FallofBrawl
Smash Ace
- Joined
- Jun 20, 2014
- Messages
- 631
One of the better balanced games, and the best balanced in smash for sure.
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Which is funny because Rosalina can not only absorb items, but her Luma will also tank for her. She is the only one that is amazing at both casual and competitive play.It's unfairness is meant to be broken up by the use of items and potentially more than two fighters; he's made that pretty clear in several interviews.
No, the person I was replying to was talking about fighting games as a whole.You mean to say the difference between Zelda and Meta Knight is tiny in Brawl?
Or the difference between Fox and Mewtwo in Melee?
Sakurai can't have it both ways -- say "its not a serious fighting game, it's a party game" and then set up a ranked 1v1 with EVERY STAGE in the game having a boxing arena style 1v1 stage type.Agreed, somewhat...Right now you can dominate with a lot of the characters if you're good enough, mostly because the game hasn't been out long enough for people to figure out everyone's gimmicks. However, as time goes by then yeah, it'll probably come down to a select few; Shiek and ZSSamus being two big ones. But, really, did you expect anything different? I mean, it's clear listening to Sakurai in interviews that this is not at all intended to be a serious "fighting" game. It's unfairness is meant to be broken up by the use of items and potentially more than two fighters; he's made that pretty clear in several interviews.
Still, having a lot of fun with the game, even with the lag.![]()
This is exactly what it looks like to me also @bolded text.I legitimately feel so far that the balancing is at it's worst for the series, which is ironic, since they focused on it this time, but Sakurai has no idea how competitive play works, so I guess it makes sense. It looks like he went "Well, that character was high tiered. Let's nerf them! That one was low tiered. Let's buff them!"
No. I mean 3 100%. Don't get me wrong, 2 was very broken as well. But in MVC3, every character is only "broken" when you have X-Factor activated, because it gives them not only huge damage/recover/speed, but it also gives access to infinites due to said speed bonus. Without that at least 85% of the cast is over shadowed by another character/team composition.I think you mean MvsC2. MvsC3's balance is actually pretty good, basically just because every character is insanely broken (aka, Smash 64 or XMen vs Street Fighter-style balance). It basically doesn't matter who you're playing against, you're going to die in one hit and the opponent will probably build like 2 bars doing it. As such, you see pretty much every character in competitive play even if a couple are more common than others.
I do feel that MvsC3 is too homogenous, though, a lot of characters feel pretty similar to each other since "damage output" and "defense" are not factors in the game.
Honestly, I don't think it's nearly that hard. Smash has been around for 15 years now, we know what properties are desirable in a character, and we know how well characters performed in past games. All you really have to do is give good characters less good properties and give bad characters more good properties.Super Smash Brothers has to be the hardest fighting game in the world to balance.
Just think of how complex and different each character is. And they have to somehow be balanced in such a way that it's balanced at different levels of skill and with different rules for 50 characters. This is virtually impossible.
Nah, thanks to TACs your character doesn't need an infinite / TOD, you can just TAC to someone who has one. The ability to land the first hit is what really matters.No. I mean 3 100%. Don't get me wrong, 2 was very broken as well. But in MVC3, every character is only "broken" when you have X-Factor activated, because it gives them not only huge damage/recover/speed, but it also gives access to infinites due to said speed bonus. Without that at least 85% of the cast is over shadowed by another character/team composition.
Yeah, amazing how many times Little Mac will run straight into Dedede's hammer, and him dodging those gordos is a nightmare for him. Although if he combos close just a few times he can take the match.I've been beating Rosalinas and Little Macs as Dedede and Donkey Kong. If you think it's unbalanced then that's on you.
ThisI feel people should remember that beating bad players with low tier characters means nothing about how viable a character is.
Off topic and random question but what's the gif in your signature originally from?Yeah, amazing how many times Little Mac will run straight into Dedede's hammer, and him dodging those gordos is a nightmare for him. Although if he combos close just a few times he can take the match.
If anything this game is pretty rock, paper, scissors. I feel like different characters offer different challenges as well, and I'm cool with that.
I'd say a more fair comparison would be your brother getting more presents than you one year, and the next year, the imbalance is less, but still there. You're still allowed to complain, though it's at least good it's better than before.To me, this game seems strange, kind of like project m, where it seems a lot more balanced. To complain that the game is unbalanced, is like complaining you got more presents from Santa this Christmas![]()
I'd be REALLY, but pleasantly, surprised if Sakurai developed extra DLC for this game or patches.So what if other characters are stronger others right now this is the first smash bros that can be updated to buff/nerfing certain characters. Just because characters like Yoshi and rose are strong now doesn't mean they will be OP forever.
We already know that patches can be applied to this game. There's almost 100% chance of dlc from all the rom leaks. I bet the first 2 years this game will get a ton of dlc and patches. Don't for get the 8 player matches and boss rush mode that's found in the game but no were to be seen.I'd be REALLY, but pleasantly, surprised if Sakurai developed extra DLC for this game or patches.
By the way, side b > dtilt exists for ganon. Had a few do it to me before in previous matches. Dunno if character specific but im glad he has it.I love Ganon. I haven't seen alot of *insert high tier character* so I can't say much about those but lemme tell you a bit about Ganon this time around. Like every character without a projectile he's still got issues with range and gets around the stage quite slow. He's nowhere near perfect.
Since rolls are overused and shieldstun is very low hes got jab, f-tilt, and f-smash depending on how punishable the move is in that order. They deal decent damage and knockback, very good tools.
You can combo up-air from dash attack and some throws at certain percentage. Forward-b has good tech chase potential. Speaking of up-air, it's rather quick and people above you have to watch out for it.
Edgeguarding can be done with b-air, d-air, air down-b (which I think still spikes), and best of all, Ganoncide (forward-b). If you suspect your opponent about to sweetspot the ledge or has a vulnerable up-b, you can jump off the stage and forward-b into the ledge and this will setup multiple traps for Ganoncide since the active frames last quite long, even if they sweetspot they can mess up and let their invincibility frames disappear. Ganoncide has changed in smash4 for the better. Your opponent will ALWAYS die first when suiciding.
TL;DR Ganon requires some patience, but he's kind of like a 1 hit Lil Mac with a few more flaws, but gains Ganoncide.
Sorry longpost
You are clearly not doing something rightIke seems awfull at the moment. He cannot keep up with half of the cast,Very slow and he cant even pack a punch for gods sake! I can spend 2 minutes trying to launch a 150% Kirby and he still wont die!