So, according to ign, Halo 3 will be coming out some time in September. (http://xbox360.ign.com/articles/772/772950p1.html)
Now. This isn't in the Light House. What does Halo 3's release date have to do with Super Smash Bros. Brawl? Well, it is significant in light of a hypothesis I have; being that Brawl could be a Halo Killer.
Hear me out. What makes Halo so addictive and popular? I believe it is the combination of two things.
A. The Balance that Halo strikes between sheer pick-up-and-playability and competitive depth. Any morons can pick up an XBox paddle and begin blowing the heck out each other. IT's fun, it's simple it's stupid. But put that same paddle in the hands of a skilled professional, and Halo becomes a very exact test of speed, instinct and strategy. Much the same way, Super Smash Bros. spans a huge range between simple stupid play and deep strategic play.
B. How great the multiplayer experience is. There are few things to beat it: you and three of your friends, laughing over Smash Bros. So many unexpected things can happen in the game, it makes endless material to laugh over and enjoy. Halo is much the same way. I suck at both games, but I love them for their amazing ability as a social event.
Now, in 2007, we have the third installment in two of the great multiplayer franchises is Gaming history. So, the crux of the issue becomes this. Do you think Nintendo will shy away from the enourmous competition that Halo would provide for Brawl and steer clear of December, or will they have the Balls to pit Brawl against modern gaming's giant and try and take a hujnk out of it's playbase.
Well, then. Discuss. Is Brawl a Halo-Killer, and will it come out at the same time as Halo, or as far away as possible?
Now. This isn't in the Light House. What does Halo 3's release date have to do with Super Smash Bros. Brawl? Well, it is significant in light of a hypothesis I have; being that Brawl could be a Halo Killer.
Hear me out. What makes Halo so addictive and popular? I believe it is the combination of two things.
A. The Balance that Halo strikes between sheer pick-up-and-playability and competitive depth. Any morons can pick up an XBox paddle and begin blowing the heck out each other. IT's fun, it's simple it's stupid. But put that same paddle in the hands of a skilled professional, and Halo becomes a very exact test of speed, instinct and strategy. Much the same way, Super Smash Bros. spans a huge range between simple stupid play and deep strategic play.
B. How great the multiplayer experience is. There are few things to beat it: you and three of your friends, laughing over Smash Bros. So many unexpected things can happen in the game, it makes endless material to laugh over and enjoy. Halo is much the same way. I suck at both games, but I love them for their amazing ability as a social event.
Now, in 2007, we have the third installment in two of the great multiplayer franchises is Gaming history. So, the crux of the issue becomes this. Do you think Nintendo will shy away from the enourmous competition that Halo would provide for Brawl and steer clear of December, or will they have the Balls to pit Brawl against modern gaming's giant and try and take a hujnk out of it's playbase.
Well, then. Discuss. Is Brawl a Halo-Killer, and will it come out at the same time as Halo, or as far away as possible?