Ohh you're right, I completely overlooked the lack of a longer decloak time. That's absurd too. A straight upgrade to the default Revolver, a rough sidegrade to the Ambassador.
Okay no let me put this to bed.
REVOLVER:
BASE DPS:
40 dmg / .58 sec = 69 dps
ENFORCER:
BASE DPS:
48 dmg / .696 sec = 69 dps
DPS for both weapons is THE SAME. ON TOP OF THAT:
DISGUISED DPS (over 2 shots):
40 + 48 dmg / 2(.696) sec = 63 dps
2 Shots has the most difference with normal DPS for the enforcer, obviously. Losing about 6 damage per second if you start firing from a disguise.
TIMING however, the most noticeable difference between the two is:
Enforcer deliver a bigger punch for ONE SHOT (undisguised)
Revolver delivers TWO SHOTS in noticably less time, and can do 66% more damage in that time the enforcer is still recharging.
Of course, the revolver still fires the rest of the shots faster, so your damage comes out earlier and earlier.
For Pubs, the enforcer now also loses its crits.
It's not an upgrade. I'd have trouble even calling it a side grade now. The Enforcer, for once, could actually have become a DOWNGRADE. If the FIRST SHOT that you fire with the Enforcer doesn't kill the opponent, you're BETTER OFF USING THE REVOLVER. Not to mention, if you fire your first shot from a Disguise, again, you're STILL better off using the Revolver, or even better, the Ambassador.
How? You can't get any kills with them.
Counts Miles Jumped.