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Super Smash Bros 4 (Wii U/3DS) Topic

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Swamp Sensei

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Your punishment is we will tell everyone you were the Nintendo employee who tried to get Melee removed from EVO, and got the stream blocked! :troll:
Damn.

I thought you guys were nice.
 

Johnknight1

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I just wish 3D platformers in general weren't dying out (other than the off Mario game), more specifically, free-roaming, collectathon, etc. platformers, like Banjo.
Pure 3D platformers has seen better day, but it isn't dying out. There's a lot of 3D games that are part platformer and part other genres these days

Quality 2D platformers, on the other hand, seem to be happening like crazy now. It's kinda nuts to think about.
 

KingofPhantoms

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You have no idea how much my little brother suffered because of this. He's a 9 year old boy who initially grew up with Nintendo. You should have seen how much he loved Mario 64, he played it hours upon hours upon hours. Now that his friend have talked him into CoD. I feel sorry for him now... Entering a room with a bunch of 9 year old playing CoD screaming words like Yolo and saying horrific words like "You D!ck" or "That's BS". My kid brother still plays Brawl from time to time, but his friends got the best of him.
I honestly don't understand why anyone would even let their kids play a game with guns and such violence at that age.
 

shinhed-echi

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I just wish 3D platformers in general weren't dying out (other than the off Mario game), more specifically, free-roaming, collectathon, etc. platformers, like Banjo.

I've come to terms with the fact that Banjo is dead, Tooie will still be my favorite game ever unless some miracle game ends up topping it.

If only StarTropics had a 3D revival, it would be right up your alley I'm sure of it.

One thing that caught me off guard from Sony is that I didn't imagine they'd have colorful platformers like Mario... well... I seriously love Jak & Daxter, and Ratchet & Clank isn't half bad either. But I really wish Nintendo wouldn't lose the tradition of making platformers.

From Miyamoto's words... what I get is that whatever innovative gameplay potential that could go to any other (New) platformer IP, is automatically absorbed by Mario and turned into another Mario game. -_-

I wonder how a Donkey Kong 64 "2" would fare today..
 

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There's a lot of 3D games that are part platformer and part other genres these days
I'd really like to hear about some of these, I can't seem to find any. Jak seems to be going the way of Crash Bandicoot, and Ratchet has just become odd spinnoff titles (and a movie). The last really good one I've played that had the Mario 64 formula (different worlds, collect certain items to unlock new worlds, different ways to get said items like puzzles, collecting 100 of another item, etc.) was Vexx, and that was during the time of the Gamecube and PS2.
 

Demna

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I honestly don't understand why anyone would even let their kids play a game with guns and such violence at that age.
Realistically speaking, kids playing violent games is a norm nowadays. Why won't parents do something about it? In most cases they believe it won't effect their children.
 

KingofPhantoms

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Realistically speaking, kids playing violent games is a norm nowadays. Why won't parents do something about it? In most cases they believe it won't effect their children.
With all due respect towards your own parents, have you ever spoken to them about your brother's behaviour?
 

Tree Gelbman

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Does anyone know how to do the borders that all the signature icons have in Gimp?

Trying my hand at making some/one and I am flabberghasted.
 

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With all due respect towards your own parents, have you ever spoken to them about your brother's behaviour?
Well, it's not the game's fault at all for promoting that behavior. Rather, it's the boy's friends and the community itself that's the problem. I can play fighting games and rarely encounter this sort of problem. If I do, it's predominately hate mail that I just laugh at.
 

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It keeps the kids happy and away from them.
Best parenting technique according to most parents: Not parenting them.

It's like trying to avoid being a drug addict by being an alcoholic: it just makes no sense.
Damn.

I thought you guys were nice.
You asked for punishment, so I punished you.

I guess you weren't Strong enough to handle it! :troll:
 

KingofPhantoms

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Well, it's not the game's fault at all for promoting that behavior. Rather, it's the boy's friends and the community itself that's the problem. I can play fighting games and rarely encounter this sort of problem. If I do, it's predominately hate mail that I just laugh at.
I'm aware of that, but my mom has always taken action when I got angry at video games around that age. I was also never allowed to play a gun game at home.
 

KingofPhantoms

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I guess you weren't Strong enough to handle it! :troll:
I don't know whether Oasis would not approve, or if he'd be happy.

Realistically speaking, kids playing violent games is a norm nowadays. Why won't parents do something about it? In most cases they believe it won't effect their children.
If the question I asked is too personal, I'm sorry for asking and you don't have to anwser it.
 

