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1.Pick Falco
2.Spam laser
3.Wait for approach
4.Phantasm away
5.???
6.Profit
It's not particularly too difficult to do. You just have to know when to stop firing lasers so when you try to use Phantasm or any other move you won't get hit before doing so. As long as you pay attention to where your opponent is at and time well you can constantly escape. It is best to do Phantasm right as you jump since it will kill the lag Falco gets when he does Phantasm on the ground.Lol. I wish I was good at spamming lasers online.
Through all my experiences on Wifi I say Zelda takes the cake in that department. Peaches can be random and I can't say for Zero Suit Samus since I don't encounter many and even so I've only seen one good one ever on Wifi while the others are real bad with her. Not every player will SD even if 1 player accidentally does then everyone else except 1 does it. The attacks however, are dependent on what actually hits me as well as the character they use. If they are jabs and tilts I don't react unless the player is constantly hitting me with them. Smash attacks though are a problem since they do a lot of damage and worst you get hit from something that knocks you in range of a smash attack.Gah, no offense to any Zelda/Peach/ZSS players out there, but how come usually every one I come by as of late has been really stuck-up and snooty? I'm not saying all of them are like that, but a decent majority will just go off to the side every round while everyone else is having fun taunting around, and they act like they're all elegant and stuff. They won't commit suicide like everyone else to even out the score if one person accidentally SD's, they won't commit suicide in Sudden Death, and they go absolutely ape**** on someone if they've accidentally attacked them and act like they can get away with it.
laughgah, no offense to any zelda/peach/zss players out there, but how come usually every one i come by as of late has been really stuck-up and snooty? I'm not saying all of them are like that, but a decent majority will just go off to the side every round while everyone else is having fun taunting around, and they act like they're all elegant and stuff. They won't commit suicide like everyone else to even out the score if one person accidentally sd's, they won't commit suicide in sudden death, and they go absolutely ape**** on someone if they've accidentally attacked them and act like they can get away with it.
Ha ha, I know, right? I swear, there's some sort of cult out there for practices of this behavior from the majority of these Zeldas... And once again, I'm not saying they're all like that, but yeah.Thats why i stay away from zeldas... they're scary as hell >_>
I used to try that, actually, but I ended up starting way too many fights like that... Lol.I have an idea. To see if one of those players are nice or not, "accidently" hit them, duck a few times, and see if they fight or not.
I'd probably be able to do that well offline, but with button delay, I just naturally have a harder time. I'm sure I could still do it, though, if I tried.It's not particularly too difficult to do. You just have to know when to stop firing lasers so when you try to use Phantasm or any other move you won't get hit before doing so. As long as you pay attention to where your opponent is at and time well you can constantly escape. It is best to do Phantasm right as you jump since it will kill the lag Falco gets when he does Phantasm on the ground.
Yep, you're right. Zelda definitely takes the cake there. But yeah, I can understand that, though with these players, it's like, even if a single one of Fox's lasers touches them (say the Fox is just fooling around or practicing his skill with the blaster), they take it almost personally and will stop at nothing to then sought out and attack him or her; sometimes they just get in one hit, then retreat back to their corner—other times it's going out all the way and starting a full-fledged fight. At least, this has been the case for me a lot lately.Through all my experiences on Wifi I say Zelda takes the cake in that department. Peaches can be random and I can't say for Zero Suit Samus since I don't encounter many and even so I've only seen one good one ever on Wifi while the others are real bad with her. Not every player will SD even if 1 player accidentally does then everyone else except 1 does it. The attacks however, are dependent on what actually hits me as well as the character they use. If they are jabs and tilts I don't react unless the player is constantly hitting me with them. Smash attacks though are a problem since they do a lot of damage and worst you get hit from something that knocks you in range of a smash attack.
I believe this is why Sakurai brought back the Temple and added Sonic to Brawl.Yep, you're right. Zelda definitely takes the cake there. But yeah, I can understand that, though with these players, it's like, even if a single one of Fox's lasers touches them (say the Fox is just fooling around or practicing his skill with the blaster), they take it almost personally and will stop at nothing to then sought out and attack him or her; sometimes they just get in one hit, then retreat back to their corner—other times it's going out all the way and starting a full-fledged fight. At least, this has been the case for me a lot lately.
Usually with the more intelligent ones they do that to avoid taking damage or being hit and knocks them to another player's attack and only assist when they believe they won't be punished by another player trying to hit the crasher. Or you will get those that will just not assist no matter what and despite they get KOed. Applying to both female characters and Marth.I can't stand those girl characters that go off by the side and avoid contact whenever possible. Even when a crasher approaches, they run away instead of fight. It's just pointless.
And yeah, I noticed many Zelda's doing this. Not all of them of course, but a great majority.
I notice a lot of stuck up Marths as well, although they'll fight, they seem to act "better" than everyone else.
Marth is a female, xD. No guy wears long hair AND a tiara.Applying to both female characters and Marth.
