to dodge/block/catch the bomb, they'll be a boomerang coming at them. I think I might try and change the timing of the bomb throws, alternate between hard grounded throw to soft throw to Bombsliding throws.
I'll rise my Zairs, instead of airdodging into Zair and try to space it so that it hits the end of the chain, and when I land I use Jab to zone them out and keep them from getting in. I found that Airdodging into Zair takes too much time.
If their not in range of Zair I'll use Boomerang and follow it up with semi charged Arrow.
Secondaries
I recently decided on Pikachu as a secondary since he does nicely against a majority of Link's bad matchups. I don't know if I'll ever use Pikachu in a tourney match though.
Best/Worst personal match ups
Metaknight is my worst matchup.
I like playing against Snake.
Best/Worst stages
Final Destination is probably my best stage. As for worst, maybe something dumb like Jungle Japes.
Jab Lock,
Bomb Footstool,
Bomb Sliding
ZAC
Arrow Cancels
Zair With Bomb
DACUS
Summary of overall strategy:
So I've developed a new strategy for myself, hopefully it's good but usually these strategy's of mine never work out and I end up back to trying to find a way to play Link
I betcha it won't work since I developed this playing CPU's and I only got to try this out on my brother a few times who isn't a very good player.
Using less bombs. Pulling bombs out then throwing it takes alot of time. In this new strategy, the only time I do pull out bombs is when the opponent is at a far away distance that they won't be able to get me in the bomb pull lag.
Usually the older way I would play is, I would always run away and pull out the bomb. I ran away too much and I focused too much on my bomb game which didn't really go anywhere.
For a gimmick I try and use the bomb explosion to Link's advantage, I can do things like Grounded Up B, Dair and let the bomb time out while I'm in the ending lag.
When I throw a Bomb I'll follow it up with Boomerang. When they try to dodge/block/catch the bomb, they'll be a boomerang coming at them. I think I might try and change the timing of the bomb throws, alternate between hard grounded throw to soft throw to Bombsliding throws.
I'll rise my Zairs, instead of airdodging into Zair and try to space it so that it hits the end of the chain, and when I land I use Jab to zone them out and keep them from getting in. I found that Airdodging into Zair takes too much time.
If their not in range of Zair I'll use Boomerang and follow it up with semi charged Arrow.
Secondaries
I recently decided on Pikachu as a secondary since he does nicely against a majority of Link's bad matchups. I don't know if I'll ever use Pikachu in a tourney match though.
Best/Worst personal match ups
Metaknight is my worst matchup.
I like playing against Snake.
Best/Worst stages
Final Destination is probably my best stage. As for worst, maybe something dumb like Jungle Japes.
Updates:
6/20 - Started
7/13 - Changed to Link Database