Swamp Sensei

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COD and the makers of the game are perfectly fine.

Its the community that makes COD the violent, swear happy, group that it is. I don't know why but first person shooters have always had those kind of problems.

They were never this bad before though... I guess the generation is just being worse.
 

Demna

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With all due respect towards your own parents, have you ever spoken to them about your brother's behaviour?
They perceive the game as a normal "shooting game" and that it won't effect him due to the fact that violence is shown regularly everywhere, from Television to the Internet to everyday life nowadays. I did indeed have talks with them about it, but my little brother's unchanged behavior after playing CoD has proved my argument to be inferior to his "But It makes me happy [insert innocent cute face here]" argument. The main reason that my kid brother isn't really effected is because he has no access to online CoD, which my parents locked away knowing it will effect him negatively.
 

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COD and the makers of the game are perfectly fine.

Its the community that makes COD the violent, swear happy, group that it is. I don't know why but first person shooters have always had those kind of problems.

They were never this bad before though... I guess the generation is just being worse.
Metroid Prime begs to differ. :troll:
 

Johnknight1

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I'd really like to hear about some of these, I can't seem to find any. Jak seems to be going the way of Crash Bandicoot, and Ratchet has just become odd spinnoff titles (and a movie). The last really good one I've played that had the Mario 64 formula (different worlds, collect certain items to unlock new worlds, different ways to get said items like puzzles, collecting 100 of another item, etc.) was Vexx, and that was during the time of the Gamecube and PS2.
Yeah, Jak & Daxter was a really ambitious franchise that sadly got sent off to other companies that mishandled it. The whole "3rd person shooter meets platformer" idea is really fascinating to me, because although those games (particularly Jak II and 3) were extremely fun, they never met their potential. This generation would be a perfect time for that potential to be met.

Ratchet & Clank was a similar story (it should have gotten a sequel that was more fast-paced), but nearly all of its' potential was met with the 2nd and 3rd entry in the series. While the first Future title (and DLC/add-on) were good, since then the series seems to have lost its' magic. Insomniac seems to be another "lost" studio; we often get those when companies can't "make the jump" from one generation to another.

As for other platformers of sorts, the Uncharted franchise is sort of a platformer, although it is far more of an action game and shooter than a platformer. Still, all 4 games are very high quality, and Uncharted 2 and 3 are some of the best games I have ever played in my life. I heard about Uncharted 2 being great, but when I played it for the first time, my God, my jaw hit the floor from the first scene (on a train falling off a snowy mountain with tense music and a tense situation). I beat that game 3 times, each time finding out new things every 5 minutes.

As for platformers that you're looking for, I don't know of any off the top of my head, but you could certainly look them up. Quite honestly, almost all games where you control a character's movements is inspired by or in part a platformer. You can't sit there and tell me the high jumping ability in Halo isn't inspired by platformers. Heck, even Grand Theft Auto (and its' largely cartoony gameplay) is inspired in part by platforms in all likelihood.

I think in all honestly we will see a return of 3D platformers in bulk soon (starting with Mario 3D World and Sonic Galaxy), but I think it will finally go the "open, giant world" direction again. The linear paths of say Mario Galaxy were nice and expertly crafted, but honestly, nothing beats exploration, and I think with next gen graphics to finally show off, each of the 3 consoles (specifically the WiiU and PS4) will have their fair share of 3D platformers that look gorgeous.
 

Demna

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COD and the makers of the game are perfectly fine.

Its the community that makes COD the violent, swear happy, group that it is. I don't know why but first person shooters have always had those kind of problems.

They were never this bad before though... I guess the generation is just being worse.
Exactly. I'm worried about the community of the subsequent generations:ohwell:
 

KingofPhantoms

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They perceive the game as a normal "shooting game" and that it won't effect him due to the fact that violence is shown regularly everywhere, from Television to the Internet to everyday life nowadays. I did indeed have talks with them about it, but my little brother's unchanged behavior after playing CoD has proved my argument to be inferior to his never changing behavior and "But It makes me happy [insert innocent cute face here]" argument. The main reason that my kid brother isn't really effected is because he has no access to online CoD, which my parents locked away knowing it will effect him negatively.
At least he won't be able to get online. (at least until he's on his own) as I mentioned in a prievous comment, I have gotten very angry at games when I was younger, but I was never allowed to play games like COD at the age and my mom has always taken action when things get out of hand.

My anger has since turned into minor frustration.

COD and the makers of the game are perfectly fine.

