Terywj [태리]
Charismatic Maknae~
Will this thing evolve?
And what's up with its ability...?
-Terywj
And what's up with its ability...?
-Terywj
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Lol, but as an ability.So, wait, its transform, WITHOUT the moveset change?
LOL MINDGAMES.
I wasn't planning on it, but I guess it could...I prefer keeping it as a single though.Will this thing evolve?
And what's up with its ability...?
-Terywj
Imiguise in a nutshell.gimmick
Lol, I was planning on doing it, but it wouldn't make sense for a move exclusive to Flying types (except Togepi >.>) to be given to some random Steel type just because it's based around one part of the move's name. Copycat does the exact same thing, and make more sense with the Pokemon, which is why I used it in place of Mirror Move.Also, it totally needs to know Mirror move
No, which is probably my favourite part of the mindgames. Send it in on a Pokemon (we'll use Flygon again), switch it out for anything else, the battle continues, later on you send out your REAL Flygon and surprise your opponent, who was expecting crappy Baton Passing strategies.Does Imiguise change throughout the battle?
That was called Fantarmour, an evolution of Banette.
-Terywj
Thanks! I've added TMs and HMs to Squabblish/Bashquid/Crashken. Granted, I got lazy and gave them all the same ones and added that only Crashken has Giga Impact/Hyper Beam/Hydro Cannon, but yeah.They seem like cool Pokemon. Only thing I say that's missing is the TMs and HMs for Crashken, but Wizzerd appears to be planning on adding them.
I have the tiny sketch of it, but not a full-blown drawing.You still have Cacshade? My suggested Cacturne evo?
-Terywj
The only problem with this logic is that Tamboo has a type advantage over Pandark >_>I just realized that Sodcub and its evolutionary line could have some sort of interaction with the Tamboo line. Pandas eat bamboo, right?
I guess that's irony for ya?The only problem with this logic is that Tamboo has a type advantage over Pandark >_>
.
But you mentioned region ideas in the OP...and neat region idea flyin, but lets keep it to the 1st 20 + starters for now, K?
and yeah, Ive hit a roadblock for my tiger idea:
Names @_@
Actually, the one in the OP (last time I checked) is Bowser's Next Gen. Thread. That was the second time we tried that. The one IC3R linked to is the very first. The original, by Wii4Mii.neat drawing IC3R, (and btw, the link in the OP links to that thread XD)
and neat region idea flyin, but lets keep it to the 1st 20 + starters for now, K?
and yeah, Ive hit a roadblock for my tiger idea:
Names @_@
With the stats, I was aiming to create a gimmicky, likely UU-level Pokemon, so I had to give it a total that would be alright but not too OP, while also giving it enough stats spread all around so that it wouldn't get ***** by too much. It just sorta happened that I settled on a number that gave most of his stats 60.Imiguise is a pretty cool mindf*ck of a Pokemon. Granted, the stats might need a little buff and could do more to be differentiated, but I basically took round numbers with Squabblish/Bashquid/Crashken and randomly changed them, which isn't much better. My only suggestion is that it might work to give it psychic type (either by Steel/Psychic or Normal Psychic (like Girafarig! )) since it has a decent amount of psychic type moves for its typing and it has the transformation which is somewhat Psychic-y. Dunno, definitely works this way, but I think Psychic might make sense too if you want.
If it's alright with you (and everyone else), I'd like to do the hummingbird Pokemon.
EDIT:: I personally would like the Hummingbird Pokemon to be our "Pidgey" line, and have Cranes be our "Spearow" line.
Of course it can't be Flying-type, it already has Ground and Dragon.Just because it "flaps" quickly doesn't mean it should be electric type. Garchomp can travel as fast as a jet plan according to the Sinnoh Dex, and it's not a Flying-type.
-Terywj
Har har.Of course it can't be Flying-type, it already has Ground and Dragon.
Alright cool. You gonna draw this one?I'll be completing the Hummsoku line in a bit, when I sort out its movepool and finalize its base stats.