Spammy one liners? Okay so that's your style since your a mod now.
Anyways, thanks.
Actually, I ended up posting a huge response, but decided to remove it so I could show in a new post that wasn't at the bottom of a page. Here you go:
I. Introduction
- Link begins in a small village somewhere
DGN 1: Jungle Temple (Master Sword piece 1)
DGN 2: Frozen Reactor (Master Sword piece 2)
DGN 3: Deep-Sea Mining Facility (Master Sword piece 3)
II. The Reforging of the Master Sword
- Zelda, the leader of The Beacon has it reforged for you.
DGN 4: Clockwork Tower (Link places MS in the Pedestal of Time)
- Ganondorf steals Triforce of Power; Leader of Beacon (Zelda) obtains Triforce of Wisdom
III. Obtaining the Triforce of Courage
- Link is given a vision by Zelda of his quest
DGN 5: Holodrum Dungeon I
DGN 6: Labrynna Dungeon I
DGN 7: Destroyed Reactor
- Upon ending the threat in the Great Deku Tree (stopping the Reactor's radiation generation and the boss associated with it), Link sees the Triforce of Courage appear on his hand.
IV. The Hollow Drum
- Ganondorf rises to power; the Beacon is damaged greatly; Ganondorf curses the Yeti leader with a neverending nightmare to prevent him from sharing a valuable secret with Link that could undo Ganondorf.
DGN 8: Yeti Elder's Dream
- Link cures him and learns of Ganondorf's new minions heading to both Holodrum and Labrynna, so Link heads off to Holodrum.
DGN 9: Holodrum Dungeon II
DGN 10: Holodrum Dungeon III
- Link saves Holodrum, but Labrynna is taken over by Ganondorf's army, with its lighthouse being transformed into a dark tower. Ganondorf's army would have constructed an identical tower in Holodrum had it not been for Link.
V. Return to Hyrule
- Link sails back from whichever country he saved and gets wrapped up in a conflict at Oasidjali Island.
DGN 11: Oasidjali Island
- There is some downtime as much of Ganondorf's army had moved to Labrynna and Holodrum, with a large amount of them killed in the latter. Link then learns of a new threat in the Western Glass Desert.
DGN 12: Glass Chasm
- Link fends off Nihal, but does not kill him. He is assumed to be a follower of Ganondorf, but is a completely third party character.
VI. Storming Labrynna
- Link and Zelda regather The Beacon and sail to Labrynna to take it back.
DGN 13: Labrynna Dungeon II
DGN 14: Labrynna Dungeon III
- Labrynna is recovered, albeit greatly damaged, from Ganondorf's army. The Lighthouse is completely destroyed in the conflict.
VII. The Final Conflict
- The Beacon return to Hyrule to take down Ganondorf. They find out that he has used the Triforce of Power to completely seal himself in the Clockwork Tower, which has now been converted into a dark tower identical to what his army did to the Labrynna Lighthouse.
- Link must recover a fabled artifact from the Hyrule City Ruins to break through the seal.
DGN 15: Hyrule City Ruins
- Link reunites with Zelda and The Beacon at the base of Ganondorf's tower and hands her the artifact. Only she has the power to activate it, so upon doing so, the seal is broken, and the tower is stormed. A great war breaks at the foot of the tower.
DGN 16: Ganon's Tower/Sacred Realm
- Link and Zelda confront Ganondorf at the top of his tower, and because the Triforce is essentially together at the location of the ancient Temple of Time, they enter the Sacred Realm to finally defeat Ganondorf (Ganon) and seal him away with the completed power of the Triforce.
BONUS. Three Towers
- At any point in the game after obtaining the artifact from the Hyrule City Ruins, you may sail out to the location equally centered between the three towers of Ganon: the Clockwork Tower, the Labrynna Lighthouse, and the stunted Holodrum Tower. Here is the ultimate challenge, but is not required to complete the game. It's what Ganondorf had ultimately sought, but could not acquire it with his limited power and incomplete "Triforce Towers". It is the 17th dungeon, the longest and most challenging in the game with multiple bosses (including Nihal again), but great rewards. I have no idea what it is right now.