Its the community that makes COD the violent, swear happy, group that it is. I don't know why but first person shooters have always had those kind of problems.

They were never this bad before though... I guess the generation is just being worse.
It's a shame that a majority of the COD community are like that. I myself actually play COD 3 and enjoy it, but I always bugs me knowing the amount of idiots out there who feel the need to rant about how childish and stupid they think Nintendo games are. They state their opinion as a fact, and rage about it too.

Those fanboys aren't like the ones mentioned in that video, I've seen them rant and rage about it without being provoked. Just because the video exists doesn't mean they have to get angry about it.
 

Johnknight1

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COD and the makers of the game are perfectly fine.

Its the community that makes COD the violent, swear happy, group that it is. I don't know why but first person shooters have always had those kind of problems.

They were never this bad before though... I guess the generation is just being worse.
Well when you communicate with strangers, your natural reaction is to be hostile, and since most people play COD strictly online and mostly with strangers, that kind of thing happens. Plus, most people who play first person shooters online with random players all the time don't usually have many friends to begin with. That combined with our "tough guy" image being the supposed "goal" and "standard" for the homo homo sapiens in Western society, along with general male rage, testosterone, and just angst seems to be a perfect storm for trash talking over console shooters.

What is interesting is that isn't really a big issue with COD on the PC, or PC shooters in general. For whatever reason, the (usually player/community) run servers seem to be the best at covering the terms with their rules and automatic bans than the dedicated servers. I think it is because their rules, parameters, leaders, and governing bodies are closer, which scares away the trolls and haters. People still rage on PC shooters often, but usually at no one in specific, which really does no one harm.

I don't know why, but I find the level of interaction of PC gaming to be a stimulus, whereas with console gaming in shooters and some other games to be a depressant. Oddly enough though, online sports game communities I have been involved with in the past for console games have been one of the biggest community gaming (as in actually playing the game) stimulus I have ever been a part of.

It is a shame that said games (namely Madden) aren't deep enough (Madden isn't deep), challenging enough (I rarely lose), and are too easy to exploit to be constantly fun as games themselves.
 

Demna

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If the question I asked is too personal, I'm sorry for asking and you don't have to anwser it.
Don't worry about it, it's not personal at all :grin:. This crisis is seen everywhere nowadays, and knowing personal cases might help everyone's understanding of the situation.
 

Demna

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At least he won't be able to get online. (at least until he's on his own) as I mentioned in a prievous comment, I have gotten very angry at games when I was younger, but I was never allowed to play games like COD at the age and my mom has always taken action when things get out of hand.

My anger has since turned into minor frustration.
I had a quick-tempered cousin who I loved playing Melee with as kids. Until he knocked out a couple of my teeth for winning against him :teeth:. Violence can emerge from events/games/objects that have no relation to violence in the first place. Therefore, it's not the events/games/objects that start the violence, it's us.
 

Johnknight1

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Honestly, I think long-term binge gaming is a huge reason why people are so angry; you gotta turn that game off or do something else to cool down. If you stare at that screen long enough, it just makes you angry. And before you reach that point, you need to relax your brain.

I know during tournaments the people who tend to do the worst don't take breaks. Heck, I stop a while during friendlies to talk to the people I'm playing with about just about anything. I find that calms me down, makes me more at ease, and surprisingly, it fixes the mistakes I'm doing that are bugging me often and makes me play better! :eek: Plus, you never know what you'll learn, hear, or experience by just talking with people sometimes! ;)
I don't know whether Oasis would not approve, or if he'd be happy.
He's not Strong enough to approve of me.
 

KingofPhantoms

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I had a quick-tempered cousin who I loved playing Melee with as kids. Until he knocked out a couple of my teeth for winning against him :teeth:. Violence can emerge from events/games/objects that have no relation to violence in the first place. Therefore, it's not the events/games/objects that start the violence, it's us.
Wow, did he really actually knock your teeth out?

It may be people themselves that start the violence, but it all depends on what they get into and how they are raised.

If they get attached to a certain thing, they might resort to violence because of it. That's a good point you made.

It still also depends on how their parents control them as well, as well as how their friends are.

Like you said, people are the prime source of all of it.
 

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As I kid I was never fond of violent video games. Hmm, I remember I was playing GoldenEye and during this one mission I refused to shoot the bad guys. So I just kept running...I didn't even know what I was supposed to do, but I kept running. I've played the first Diablo when I was very young. But that game I was okay with because you're killing monsters and demons instead of killing something that exists irl: human beings. Though, I know it's just a video game and it's all fantasy, but I guess I take things too seriously or I'm too sensitive when it come to these things.

