Well, the hitboxes are being really emphasized. I like that.
Never thought about it that way. Smash 4 just keeps getting better and better.
Also is that a new fox move..0_0
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Well, the hitboxes are being really emphasized. I like that.
Btw, just realized that any character with a fast Dash or a long ranged grab can grab release Metaknight. Meaning that Metaknight and Samus can also grab release Metaknight, you can even do it with Link and Toon Link.Ah sorry, I wasn't thinking about chars like Pika, DDD and Falco.
Nono, what I mean is a character who gets a regrab on MK from a release... and this character isn't generally know for CG-ing people in any way at all, let alone this way.
And I can't say I know of a Peach CG on MK. Peach generally has a bad MU against MK so i'd say it would've been brought up when talking about the two but eh I dunno I could be wrong.
But no i'm not thinking of Peach.
Want me to give it away?
That's his UsmashNever thought about it that way. Smash 4 just keeps getting better and better.
Also is that a new fox move..0_0
1. Dixie KongRandom top five female list? Okay: 1. Krystal 2. Captain Syrup 3. Palutena 4. Ashley (Wario Ware) 5. Dixie Kong
What the HELL?Am I just imagining the bunnies in the left audience?
Now that you mention that picture, I'm not as surprised as I was about the colorings during moves in Smash 4. Wasn't there an article laying around talking about Sakurai looking at hitbox info and the like from Street Fighter?Looks like Guile has been replaced
Smash copying Street Fighter? Smashchu must be losing sleep.Looks like Guile has been replaced
I have one black rose. It grew randomly among a bunch of red roses. I put it in front of the town hall. How do you breed flowers?I'm breeding roses in Animal Crossing.
So far I finally have the purple roses I wanted, but I haven't gotten a single black rose
The closest one to that is Law with his flip kick. Otherwise, anything resembling a flash kick in Tekken is kept close to the ground.Is there a Tekken character who can do that move like Guile?
IMO, Sticker Star was a boring, soulless game. You had no reason to actually fight enemies since you'd always lose stickers fighting them.Indeed. He has tons of different moves from Mario, including, as you said, the partners.
Also, Sticker Star has some similarities to Super Paper Mario, but it's a lot harder. It's actually still a very good game, but it does have its shortcomings. You can't defend anymore, and there is no traditional leveling up. You might as well avoid enemies as much as possible. You don't lose coins for running away, and the stickers are neat. You can also collect them all. It's a fun side variation of the originals, though.
@Bowserlick: Paper Mario has something neither the Doc or regular Mario has; A hammer.
IMO, Sticker Star was a boring, soulless game. You had no reason to actually fight enemies since you'd always lose stickers fighting them.
@Bowserlick: Paper Mario has something neither the Doc or regular Mario has; A hammer.
It might have been SF or MvC3. I think it might be SF though. He has mentioned MvC like 1 or 2 time in his interviews.Now that you mention that picture, I'm not as surprised as I was about the colorings during moves in Smash 4. Wasn't there an article laying around talking about Sakurai looking at hitbox info and the like from Street Fighter?
Speaking of MvC3, is Mega Man's uppercut move from the MvC games?It might have been SF or MvC3. I think it might be SF though. He has mentioned MvC like 1 or 2 time in his interviews.
Yes Mega Man can preform the attack in Marvel vs. Capcom. You could also gain the ability to use a Shoryuken in the Mega Man X games too.Speaking of MvC3, is Mega Man's uppercut move from the MvC games?
I believe so. That's the game he uses his fist. He may also use it in Project X zone but I haven't played it yet.Speaking of MvC3, is Mega Man's uppercut move from the MvC games?
Specifically, it was SF4. He tweeted a pic of a guide that showed the hitboxes and he showed a page of Ken's attacks.It might have been SF or MvC3. I think it might be SF though. He has mentioned MvC like 1 or 2 time in his interviews.
Donkey Kong (arcade)
Donkey Kong (Game Boy)
Mario vs. Donkey Kong
Mario & Luigi: Superstar Saga
Mario & Luigi: Bowser's Inside Story
Wrecking Crew
Wrecking Crew '98
Super Mario RPG: Legend of the Seven Stars
Super Mario Bros. 3
I remember finding the Shoryuken upgrade in Mega Man X2. The Hadouken was in the first Mega Man X game. I didn't think those games count since it is classic Mega Man, not Mega Man X.Yes Mega Man can preform the attack in Marvel vs. Capcom. You could also gain the ability to use a Shoryuken in the Mega Man X games too.
I dunno, Kuma. AE unblockables are just as silly, and they usually have stupid hitboxes involved. Smash also has some DUMB hitboxes (Snake U-tilt, anyone?).Thank God he wasn't using MvC3 as a hitbox reference.
I'm not saying SF4 is the holy grail of hitbox design. It's just that Marvel's are truly, truly, truly outrageous. SF4 is the lesser of two evils.I dunno, Kuma. AE unblockables are just as silly, and they usually have stupid hitboxes involved. Smash also has some DUMB hitboxes (Snake U-tilt, anyone?).
Smooth Criminal
I agree with this all the way. Speaking of which. Megaman fans what music tracks do you want in for the Blue Bomber? I'm going to put a hopeful from both the classic and X seriesWell, that depends on whether Sakurai sticks with the classic series or also puts content from the other series.
Personally, I think it would be more fair to have content from the whole series when regarding music and trophies, at least.
After all, the Fire Emblem stage in Brawl had music from a wide array of Fire Emblem games, including ones where Ike or Marth aren't in. Same could happen for the Mega Man stage in SSB4.
In Smash Bros. You know, what we're talking about here? None of those count for what I mean.