Looks like a new voting cycle has started. Ok, I'm in.
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My major goal here is to elevate characters I feel are underrated. My reasoning on these...
Robin: She's close to the right spot, but when I think of her quality as of 1.1.0 I feel her improved throw, damage buffs, and projectile improvements justify putting her in the lower end of Tier 4. No higher than that, but that's where I feel she goes.
Palutena: She is better than people think, even with Customs OFF. A decent grab, a jab that leads to powerful mixups, u-smash, almost nothing but good aerials, and an improved utilt lead me to feel she belongs around tier 5 or 6, not 'one of the worst in the game.' The major problem here is exposure, good Defaultena's aren't getting much air time (partially because there aren't many of them) so people just don't know.
Wii Fit Trainer: Also slightly underrated, belongs in tier 4. Excellent projectiles, decent off-stage game, and unusual attack angles make her better than she appears. The recent string of massive buffs helped. She is not better than tier 4, but I do not think she is tier 5 or worse.
Honorable Mentions (not voting for these, just talking):
Swordfighter - Only this bad in 1111-only environments. As there is some ongoing debate as to how Mii move selection should be handled, I will comment on it; he's actually a decent character aside from his awful Up-B 1. Let him swap it out for anything else and he becomes decent, easily tier 5-ish and better than many of the characters ranked above him. He's a well rounded design with reasonable answers for most problems.
Duck Hunt - Rated too high. His recovery is awful, his kill moves take forever to work and people often fall out of them. Honestly needs to go down to tier 6 or 7 unless we see tournament results contradicting this.
Mewtwo - Rated too low. This character is not worse than Jigglypuff. Mewtwo has some problems, but most of his moves work like they're supposed to and he has good reach on his pokes, and good power on his kill moves. Belongs around tier 6.