Zezima0123
Smash Apprentice
How come on Step 6 of the Stage Textures guide it says it must end with .pcs and then there is the list below it saying it has to end with .pac?
I don't get what to do.
I don't get what to do.
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because it's outdated that's whyHow come on Step 6 of the Stage Textures guide it says it must end with .pcs and then there is the list below it saying it has to end with .pac?
I don't get what to do.
ROFL, dude that's horrible. It's ok my Wii broke too.Lmao not surprised though
I wonder if anyone has an updated stage list collection, sadly I do not play brawl anymore as I tripped over my GC controller wire and my wii fell over and broke, but it would be interesting to see if my stage database is still the biggest. Cheers to everyone!
http://www.youtube.com/watch?v=v7hXwnbOOvI&feature=relatedROFL, dude that's horrible. It's ok my Wii broke too.
HOW DO I EDIT STAGE TEXTURES PLEASE HELP ME
*late reply* If you want, lol.Nice job on the goggles on his forehead! Think I could add more details to the fur and quills (if he could use it)?
That looks very awesome, is there a download link? ^^Here is one of my most requested textures (not from here).
i hope you guys enjoy it!
and im sorry for the thread inconvenience, im just not used to this yet, so i apologize, i didnt know there was a texture database...
http://i444.photobucket.com/albums/qq169/wwwilliam0024/20091004-144243.jpg
http://i444.photobucket.com/albums/qq169/wwwilliam0024/20091004-144240.jpg
Link texture - http://www.mediafire.com/?lmnzk3m5gyzThat looks very awesome, is there a download link? ^^
.png is the way to go.^ Epic
If I'm using brawlbox to texture hack, what kind of fuile do I export the regular textures as? When I export them as all (the standar setting) gimp can't read it. Should I export as a png, which gimp can read?
^ Epic
If I'm using brawlbox to texture hack, what kind of fuile do I export the regular textures as? When I export them as all (the standar setting) gimp can't read it. Should I export as a png, which gimp can read?
For textures that are in IA4, IA8, RGB5A3, and RGBA8 format, you should export those texture parts as TarGA (.tga) images, and edit them through Photoshop CS3 or CS4..png is the way to go.
.png is the way to go.
Thank for the help. I figured out how to texture hack now with BrawlBox now, and made a Lickilicky textureFor textures that are in IA4, IA8, RGB5A3, and RGBA8 format, you should export those texture parts as TarGA (.tga) images, and edit them through Photoshop CS3 or CS4.
And of course, don't be forgetting the CI4 and CI8 textures that use IA8 and/or RGB5A3 palettes, since they're also involved with this dilemma.
Those texture formats support multiple transparent colors, which can't be recognized with The GIMP. Likewise, the PNG image format can't show the transparent colors either.
For all the other texture formats (I4, I8, RGB565, CMPR), you can export them as PNG images. CMPR only accepts "1" transparent color, which makes things easier for dealing with transparency.
Hehehe, how cute! It replaces food, right?Edible Touhou Characters Walfas StyleContains 29 different deliciously cute Touhou Characters ranging from Adorable Alice to Yummy Yuyuko.
Download link:
http://www.mediafire.com/?rzgktgmm1rf
How to put the item texture into the common3.pac:
http://nintendobros.com/2009/10/27/brawlbox-and-smash-items-the-guide/
Oh! that one's cool. I didn't think it would actually be possible. It's funny, because I was just thinking about how my character (who's being done over Peach) is supposed to have two big pigtails, but I don't think that could be done very well with a vertex hack.Ponytail Pack
Peach with a Ponytail. If you saw Helmetless Samus on the blog, you should already know I made this.
Includes: No Crown model, No Crown/Accessories model, and unchanged model (just ponytail obviously).
Would I be close with a leek?Oh! that one's cool. I didn't think it would actually be possible. It's funny, because I was just thinking about how my character (who's being done over Peach) is supposed to have two big pigtails, but I don't think that could be done very well with a vertex hack.
Yes. Yes it does. And Mokou is the peach that comes from Peach's final smash.Hehehe, how cute! It replaces food, right?
The moveset PAC filename has no numbers in it, while the texture PAC and texture PCS files (they're the same but the latter is compressed) are numbered. I don't really understand what your problem is though. Are you saying the textures don't load?
Also, I think that just about does it for my Tina texture.
For anyone interested, I'm going to release this on BrawlVault as soon as I check if Lensho is okay with me posting this model.
The moveset PAC filename has no numbers in it, while the texture PAC and texture PCS files (they're the same but the latter is compressed) are numbered. I don't really understand what your problem is though. Are you saying the textures don't load?
Also, I think that just about does it for my Tina texture.
For anyone interested, I'm going to release this on BrawlVault as soon as I check if Lensho is okay with me posting this model.