This perfectly illustrates why taunt parties are just a recipe for pointless drama. Why subject yourself to that torment when there are better things you could be doing.Gah, no offense to any Zelda/Peach/ZSS players out there, but how come usually every one I come by as of late has been really stuck-up and snooty? I'm not saying all of them are like that, but a decent majority will just go off to the side every round while everyone else is having fun taunting around, and they act like they're all elegant and stuff. They won't commit suicide like everyone else to even out the score if one person accidentally SD's, they won't commit suicide in Sudden Death, and they go absolutely ape**** on someone if they've accidentally attacked them and act like they can get away with it.
I just had a room like that with this one person switching between all three females and we had about 15 matches total maybe, where this person would do exactly this each and every game. He/she even went out to attack the single person left in Sudden Death (who wasn't even trying to win) one round. Then the next match, as this person was standing off to the side as usual, he/she accidentally got hit with a green shell and immediately attacked me (as I was the closest one nearby, though I wasn't even the one who threw it), then went back to the side and acted like nothing ever happened, back facing me and the other players. I was eventually like, "Okay, screw this," and absolutely demolished him or her (as it turned out he/she sucked) the next round, taunted till the timer went out, then left. I've been seeing this stuff a lot lately and never really did anything about it till now, but yeah, I find it really annoying and arrogant.
I see quite a few good Peach's actually. I don't underestimate them. I also don't underestimate Zelda's. Many players assume even if a player is "good," maining Zelda somehow hinders them of their ability based on Zelda's multiple flaws. Any character can be great if you know how to use them. I love surprising a high tier when they think they can KO me.Although when it comes to Peach and Marth it is usually iffy if it is a good one or not since I've seen more good Peach and Marth players than Zelda and Zero Suit Samus. Also since both can be quite tough to take on if you don't know their MUs. So often times I'm not surprised if they turn out to be good and know what they are doing. Good Zelda on the other hand are rare. However one thing she has in common with Kirby is that the good ones are overshadowed by the bad Zelda and Kirby we see a lot on Wifi which gives them an edge against a good amount of players on there.
Taunters suck at teamwork. Once I watched some try to get a camping crasher, and it took them roughly ten matches for them to realize they have to be around the crasher in three seperate areas of temple. Of course, this could instantly solve this by using a smaller stage, but they always choose temple and give the advantage to the crasher.Sometimes, they'll grab or attack the crasher into the direction of the other partyist who has them on the chase.
If you want to beat a good Zelda, use Olimar and throw pikimin the whole time and run away until they are at KO percent.Usually with the more intelligent ones they do that to avoid taking damage or being hit and knocks them to another player's attack and only assist when they believe they won't be punished by another player trying to hit the crasher. Or you will get those that will just not assist no matter what and despite they get KOed. Applying to both female characters and Marth.
Although when it comes to Peach and Marth it is usually iffy if it is a good one or not since I've seen more good Peach and Marth players than Zelda and Zero Suit Samus. Also since both can be quite tough to take on if you don't know their MUs. So often times I'm not surprised if they turn out to be good and know what they are doing. Good Zelda on the other hand are rare. However one thing she has in common with Kirby is that the good ones are overshadowed by the bad Zelda and Kirby we see a lot on Wifi which gives them an edge against a good amount of players on there.
There are other characters as well that can beat good Zeldas. Good players using any character can. She has no approach options and even so her attacks have lag. Zelda isn't hard to beat.If you want to beat a good Zelda, use Olimar and throw pikimin the whole time and run away until they are at KO percent.
Thats the worst projectile in the game. Only the best players in the world can make decent use of it. It's very slow, laggy, easy to dodge, leaves her helpless off stage, and predictable.That proves something about your Zelda. You're completely forgetting Naryu's Love.
I meant dins fire.It's not a projectile, it's a reflector ( not a great one ) but it does have good range. Or do you mean Din's Fire?
It can be used to troll foes over the edge, especially when you aim it slightly behind them and they mistime their airdodge. Also, if you do an SH and Din's Fire, you'll glide forward slowly. Even if it doesn't hit the foe, it will keep them occupied until you're in their face.Thats the worst projectile in the game. Only the best players in the world can make decent use of it. It's very slow, laggy, easy to dodge, leaves her helpless off stage, and predictable.
orly? This is good though seeing a lot of people don't know to s/tdi in bb/tb. Albeit zelda's smashes are a bit harder to get out of if your'e at a low percent.Hint hint.
How to avoid Pika's dsmash: control stick UP and C-stick UP repeatedly as fast as you can. Have fun.
Zelda's you practically can't DI out of. If you're on the very tip of the first few frames of the first hitbox then you can get out. Other than that, you can't. It's another reason why noobs always pick her.orly? This is good though seeing a lot of people don't know to s/tdi in bb/tb. Albeit zelda's smashes are a bit harder to get out of if your'e at a low percent.