In the guide you have him down for 1 meteor: D-air
add in Aether as # 2.
As well i want to bring something up that happened perhaps someone can test it for me, seeing as how edge guarding is **** near impossible without jumping off the stage this might come in handy.
I was playing Poke-Stadium 1 it was against a falco, he got knocked off and was coming up to the edge using firebird (up-B) he was directly under it coming upward, for some reason (i guess melee edge guarding reflexes) i started charging neutral B right on the ledge, he came up, i released eruption and he got rocketed straight down before even touching the ledge. Now i know Eruption hits far up and down below where you are hitting considering he slams his sword in the ground. My thoughts are either the bottom hitbox of eruption is a spike/meteor, or eruption hit sending him up but he was DI-ing towards the stage which made him bounce off the stage and go straight down, considering he was at high % it was hard to tell.
This also adds an interesting piece of Ike's game, i know the "sweet spot" for the ledge got enhanced when grabbing from the side-ish angle, but it isnt as good from the bottom, which is why eruption hit him while coming up from fire-bird, this will work on a collection of other characters considering there will be times when you just have to come from the bottom, up, instead of across.
But like i said this needs to be tested further, i will mess with it a bit more tomorrow on a collection of characters and report my findings if this is even viable.
add in Aether as # 2.
As well i want to bring something up that happened perhaps someone can test it for me, seeing as how edge guarding is **** near impossible without jumping off the stage this might come in handy.
I was playing Poke-Stadium 1 it was against a falco, he got knocked off and was coming up to the edge using firebird (up-B) he was directly under it coming upward, for some reason (i guess melee edge guarding reflexes) i started charging neutral B right on the ledge, he came up, i released eruption and he got rocketed straight down before even touching the ledge. Now i know Eruption hits far up and down below where you are hitting considering he slams his sword in the ground. My thoughts are either the bottom hitbox of eruption is a spike/meteor, or eruption hit sending him up but he was DI-ing towards the stage which made him bounce off the stage and go straight down, considering he was at high % it was hard to tell.
This also adds an interesting piece of Ike's game, i know the "sweet spot" for the ledge got enhanced when grabbing from the side-ish angle, but it isnt as good from the bottom, which is why eruption hit him while coming up from fire-bird, this will work on a collection of other characters considering there will be times when you just have to come from the bottom, up, instead of across.
But like i said this needs to be tested further, i will mess with it a bit more tomorrow on a collection of characters and report my findings if this is even viable.