Hm, yep, I guess I'm really that sensitive...also with heights and water levels in video games...Urgh don't remind me of water levels. Especially the ones where you have to dive deeper and deeper into the depths of oceans...deeper and deeper as the light slowly disappears and darkness starts to take over. Then you start to get nervous as your breathing starts to slow down, feeling kinda claustrophobic. For the longest time, in certain video games I couldn't complete objectives that require going deep into bodies of water because of this weird fear that doesn't seem to happen irl.

And yes, I get nervous playing Ecco the Dolphin. It's a very deceiving game... Vortex Queen... *shudders* :nervous:
 

Demna

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Wow, did he really actually knock your teeth out?
He really did. He managed to take three teeth out. The first two were from regular punches, and the third was from a shoe that he threw over quite a long distance (I was running away :chuckle:). I literally laughed writing this because the game I won, which made him beat me up, was won due to my cousin's SDs and not my own kills :laugh:. It's been a while since I talked to him, might give him a call and remind him about it :grin:.
 

KingofPhantoms

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He really did. He managed to take three teeth out. The first two were from regular punches, and the third was from a shoe that he threw over quite a long distance (I was running away :chuckle:). I literally laughed writing this because the game I won, which made him beat me up, was won due to my cousin's SDs and not my own kills :laugh:. It's been a while since I talked to him, might give him a call and remind him about it :grin:.
It's things like this that remind me of Rafiki's advice in The Lion King.

"It's in the past, it doesn't matter!

I'm glad I never did such a thing, I'd probably still feel terrible about it to this day.
The only time I hurt someone like this was by accident, we were messing around with billiards and his hand got hurt. He's not really my friend anymore, but that's only because he started acting like a complete weirdo and jerk later in his life. He was a bit like this even before his hand was hurt, so.

Hm, yep, I guess I'm really that sensitive...also with heights and water levels in video games...Urgh don't remind me of water levels. Especially the ones where you have to dive deeper and deeper into the depths of oceans...deeper and deeper as the light slowly disappears and darkness starts to take over. Then you start to get nervous as your breathing starts to slow down, feeling kinda claustrophobic. For the longest time, in certain video games I couldn't complete objectives that require going deep into bodies of water because of this weird fear that doesn't seem to happen irl.

And yes, I get nervous playing Ecco the Dolphin. It's a very deceiving game... Vortex Queen... *shudders* :nervous:
I only hate water levels in gaming because they are insanely hard. (CURSE YOU TWILIGHT PRINCESS)
 

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COD and the makers of the game are perfectly fine.

Its the community that makes COD the violent, swear happy, group that it is. I don't know why but first person shooters have always had those kind of problems.

They were never this bad before though... I guess the generation is just being worse.
I think we should take a look and see what is it about COD that attracts these people. If I had to take some guesses:
  • Soldiers are manly.
  • Soldiers with guns are extra manly.
  • War movies show the action of wars along with a lot of swearing and weapons.
You could probably make the argument that these kids are imitating their "heroes" (just roll with it) and trying to act all macho, but no one is telling them what they're saying is wrong and derogatory. There may also simply be that they're not mature enough to keep their tempers in check, especially if they lose. They may complain about things like lag or glitches. I think part of it boils down to this "Everyone's a winner." mentality in some children's sports.
 

Bowserlick

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Steve Irwin. Now there was a man. Wrestled giant reptiles and ripped a barb out of his heart. Teach kids to take on a 'gator if they wanna be tough. None of this internet shooting ****.
 

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You know what=???

Two of the things I do most in gaming (driving, falling/jumping from and up high distances) are two of my greatest fears (although yes, I do drive, but crap if that isn't scary knowing I'm driving something that can literally crush me into mush if I get into a high speed crash; something apparently most of the civilized world isn't consciously aware of).

Also, I never got the deal with parents being mad about violent video games. I played Mortal Kombat as a kid, and I thought it was funny how fake and violent it was. I never thought of GoldenEye as me "killing people" because it was so unrealistic. Flash forward to today, and still the deaths and whatnot are pretty unrealistic; people don't die from one headshot immediately usually. Heck, some people don't even die from headshots, especially if it doesn't effect the brain.

However, I will say that the realistic graphics do make the whole "killing" experience feel more... real. I guess given that, giving those games to kids without warming them up to it (and them knowing it is purely fictional and not to be acted upon in reality) is a fairly stupid thing to do. Quite frankly, my parents eased my way into me getting into violent video games.
 

