RE: Sequels and keeping things fresh
If you have a really solid base, switching things up can be awkward. I did not like Triple Deluxe and it bored me to death. But the fan reception makes it sound like it and RtDL are two of the best games in the series since At least 64.
Why fix what ain't broke?
Of course. . .it isn't that simple.
Let's turn this into a really weird analogy like I enjoy doing.
The computer you have may not be "broken" but that doesn't mean you shouldn't replace it eventually.
Let's say you have a PC. Your options are (for simplicity's sake) a shiny new PC and a shiny new Mac. If you get a new PC, it will likely be extremely familiar and you will know everything inside and out. Same as what you had, but better and just as functional.
Or you get a Mac. Maybe it will be really cool and even better! But maybe you will miss your old system. That is where the issue lies.
PC is a plain sequel. Mac is a drastic change to the formula.
BOTH have their merits.
Let's take the first Metroid. solid experience. Let's skip Metroid 2 and head to Super Metroid. THAT would be getting a PC. Drastic improvement on something that barely changes. It's more of what's old but still a really really good sequel. Fully enjoyable. Fusion and Zero Mission would also be PCs. Fusion got much more mixed reception though. So it isn't always a perfect system.
Metroid Prime would be a Mac. A DRASTIC change to formula and ideas. In this case it wound up working phenomenally.
But Other M is another Mac. More changes to the formula but less phenomenal.
Similarly, The original paper Mario would be a mac. So would Sticker Star. Good and bad.
So you have to weigh the options. Planet Robobot is very clearly a PC. Triple Deluxe was great and it's possible that the 3DS is heading out the door. In the current environment for Nintendo, taking a simple, and likely cheaper option, of getting a PC and just adding to what they had seems like a great idea. Everyone liked the old one. Why not just do more of that?
Well continuing with the analogy. . .it's a new computer for sure. But it isn't much better than the old one. Why buy a new PC if it won't be much better. That is what some people have issues with when they make a sequel that is EXTREMELY similar to the old game. It's why the New Super Mario Bros series gets a lot of flack. You need to have enough new things to keep things fresh, but not far enough where it becomes a Mac in cases like this. For some, a few new powers and mechas (which for all as we know may not switch things up too often) simply isn't enough to keep people excited for what fels like more of the same.
And the final footnote. What if people didn't like PC in the first place? I did not like TD. No matter how much you improve the formula. . .i'm not likely too care too much because the base isn't very appealing. A Mac is MUCH more likely to bring in newcomers. It all comes down to NOT making the PC fans annoyed by being moved out of their comfort zones. That is exactly what is happening with Federation Force. One must find a balance in sequels.
This was originally a very normal and plain post. It turned into a rant and doesn't make as much sense as I hoped. Apologies