my dream has come true
i'll definitely try this out when the codespace is expanded
you guys are awesome!
Already has been. Well, almost.
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
my dream has come true
i'll definitely try this out when the codespace is expanded
you guys are awesome!
Does that mean he's working on it now or is it more of a sometime-in-the-future goal?PW has just announced that these codes will not work with custom music simply because the music is streamed and not loaded directly from the disc (that's how textures are handled) so, he says he'll need to do a completely different code for it.
You need to use the .pac files. If they do not have them, you cannot use the textures.So, for Pokemon Trainer, the first Pokemon called out is texture-swapped, but when I change pokemon, they're their normal colors. And when I go back to the first pokemon, it's back to its original texture as well. And when I return to the character select screen afterward, the whole thing freezes. Will installing the PAC fix this, and if so, do I need to install it into PT's, Charizard's, Squirtle's, and Ivysaur's folders, or just PT's? (Keep in mind that the only PAC that came with the hack was for the Final Smash...)
There arne't any packs out yet, but there's a fair few good texture webswites that you can download individual textures for.Easy texture hacking doesn't do much for me given that no one has released any good texture packs yet
Needs her .pac file in order to work properly and 100% of the time. If the texture did not come with one, you may need to ask them for it, or just skip the texture entirely.Has anyone else tried Zero Suit Samus texture mods? Is there any way to get the ZSS texture to work when you use shield to select her on the screen?
I can get her to work when I use the taunt transform, and when I go into tourney mode (because you can select her individually) but not by using shield on character select.
The ZSS texture I am using is in my avatar btw![]()
Is the one folder that's named "app" named "app"?I have both a pac and a psc file in the directory
The texture file works! It's not a problem with loading it onto the wii, because I can use it.Is the one folder that's named "app" named "app"?
FitGanon01.pcs I believeFor ganondorf would it be
FitGanon01.pcs or FitGanondorf01.pcs
From the first post:For ganondorf would it be
FitGanon01.pcs or FitGanondorf01.pcs
Ganondorf: ganon
Nope, you can't, at least not right now.Now hm... the 165 lines thing, does it mean that I can't really use it for brawl+?
Oh sh*t, now I'm disappointed...Nope, you can't, at least not right now.
what about using a custom character select screen with ZSS selectable?The texture file works! It's not a problem with loading it onto the wii, because I can use it.
The problem is that there is no way to load it on a normal battle screen due to the way that ZSS loads. She doesn't load when you click on her portrait, you have to hold down shield when you continue to the stage select screen to load her.
The code given doesn't appear to work correctly when I do this.
I can access the ZSS texture when I use the taunt-transform method with the correct samus texture, and also I can access the ZSS texture when I go into tourney mode, which loads the ZSS file at the start because I can use the C button to select ZSS.
Nope, it'll be the color(s) you replaced the texture(s) with. For example, I replace Fox's default color with a texture, when I go to watch the replay without the codes on, Fox's default color will be there instead of his texture.does this affect replays at all? example: if you save a replay with a texture hack and then replay it on a wii without that same texture hack, will it just play with the real texture that you replaced?
It is better you use Gecko OS, Ocarina is outdated.ok im not 100% sure if this has been asked prior to my post but here goes.
is this code usable by ocarina?
That might work... now to find out how to use the CCS code.does this affect replays at all? example: if you save a replay with a texture hack and then replay it on a wii without that same texture hack, will it just play with the real texture that you replaced?
what about using a custom character select screen with ZSS selectable?
Thanks for the explanation!@ Adapt
The problem is that I can't load anything from my SD Loader when the custom stages are being loaded(for some unknown reason) - and if files from the SD card can't be loaded, then it loads the default files. Since ZSS loads on the stage select screen, it's pretty much impossible to get her to load with the texture. It's the same reason that you must wait until the character files are loaded before leaving the character select screen altogether.
Yes it is possible but, I have to repost the codes in order for stages to work as the ones in the OP will not work with stages. (I didn't want to update it until PW fixed the character texture loading times but, I guess I'll update'em now).Question: Is it possible to make this work for stages, by putting them in wii/app/RSBE/pf/stage/melee/[Insert File Here] ? And possibly ATs by putting them in the correct spot? Not sure if I want to try it yet...
thanks for the link man, i only just hacked my wii and i got a package that included ocarina and crap.
Ok, just tell me when the codes are reposted. Thanks!Yes it is possible but, I have to repost the codes in order for stages to work as the ones in the OP will not work with stages. (I didn't want to update it until PW fixed the character texture loading times but, I guess I'll update'em now).
File Replacement v1.1:[Phantom Wings]
C20234B8 00000006
80DF0018 3CA0805A
60A58500 80850044
7C04F000 41820018
80850048 7C04F000
4182000C 3CC0805A
60C68700 00000000
C20224C0 00000024
7F83E378 3E60805A
62728080 62738700
3E20805B 6231FAE0
A2310002 2C110000
40820098 A2330002
2C110000 4182008C
A2330000 2C110000
40820084 82330004
82110010 2C100000
41820018 81F00084
7E107A14 3A100080
39E00001 4800000C
8211000C 39E00000
39C00000 92120388
91F2038C 91D20390
91D20394 3A1202A9
39F2032F 9DD00001
7C0F8000 4082FFF8
3A310023 3A1202A9
8DF10001 9DF00001
2C0F0000 4082FFF4
3A200010 B2330000
3A200009 92320350
48000048 2C110001
40820040 7E729B78
86330004 A2120002
39F0FFFF B1F20002
85F30004 95F20004
3A10FFFF 2C100000
4082FFF0 3E60805B
6273FAE0 3A400001
B2530002 92330004
3E60805A 62738700
A2530000 2C120000
4182000C 3A52FFFF
B2530000 00000000
C201C338 00000005
38A00020 3E60805A
62738080 82530394
2C120000 4182000C
80930390 83130390
60000000 00000000
C201C384 00000006
3E60805A 62738080
82530394 2C120000
41820010 3B400000
3A400000 48000008
541A0034 60000000
60000000 00000000
v1.1 - Fixed to work for stages.
v1.0 - Replaces all files read from the disk with any files of the same name on the SD card.
Yes, just replace it. And ATs SHOULD work if you know the directory and what you want to replace.So I only have to change the file replacement file? And what about assist trophies, do they work?
Isn't it great? :Dwhat can hacking not do, seriously. it can do everything. i never thought there would be a code like this.