KingofPhantoms

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I think we should take a look and see what is it about COD that attracts these people. If I had to take some guesses:
  • Soldiers are manly.
  • Soldiers with guns are extra manly.
  • War movies show the action of wars along with a lot of swearing and weapons.
You could probably make the argument that these kids are imitating their "heroes" (just roll with it) and trying to act all macho, but no one is telling them what they're saying is wrong and derogatory. There may also simply be that they're not mature enough to keep their tempers in check, especially if they lose. They may complain about things like lag or glitches. I think part of it boils down to this "Everyone's a winner." mentality in some children's sports.
Oh speaking of this, I once saw a comment on a trailer for Epic Mickey 2. He said something like this:

Why does Machinima show trailers of this? So childish, we want games like COD for grown ups.

The dude was litterally talking about maturity like that. He insulted childhood when responding to others he would say things like: Well, that's because we no longer have hot cocoa and go to bed at 7:00 PM after being read a bedtime story.

I'm sort of convinced he was just trolling, or otherwise had just recently reached the age of 20, since he apparentely didn't know some adults would have still have to go to bed around that time to get up for their jobs. (someone did say something like that as well)
 

Demna

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It's things like this that remind me of Rafiki's advice in The Lion King.

"It's the past, it doesn't matter!

I'm glad I never did such a thing, I'd probably still feel terrible about it to this day.
The only time I hurt someone like this was by accident, we were messing around with billiards and his hand got hurt. He's not really my friend anymore, but that's only because he started acting like a complete weirdo and jerk later in his life. He was a bit like this even before his hand was hurt, so
Well, if that guy stopped being friends with you just because of a minor accident that you performed, then he isn't really a good friend to begin with. I don't know you to a level where I can analyze your personality, but I do know that you're a good guy who never tends to hurt anyone. Meh, it's his loss anyways ;).
 

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Yeah. The playerbase/fanbase of things can ruin it for me.
I used to read Microsoft Paint Adventures until the Homestuck fandom sprung up out of nowhere. Blech.
 

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I think we should take a look and see what is it about COD that attracts these people. If I had to take some guesses:
  • Soldiers are manly.
  • Soldiers with guns are extra manly.
  • War movies show the action of wars along with a lot of swearing and weapons.
You could probably make the argument that these kids are imitating their "heroes" (just roll with it) and trying to act all macho, but no one is telling them what they're saying is wrong and derogatory. There may also simply be that they're not mature enough to keep their tempers in check, especially if they lose. They may complain about things like lag or glitches. I think part of it boils down to this "Everyone's a winner." mentality in some children's sports.
There also is the problem of consequence. Shooting people in games could be a perfect way of showing it. I know MGS V and the MGS as a whole discuss this, but nothing really shows it, but it would be cool to play a game where you're a soldier in a realistic setting, you kill maybe like 1-10 people in the line of combat, and you come back home.

But at home, you deal with hallucinations, physical aliments (broken body parts, bad knees, prosthetic body parts, being handicapped), post-traumatic event-related stress, indifference to society, a lack of meaning/value in life, anger, indifference to the nation you defended, confusion, and all the other real things that soldiers go through. I think such a game from a gaming "choice making" and "experience through the persons' eyes" experience, if done right, honestly, and realistically, could be a beautiful thing that would be a crowning achievement in gaming.

I mean, if the Walking Dead can have that kind of epic sense of morality and impact, why not a realistic game about soldiers (mostly) after their war is over, and the real war, the war after the war, truly begins=??? After all, it is almost like they went from one reality, to one grim reality, to a grimmer post-war reality, which would be an amazing experience to go through in a video game. Movies have done it good, but gaming could definitely do it better.

That kind of game, if done right, would be an emotional, physical, traumatic, enlightening, and spiritual experience, which is why such games should be made.
 

KingofPhantoms

The Spook Factor
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Well, if that guy stopped being friends with you just because of a minor accident that you performed, then he isn't really a good friend to begin with. I don't know you to a level where I can analyze your personality, but I do know that you're a good guy who never tends to hurt anyone. Meh, it's his loss anyways ;).
Nah, it wasn't because of that. He was kind of weirdo before he got hurt even, he tried being funny by pantsing himself, and he wasn't very friendly to anyone he used to know when we saw him again for the first time in over 5 years. He also didn't really pay attention to what he was doing, when me and group got cotton candy, he took big chunks of it, licked a bit off, and then put the rest back in the bag.

His main loss was therefore his personality. :chuckle:
 
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