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TAS outdated matches / sets back into full quality

LLDL

Smash Hero
Joined
Apr 27, 2007
Messages
7,128
What's up guys. I've been thinking about this for a while, but I wanted more opinions on it. As you probably know, TAS is playing and recording Melee frame by frame or at any speed you want in order to archive near perfect play. But I was thinking, what other uses could TAS have? One really feasible use would be to revive old / bad quality sets into FULL quality videos. TAS videos are in the best video quality/ HD usually.

Before you bring it up, I know how to TAS and I know the time, effort, and trial & error that goes into making a tas video. That being said, I wouldn't expect for every old set to be redone, maybe just like a couple important / hype sets here and there that are just really awful quality.

For example, this match everyone knows is the most viewed melee match, yet it's quality is horrid lol. It could be so much more enjoyable in HD, and that goes for all the other hype sets as well.

The things that would need to be taken into account.
  • People would need to find the time to do it
  • Random events, like a match on stadium could **** up the TAS.
  • Phantom hits, stitch, ceiling glitches etc.

But even with that, it still wouldn't be that hard, just a little time consuming. And with the original video right there beside you as reference, re-enacting it would be cake.

What do you guys think about that?
 

t3h Icy

Smash Master
Joined
Jun 12, 2009
Messages
4,917
I actually though about this idea, but I couldn't get Dolphin to work for me properly. =( Still, I bet this could actually happen.

[*]Random events, like a match on stadium could **** up the TAS.
If the transformations are pre-determined before the match, then all that has to be done is finding an input that does the same ordering as the match trying to be recreated. However, apparently Stadium transformations are more complex in duration and frequency, which is a problem.

If they are determined as the match goes (more likely), the players could just do extra input to manipulate the random values. There's a ton of places where extra input can be put too, so if this is the case, this is not a problem.

[*]Phantom hits, stitch, ceiling glitches etc.
Phantom hits and Ceiling Glitches are not random, but the TASer may need to adjust spacing slightly to get phantom hits to happen. The HRC TASers seem to have had a bit of difficulty getting phantoms on demand, as far as I know. Turnips follow the same suit as Stadium transformations.

There are a lot of people that are both TASers and Smashers, so if it's entirely possible to do properly, all that's needed is the time for someone to do it.

You could ask here: http://tasvideos.org/forum/viewtopic.php?t=3379
 

The Star King

Smash Hero
Joined
Nov 6, 2007
Messages
9,681
^Wak (the dude with HRC TAS WRs for nearly all characters) uses phantom hits in his videos all the time
 

The Star King

Smash Hero
Joined
Nov 6, 2007
Messages
9,681
I know bro. Phantom hits are a rare occurrence and will rarely have to be done more than once a game, so if HRCers can get like 10 in a row in their runs it shouldn't be too bad.
 

FrootLoop

Smash Lord
Joined
Jan 22, 2011
Messages
1,551
Location
Madison, WI
HRC is 10 seconds, actual matches are far longer and involve more players and DI would be hard to replicate fully.
maybe doable to an extent, not worth it imo.
 

Phoenix~Lament

Smash Ace
Joined
Mar 15, 2008
Messages
520
Location
UCSD
DI would be an absolute son of a ***** for people trying to duplicate matches.

And imo the shiz vs m2k match's quality is fine.
 

Battlecow

Play to Win
Joined
May 19, 2009
Messages
8,740
Location
Chicago
that match linked has fine quality

honestly unless it's cell-phone stuff don't try to redo it.
 

LLDL

Smash Hero
Joined
Apr 27, 2007
Messages
7,128
Yeah i know phantom's aren't random. And yeah that match was just an example. But there are some really good matches that are like cell phone quality or recorded with fuzzy camera. And doing a 4 minute match wouldn't be as difficult as you think, especially using the match as reference.

And once again, not a lot of sets would be re-done, just a couple that we could decide in this thread.
 

Bones0

Smash Legend
Joined
Aug 31, 2005
Messages
11,153
Location
Jarrettsville, MD
I don't see how you can possibly recreate a whole match. How can you tell what's going on in each frame when YouTube doesn't even run at 60 fps? If it's possible, it'd definitely be interesting.

I second redoing RoM 4.
 

LLDL

Smash Hero
Joined
Apr 27, 2007
Messages
7,128
Tool assisted speedrun.

And Bones while it's true that it doesn't run at 60 fps, I would use a combination of the timer and the frames far inbetween to sort of fill in. I'm sure it's possible to re-create a match, after new years I'll do one and see what you guys think.
 

JPOBS

Smash Hero
Joined
Jun 26, 2007
Messages
5,821
Location
Mos Eisley
Revival of Melee 4
Came here to say this.

How is it that the only footage of the grand finals set the entire community was waiting to see, was oly recorded from a livestream setup run off a ****ing phone.
its s*** like this guys.
 

Massive

Smash Champion
Joined
Aug 11, 2006
Messages
2,833
Location
Kansas City, MO
Seems like a lot of work for not much payoff.

Oh well, back to teleporting jigglypuffs around maps and auto-resting people.
 
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