That is a weird layout...
What is even going on, why is D before C? Why is there a barrier button when A and B are next to it?
I use the default for any fighting game.
But...isn't D's default X? Like...I don't recall changing the default 4 buttons for setups...
Ah hell, I'll try to explain.
Barrier is after A and B because it's ideally to let me go from throwing a few jabs out or short combo parts to having a Barrier to cover my escape.
With Throw, I admit that I initially set it up WAAAY back in the days when the Noel 6C>Throw Whiff>6C combo parts were seemingly commonplace. Having it directly next to C meant that going from the 6C to the B+C button was easy. I just got used to it after a while and didn't change it.
Burst is set in the bottom right corner because that way it's not something my hand would slip to and do accidentally, making it so that the only way I'd Burst would be if I decided I needed to.
As for Rapid Cancel? Well...Top left was just the only shoulder button left, so that was by default, lol.
I dunno, it made sense at the time, and going clockwise circle-like from weakest to strongest seemed rational. Plus, it made more sense to make it so you can just press 1 button instead of 3 or 4.
You and Rutger are just being silly, Lythi.