Pichu4SSB4
You're not going Turbo?
To put it short, i support diversity for most characters, but clones for some characters are still necessary.
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
That's what I meant in my sig. If they wanted to give Toon Link the Skull Hammer for Side B they would have to get rid of the Boomerang which is far more iconic.The thing is though, the most used weapons in both games are the same ones. You could give him the sling shot, whip, sword beam, gust jar but none of them are as iconic as the items he already uses. That's why I'm sure if his moveset really needs to deviate too much.
But then people would whine about all the stages being "boring." Not that I'm opposed to having less hectic stages.On a different note I hope there's less stages with moving and damaging gimmicks. I liked in melee that there was a lot of sedantery stages with different shapes without having to resort to hazards.
That's why we have two Links in Smash. Heck, Ky and Robo-Ky play nothing in Guilty Gear, just to point out an example. I'm pretty sure the same goes for Sol and Order Sol.That's what I meant in my sig. If they wanted to give Toon Link the Skull Hammer for Side B they would have to get rid of the Boomerang which is far more iconic.
Out of all of them Wolf is the most different. Still, some of his specials could use refining(cough* Wolf Fire cough* Wolf Flash). I think falco is the one who should further differentiate from Fox. The one thing we can all agree on is no more Landmaster for everybody.That's why we have two Links in Smash. Heck, Ky and Robo-Ky play nothing in Guilty Gear, just to point out an example. I'm pretty sure the same goes for Sol and Order Sol.
Do you feel Falco and Wolf should have different specials?
Ness is three spots higher than Lucas on the tier list, though on the Japanese tier list Lucas is quite a bit higher.That's what I meant in my sig. If they wanted to give Toon Link the Skull Hammer for Side B they would have to get rid of the Boomerang which is far more iconic.
I think Realistic Link needs to change though. Not his moveset or for "de-cloning" purposes but for balance and how the moves work. He is obviously weaker than Toon Link because:His arrows don't fly as far as Toon Link's, his moves aren't that much stronger than Toon Link's and he feels heavier than Bowser for some reason.
The same goes for Ness. All his moves except his B down are weaker than Lucas' (his Final Smash especially). Now I don't play as Lucas that much, but when I do his moves feel easier to use and send enemies flying farther than with Ness. Or maybe it's just me.
Really? I haven't played an awful lot of melee but I never thought they were that similar.And his normals/aerials are very similar to Mewtwo's imo.
Meh. Lucas 0/4 Ness 1/4None of Lucas' specials are his.
Yeah I can agree with this a little, can't really explain why though.And his normals/aerials are very similar to Mewtwo's imo.
It's true, i've been saying this for a long time now. But N-Air, Up Smash, Down Smash, it's totally Mewtwo. With the psychic Pokemon gone, the new psychic kid inherited some of his moves.And his normals/aerials are very similar to Mewtwo's imo.
I think it requires much less work to just nerf him, when you put it that way. >_>After playing Kirby's 20th anny, I have now a stronger want for Adeleine for SSB4 ._. Why must good characters be missed?
@Luco Metaknight? Nerfing? Nah, let's leave him the way he is, and then balance out everyone else to be just as good as him. Problem solved!~
I wouldn't know, I don't study on balance. I just desire itI think it requires much less work to just nerf him, when you put it that way. >_>
Very true man. 64, melee and brawl all have their own different engine for the style of fighting.The funny thing about Meta Knight is that Brawl's game play is the reason for his dominant position. If he remains unchanged, but the game play elements are altered, his tier position may end up getting a nerf, if not a drastic one.