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Also i want to mention that i really would like to see Mega Zoroark dammit.
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Which is why it took us 2 sets of megas for a Gen V one. And they used ****ing Audino out of all things. Until Gen V gets good megas, as Mega Audino is ****ing useless, I've lost hopeLilligant.
Galvantula.
Hydreigon.
Meinshao.
Bisharp.
Just some examples...
I get what you mean.Which is why it took us 2 sets of megas for a Gen V one. And they used ****ing Audino out of all things. Until Gen V gets good megas, as Mega Audino is ****ing useless, I've lost hope
Don't know, maybe fairies made people not want to use it?Why? It's a damn good wall that can't be hit by status moves, that ****'s crazy good
Yellow is best. All starters plus pikachu, who is kinda rareSo, to the people who are planning to get their hands on a Pokémon Gen 1 game, which version are you gonna choose?
Personally, im going with Yellow
It's not gone. The Dark Falcon is still in with Galeforce, but you can only get it when you have all 3 paths. At the same time, you can't be paired up(Attack or Guard Stance) with a character to activate Galeforce.Someone told me that Galeforce is gone in Fates...
That sucks ***...
I saw an interesting idea,
What if all pokemon that evolve through sun stones got megas exclusive to sun
while
All that evolve through moon stone, get megas exclusive to moon.
IV breeding is a BIT of an issue. Easier managed due to items really allowing you to "lock" certain IVs in.Is that true?
The last game I played was Black 2/White 2.
After that, just Showdown.
You could already select that in the options in pretty much all of the games...Battle Style [Shift] [Set]...Yeah, EVs and Natures are actually fun.
IVs are the problem for me.
I also hope the games are not easy, one of the solutions to make it harder would be just removing the thing that says "The trainer will send this Pokemon, do you want to switch?".
Like why does this exist? You can read the mind of the other trainer or what? It ruins everything IMO.
The main game battles need to be just like the online ones.
Yeah, but I would like the set option as an obligatory thing.You could already select that in the options in pretty much all of the games...Battle Style [Shift] [Set]...
As much as I'd hate to admit it, because I'm super lazyI think raising Pokemon was made too easy the last game. Mostly my fault for using the Experience Share item, I don't think I'll be using it again (if it still exists). It made Y go by tell fast for me. Nice option for those who want it though.
The thing is, what your asking for is already in the game...it's not a self-imposed challenge like a Nuzlocke where you play around these obligatory fan-rules for teh lulz...it's an option already implemented into the game that allows you change the battle styles up...Switch the Battle Style to Set and it straight up doesn't give you the option to swap your pokemon out...think of it like picking Easy and Hard mode in other games in a way...some games you can even change the difficulty part of the way through, it's no different...Yeah, but I would like the set option as an obligatory thing.
I want the game to be hard, I don't want to make the game harder for myself.
That's why I dislike Nuzlockes.
But that will not happen, so yeah, it doesn't matter.
Once again you have the option to turn it off...which is what I did most of the time unless I wanted to grind, which I believe is the actual purpose of it, to save time while grinding...As much as I'd hate to admit it, because I'm super lazy
The EXP ALL item made the WAY too easy. And less, involved.
I probably played this gen less than any other gen.
The type isn't the only problem. Hidden Power can actually go higher in base power depending on your IVs. Meaning that you have to get the right IVs for both the type you want and the base power you want.I prefer to avoid Hidden Power if I can
Not to mention attacks with a power of 60 don't seem that great to me.
That was pre generation 6The type isn't the only problem. Hidden Power can actually go higher in base power depending on your IVs. Meaning that you have to get the right IVs for both the type you want and the base power you want.
Oh, I thought that was always still a thing. Still, not bad for Pokemon with Technician.That was pre generation 6
It's always 60 now
Eh, it is a self-imposed challenge, the game doesn't reward you for choosing "hard" mode like practically all the other games (with endings, more points, unlockable things, etc.).The thing is, what your asking for is already in the game...it's not a self-imposed challenge like a Nuzlocke where you play around these obligatory fan-rules for teh lulz...it's an option already implemented into the game that allows you change the battle styles up...Switch the Battle Style to Set and it straight up doesn't give you the option to swap your pokemon out...think of it like picking Easy and Hard mode in other games in a way...some games you can even change the difficulty part of the way through, it's no different...
Once again you have the option to turn it off...which is what I did most of the time unless I wanted to grind, which I believe is the actual purpose of it, to save time while grinding...
Leaving it on for the entirety of the game will result in a team of level 70+ by the time you reach Diantha...
I think they will remake gen 4 to add it too the new Fairy/Mega dimensionI wonder if Game Freak will still make a Pokemon Z. Just a random thought, but I could almost see it happening after Sun and Moon... a return to Kalos rather than a DP remake, as they aren't even that old.
I love DP, and it is in no need of a remake.
To be fair, it is an M rated game, so what you see is what you'll get.@AwesomeAussie27 So.
I have news.
I don't know the PAL Date.
But it isn't getting censored in the English releases.
Sony do what Nintendon't.
Like I said the option is there...you want a way to play the game without being able to swap out your pokemon, it's there...You don't want to give yourself that option then don't complain about the game not having it...It's not like a Nuzlocke because a Nuzlocke is just another way to play the game, like a Solo Run, or a Mono-type...We're talking about an option that actually changes in game mechanics as opposed to showing restraint because of made up rules...Eh, it is a self-imposed challenge, the game doesn't reward you for choosing "hard" mode like practically all the other games (with endings, more points, unlockable things, etc.).
Why would someone choose the set thing over the "easy" mode?
The only reason is because you want a self-imposed challenge.
Same thing with the Exp. Share.