LIQUID12A
Smash Modder
Fixed such awkward wording before the Shulk smileyAll players, from the humble novice to the seasoned veteran, should be able to pick up at least a few characters and really feel them.
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Fixed such awkward wording before the Shulk smileyAll players, from the humble novice to the seasoned veteran, should be able to pick up at least a few characters and really feel them.
i like them both for different reasons. i do enjoy playing robin and honestly don't mind the tomes wasting but every time im getting better with one i find myself regressing with the other. there are 2 types of characters in fighting games that fit my playstyle "ranged" people such as axl from guilty gear and Mina from samurai showdown. At the same time i also enjoy characters that rush down the opponent like nakoruru from showdown and the dog charactersI deleted your previous thread. Just so you know, I would have been able to move it here for you, for future reference.There's only so much you can do.
Some people are best at playing a specific kind or a narrow range of characters, like myself, while others consider like half of the roster their "main". All I can really advise is to have a grasp of how to best play the character, formed of your own views amd ideas, as well as augmented by the example of others. If you naturally harness the strengths of a character and obey their shortcomings, they will naturally play differently from each other. For instance, should you feel compelled to chase people down as Robin? If they are a much faster character and they are just scrambling away from you, you can be playing a fool's war. Instead, if you begin charging your Thunder tome, they have all the reason to want to come to you. Put control over the match in your hands.
Robin and Pit are very different characters, which is all the more reason why you should just keep trying to play both if you genuinely like them. That is, do you actually like Robin? Is Robin fun for you? Generally something about how the character functions should click if you hope to have any enjoyment. For instance, I don't play rushdown characters because that's not playing to what I am good at, and it's not playing at my ideal game experience. I love characters like Falcon and Marth with all my heart with who they are, but not how they play. They're a shoe of the wrong size.
All that said, if you genuinely enjoy playing as Robin, then all you can do is practice alternating play between Robin and Pit. All players, from the humble novice to the seasoned veteran, should be able to pick up at least a few characters and get real for them.
The Levin Sword does flash, I believe. Try using the sword 8 times and wait until it begins flashing around 6-7 uses.is it just me or on the wii u version when the levin sword is about to break in two or one uses it no longer flashes?
Merged your post into Q&A thread.is it just me or on the wii u version when the levin sword is about to break in two or one uses it no longer flashes?
You're..... actually correct, on further examination! It doesn't seem to flash in the Wii U version.i believe it doesnt flash anymore though can someone confirm
Maybe it's a visual nerf to force us to be more alert?You're..... actually correct, on further examination! It doesn't seem to flash in the Wii U version.
Well I'll be damned. That means we have to count how many times we use our Levin...though, I'm glad Books are noticable still. If those weren't Robin would've had a nerf on that altogether.Maybe it's a visual nerf to force us to be more alert?
Afaik grab release is gone. The only grB release that mattered before was Wario's, but that's thrown out now.Anyone tried grab release into thoron? Might work on some characters. Only able to watch videos, getting the game this week.
Not a whole lot. I've seen some Robins use the butter knife aerials at low %s to either conserve the Levin Sword or go for followups, but IMO it's better to just use it up and wait for it to recharge if you are not going to KO any time soon.Outside of moves that force the Butterknife (jab, tilts, etc.), what uses does the bronze sword have with aerials (if any)? I understand how the Levin Sword works with the C-Stick, but i'm not entirely sure why I would want the Butterknife with my aerials.
For whatever reason, the timing window to B-Reverse Thoron seems to be tighter than the lesser Thunder spells. It is certainly doable; you can practice at 1/4 speed to get a feel for it. It's the same as any other B-Reverse in terms of input, being smashing the control stick, letting it go to neutral, and pressing B. Just seems to be more strict.I can't B-Reverse Thoron... I've been trying for a while and I can't get the timing right.
Master Robin's, help me!
Merged your thread with the Q&A thread.Is it possible to do the foxtrot style dash-dance with robin? I was able to get the timing down with my other mains, Greninja and Tink, but no matter what timing I use it won't work.
Yea it's diffrent from that, I'll try to get a video if I canOr do you mean something different?
The former was discussed in this topic and the conclusion is that it really isn't useful, but if you're thinking of something different and can show me a video example, I could potentially give you a better answer.
Yea that might be it.If you mean the 'dash out 'dash in' thing that like, Marth did in Brawl, and Diddy does in Smash 4, that's not useful for us because our dash start up and acceleration is AWFUL.
I'm unable to B-Reverse Thoron, however I think the reason it's easier to B-Reverse Arc/El/Thunder is because it's a lot easier to B-reverse the charge than the shot itself. Also, the inputs you described are for a Turnaround-B rather than a B-Reverse. Curiously, I can Turnaround-B Thoron with ease however it usually ends up as the weak Thoron (as if I wasn't holding down B). Can anyone confirm if it's actually possible to B-Reverse or Wavebounce?For whatever reason, the timing window to B-Reverse Thoron seems to be tighter than the lesser Thunder spells. It is certainly doable; you can practice at 1/4 speed to get a feel for it. It's the same as any other B-Reverse in terms of input, being smashing the control stick, letting it go to neutral, and pressing B. Just seems to be more strict.
Not sure if it's actually easier to B-Reverse charge the lower levels, or if it's just me.
First of all, do you understand the fundamentals of fighting Duck Hunt across all match-ups?Since Robin has a poor aggressive game, how do I go about fighting against a campy character, like DHD?
Well you have a wide array of followups off of Arcthunder and Arcfire. With the latter, it's suitable for your LS (Levin Sword) aerials.1) Are there any good follow up moves that I could use with Robin?
The Thunder spells are not really meant to be compared to each other, and are on different tiers for a reason. Use what you can get. If you can charge up to Thoron, it's probably worth it to charge up to Thoron, but that doesn't always happen.2) What are the benefit in using Thunder and Elthunder?
Back throw is our best kill throw, and also deals the most damage. Aside from that, if you want you can use fthrow if you are near the edge to get stage control or dthrow at low %s for followups, but that's about it.3) When you grab the player, what direction should I be throwing the character?
Your Levin Sword is drawn with smash attacks. Robin is the only character in Smash Bros who can smash in the air, and the method is the same as it is on the ground (so you use the C-stick or smash the stick in the direction).4) How do I activate the Levin Sword?
Robin certainly has moves that are better than others, but little in the way of things you shouldn't use. The uthrow is the only thing that comes to mind, which I've only seen used at a very high level to throw off DI.5) Are there certain moves I should stay away from using?
To add to what was already said above, for DHD at least, you can just camp and charge thunder if you're both at opposite ends of the stage. Also, all of DHD's projectiles are slow and you can easily react to them by shield amongst other things. When fighting campy projectile characters in general, just know that thoron will rip, or at least pass, through, basically everything. Now while you obviously won't always have the time to charge up to thoron, the moment you are able to, your opponent has to respect your options in the far range game. It is ridiculously easy to react to an opponent's projectile with thoron and I have won dozen of games by punishing campy opponents who foolishly fired a projectile with thoron.Since Robin has a poor aggressive game, how do I go about fighting against a campy character, like DHD?